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We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

While large-scale human motion capture datasets have advanced human motion generation, modeling and generating dynamic 3D human-object interactions (HOIs) remain challenging due to dataset limitations. Existing datasets often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Sirui Xu , Dongting Li , Yucheng Zhang , Xiyan Xu , Qi Long , Ziyin Wang , Yunzhi Lu , Shuchang Dong , Hezi Jiang , Akshat Gupta , Yu-Xiong Wang , Liang-Yan Gui

To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to engage with multiple objects in a range of sequential and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Jeonghwan Kim , Jisoo Kim , Jeonghyeon Na , Hanbyul Joo

Most existing hand motion generation benchmarks for hand-object interaction (HOI) focus on static objects, leaving dynamic scenarios with moving targets and time-critical coordination largely untested. To address this gap, we introduce the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 BoCheng Hu , Zhonghan Zhao , Kaiyue Zhou , Hongwei Wang , Gaoang Wang

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Taein Kwon , Bugra Tekin , Jan Stuhmer , Federica Bogo , Marc Pollefeys

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

Collaborative autonomous driving with multiple vehicles usually requires the data fusion from multiple modalities. To ensure effective fusion, the data from each individual modality shall maintain a reasonably high quality. However, in…

Artificial Intelligence · Computer Science 2024-08-02 Zhe Huang , Shuo Wang , Yongcai Wang , Wanting Li , Deying Li , Lei Wang

We present the HOH (Human-Object-Human) Handover Dataset, a large object count dataset with 136 objects, to accelerate data-driven research on handover studies, human-robot handover implementation, and artificial intelligence (AI) on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Noah Wiederhold , Ava Megyeri , DiMaggio Paris , Sean Banerjee , Natasha Kholgade Banerjee

Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in…

Robotics · Computer Science 2026-03-06 Yichen Cai , Jianfeng Gao , Christoph Pohl , Tamim Asfour

Enabling robots to work in close proximity to humans necessitates a control framework that does not only incorporate multi-sensory information for autonomous and coordinated interactions but also has perceptive task planning to ensure an…

When humans have to solve everyday tasks, they simply pick the objects that are most suitable. While the question which object should one use for a specific task sounds trivial for humans, it is very difficult to answer for robots or other…

Computer Vision and Pattern Recognition · Computer Science 2019-04-08 Johann Sawatzky , Yaser Souri , Christian Grund , Juergen Gall

We introduce TACO, an open-source, large-scale code generation dataset, with a focus on the optics of algorithms, designed to provide a more challenging training dataset and evaluation benchmark in the field of code generation models. TACO…

Artificial Intelligence · Computer Science 2023-12-29 Rongao Li , Jie Fu , Bo-Wen Zhang , Tao Huang , Zhihong Sun , Chen Lyu , Guang Liu , Zhi Jin , Ge Li

Tracking transforming objects holds significant importance in various fields due to the dynamic nature of many real-world scenarios. By enabling systems accurately represent transforming objects over time, tracking transforming objects…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 You Wu , Yuelong Wang , Yaxin Liao , Fuliang Wu , Hengzhou Ye , Shuiwang Li

Generating realistic hand motion sequences in interaction with objects has gained increasing attention with the growing interest in digital humans. Prior work has illustrated the effectiveness of employing occupancy-based or distance-based…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Keyang Zhou , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-moll

Handovers are basic yet sophisticated motor tasks performed seamlessly by humans. They are among the most common activities in our daily lives and social environments. This makes mastering the art of handovers critical for a social and…

Robotics · Computer Science 2023-04-06 Parag Khanna , Mårten Björkman , Christian Smith

We present TOCH, a method for refining incorrect 3D hand-object interaction sequences using a data prior. Existing hand trackers, especially those that rely on very few cameras, often produce visually unrealistic results with hand-object…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Keyang Zhou , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-Moll

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Tool use is essential for enabling robots to perform complex real-world tasks, but learning such skills requires extensive datasets. While teleoperation is widely used, it is slow, delay-sensitive, and poorly suited for dynamic tasks. In…

Robotics · Computer Science 2025-09-16 Haonan Chen , Cheng Zhu , Shuijing Liu , Yunzhu Li , Katherine Driggs-Campbell

Recognizing human actions is a vital task for a humanoid robot, especially in domains like programming by demonstration. Previous approaches on action recognition primarily focused on the overall prevalent action being executed, but we…

Robotics · Computer Science 2019-09-13 Christian R. G. Dreher , Mirko Wächter , Tamim Asfour

In this work, we introduce the problem of cross-modal visuo-tactile object recognition with robotic active exploration. With this term, we mean that the robot observes a set of objects with visual perception and, later on, it is able to…

Robotics · Computer Science 2020-01-22 Pietro Falco , Shuang Lu , Ciro Natale , Salvatore Pirozzi , Dongheui Lee