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The availability of large-scale multimodal datasets and advancements in diffusion models have significantly accelerated progress in 4D content generation. Most prior approaches rely on multiple image or video diffusion models, utilizing…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Hanwen Liang , Yuyang Yin , Dejia Xu , Hanxue Liang , Zhangyang Wang , Konstantinos N. Plataniotis , Yao Zhao , Yunchao Wei

Humans excel at forecasting the future dynamics of a scene given just a single image. Video generation models that can mimic this ability are an essential component for intelligent systems. Recent approaches have improved temporal coherence…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Melonie de Almeida , Daniela Ivanova , Tong Shi , John H. Williamson , Paul Henderson

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qi Sun , Zhiyang Guo , Ziyu Wan , Jing Nathan Yan , Shengming Yin , Wengang Zhou , Jing Liao , Houqiang Li

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Wen-Hsuan Chu , Lei Ke , Katerina Fragkiadaki

In this paper, we present Consistent4D, a novel approach for generating 4D dynamic objects from uncalibrated monocular videos. Uniquely, we cast the 360-degree dynamic object reconstruction as a 4D generation problem, eliminating the need…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yanqin Jiang , Li Zhang , Jin Gao , Weimin Hu , Yao Yao

We introduce Diff4Splat, a feed-forward method that synthesizes controllable and explicit 4D scenes from a single image. Our approach unifies the generative priors of video diffusion models with geometry and motion constraints learned from…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Panwang Pan , Chenguo Lin , Jingjing Zhao , Chenxin Li , Yuchen Lin , Haopeng Li , Honglei Yan , Kairun Wen , Yunlong Lin , Yixuan Yuan , Yadong Mu

We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generation infeasible, or rely on large-scale multi-view video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Tianqi Liu , Zihao Huang , Zhaoxi Chen , Guangcong Wang , Shoukang Hu , Liao Shen , Huiqiang Sun , Zhiguo Cao , Wei Li , Ziwei Liu

Text-to-3D with diffusion models has achieved remarkable progress in recent years. However, existing methods either rely on score distillation-based optimization which suffer from slow inference, low diversity and Janus problems, or are…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Jiahao Li , Hao Tan , Kai Zhang , Zexiang Xu , Fujun Luan , Yinghao Xu , Yicong Hong , Kalyan Sunkavalli , Greg Shakhnarovich , Sai Bi

4D content generation has achieved remarkable progress recently. However, existing methods suffer from long optimization times, a lack of motion controllability, and a low quality of details. In this paper, we introduce DreamGaussian4D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Jiawei Ren , Liang Pan , Jiaxiang Tang , Chi Zhang , Ang Cao , Gang Zeng , Ziwei Liu

Dynamic view synthesis has seen significant advances, yet reconstructing scenes from uncalibrated, casual video remains challenging due to slow optimization and complex parameter estimation. In this work, we present Instant4D, a monocular…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Zhanpeng Luo , Haoxi Ran , Li Lu

Current 4D generation methods have achieved noteworthy efficacy with the aid of advanced diffusion generative models. However, these methods lack multi-view spatial-temporal modeling and encounter challenges in integrating diverse prior…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Haiyu Zhang , Xinyuan Chen , Yaohui Wang , Xihui Liu , Yunhong Wang , Yu Qiao

Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models. These models are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Zeyu Yang , Zijie Pan , Chun Gu , Li Zhang

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

Generating high-quality 4D content from monocular videos for applications such as digital humans and AR/VR poses challenges in ensuring temporal and spatial consistency, preserving intricate details, and incorporating user guidance…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Minghao Yin , Yukang Cao , Songyou Peng , Kai Han

Aided by text-to-image and text-to-video diffusion models, existing 4D content creation pipelines utilize score distillation sampling to optimize the entire dynamic 3D scene. However, as these pipelines generate 4D content from text or…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yuyang Yin , Dejia Xu , Zhangyang Wang , Yao Zhao , Yunchao Wei

Large-scale diffusion generative models are greatly simplifying image, video and 3D asset creation from user-provided text prompts and images. However, the challenging problem of text-to-4D dynamic 3D scene generation with diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yufeng Zheng , Xueting Li , Koki Nagano , Sifei Liu , Karsten Kreis , Otmar Hilliges , Shalini De Mello

We present Stable Video 4D (SV4D), a latent video diffusion model for multi-frame and multi-view consistent dynamic 3D content generation. Unlike previous methods that rely on separately trained generative models for video generation and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Yiming Xie , Chun-Han Yao , Vikram Voleti , Huaizu Jiang , Varun Jampani

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik
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