Related papers: SAiD: Speech-driven Blendshape Facial Animation wi…
In 3D speech-driven facial animation generation, existing methods commonly employ pre-trained self-supervised audio models as encoders. However, due to the prevalence of phonetically similar syllables with distinct lip shapes in language,…
Speech-driven 3D talking head generation aims to produce lifelike facial animations precisely synchronized with speech. While considerable progress has been made in achieving high lip-synchronization accuracy, existing methods largely…
Recent Speech Large Language Models~(LLMs) have achieved impressive capabilities in end-to-end speech interaction. However, the prevailing autoregressive paradigm imposes strict serial constraints, limiting generation efficiency and…
Recent studies in speech-driven talking face generation achieve promising results, but their reliance on fixed-driven speech limits further applications (e.g., face-voice mismatch). Thus, we extend the task to a more challenging setting:…
Talking head generation is to synthesize a lip-synchronized talking head video by inputting an arbitrary face image and corresponding audio clips. Existing methods ignore not only the interaction and relationship of cross-modal information,…
Diffusion models have recently achieved impressive results in reconstructing images from noisy inputs, and similar ideas have been applied to speech enhancement by treating time-frequency representations as images. With the ubiquity of…
Diffusion-based approaches have recently achieved strong results in face swapping, offering improved visual quality over traditional GAN-based methods. However, even state-of-the-art models often suffer from fine-grained artifacts and poor…
Vision-guided speech generation aims to produce authentic speech from facial appearance or lip motions without relying on auditory signals, offering significant potential for applications such as dubbing in filmmaking and assisting…
Audio-visual saliency prediction can draw support from diverse modality complements, but further performance enhancement is still challenged by customized architectures as well as task-specific loss functions. In recent studies, denoising…
Synthesising 3D facial motion from speech is a crucial problem manifesting in a multitude of applications such as computer games and movies. Recently proposed methods tackle this problem in controlled conditions of speech. In this paper, we…
Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression,…
We present a novel audio-driven facial animation approach that can generate realistic lip-synchronized 3D facial animations from the input audio. Our approach learns viseme dynamics from speech videos, produces animator-friendly viseme…
We propose a novel talking head synthesis pipeline called "DiT-Head", which is based on diffusion transformers and uses audio as a condition to drive the denoising process of a diffusion model. Our method is scalable and can generalise to…
A primary challenge when deploying speaker recognition systems in real-world applications is performance degradation caused by environmental mismatch. We propose a diffusion-based method that takes speaker embeddings extracted from a…
Recent advancements in video generation have seen a shift towards unified, transformer-based foundation models that can handle multiple conditional inputs in-context. However, these models have primarily focused on modalities like text,…
Diffusion models have revolutionized the field of talking head generation, yet still face challenges in expressiveness, controllability, and stability in long-time generation. In this research, we propose an EmotiveTalk framework to address…
The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…
Diffusion models are a class of generative models that have been recently used for speech enhancement with remarkable success but are computationally expensive at inference time. Therefore, these models are impractical for processing…
We present HighSync, an end-to-end diffusion-based framework for high-fidelity lip synchronization that generates photorealistic talking-face videos aligned with arbitrary input audio. Existing approaches consistently struggle to reconcile…
Speech-driven 3D facial animation is a challenging cross-modal task that has attracted growing research interest. During speaking activities, the mouth displays strong motions, while the other facial regions typically demonstrate…