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A novel parallel simulation algorithm on the GPU, implemented in CUDA and C++, is presented for the simulation of Brownian particles that display excluded volume repulsion and interact with long and short range forces. When an explicit…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-04 Francisco Carter , Nancy Hitschfeld , Cristóbal Navarro , Rodrigo Soto

A new predictor-corrector type incremental algorithm is proposed for the exact construction of weighted straight skeletons of 2D general planar polygons of arbitrary complexity based on the notion of deforming polygon. In the proposed…

Computational Geometry · Computer Science 2020-11-18 Baris Irhan

In this paper, a new framework for one-dimensional contour extraction from discrete two-dimensional data sets is presented. Contour extraction is important in many scientific fields such as digital image processing, computer vision, pattern…

Computer Vision and Pattern Recognition · Computer Science 2010-11-11 B. R. Schlei

This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…

Computational Geometry · Computer Science 2016-02-16 David Sinclair

This paper presents a new scalable parallelization scheme to generate the 3D Delaunay triangulation of a given set of points. Our first contribution is an efficient serial implementation of the incremental Delaunay insertion algorithm. A…

Computational Geometry · Computer Science 2018-11-07 Célestin Marot , Jeanne Pellerin , Jean-François Remacle

We study the space complexity of solving the bias-regularized SVM problem in the streaming model. This is a classic supervised learning problem that has drawn lots of attention, including for developing fast algorithms for solving the…

Data Structures and Algorithms · Computer Science 2020-07-08 Alexandr Andoni , Collin Burns , Yi Li , Sepideh Mahabadi , David P. Woodruff

Thinning is the removal of contour pixels/points of connected components in an image to produce their skeleton with retained connectivity and structural properties. The output requirements of a thinning procedure often vary with…

Computer Vision and Pattern Recognition · Computer Science 2017-11-20 Himanshu Jain , Archana Praveen Kumar

In this paper, we introduce the algorithms of Orthogonal Deep Neural Networks (OrthDNNs) to connect with recent interest of spectrally regularized deep learning methods. OrthDNNs are theoretically motivated by generalization analysis of…

Machine Learning · Computer Science 2019-10-16 Kui Jia , Shuai Li , Yuxin Wen , Tongliang Liu , Dacheng Tao

To reconstruct a 3D scene from a set of calibrated views, traditional multi-view stereo techniques rely on two distinct stages: local depth maps computation and global depth maps fusion. Recent studies concentrate on deep neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Jaesung Choe , Sunghoon Im , Francois Rameau , Minjun Kang , In So Kweon

The Hilbert metric is a distance function defined for points lying within the interior of a convex body. It arises in the analysis and processing of convex bodies, machine learning, and quantum information theory. In this paper, we show how…

Computational Geometry · Computer Science 2023-12-12 Auguste Gezalyan , Soo Kim , Carlos Lopez , Daniel Skora , Zofia Stefankovic , David M. Mount

Dimensionality-reduction techniques are a fundamental tool for extracting useful information from high-dimensional data sets. Because secant sets encode manifold geometry, they are a useful tool for designing meaningful data-reduction…

Computer Vision and Pattern Recognition · Computer Science 2018-07-11 Henry Kvinge , Elin Farnell , Michael Kirby , Chris Peterson

The latest sheet stamping processes enable efficient manufacturing of complex shape structural components that have high stiffness to weight ratios, but these processes can introduce defects. To assist component design for stamping…

Machine Learning · Computer Science 2022-02-09 Hamid Reza Attar , Alistair Foster , Nan Li

Reconstructions of sea level prior to the satellite altimeter era are usually derived from tide gauge records; however most algorithms for this assume that modes of sea level variability are stationary which is not true over several…

Data Structures and Algorithms · Computer Science 2020-09-04 Alina Nitzke , Benjamin Niedermann , Luciana Fenoglio-Marc , Jürgen Kusche , Jan-Henrik Haunert

IIn computational geometry, the construction of essential primitives like convex hulls, Voronoi diagrams and Delaunay triangulations require the evaluation of the signs of determinants, which are sums of products. The same signs are needed…

Computational Geometry · Computer Science 2021-09-20 Walter F. Mascarenhas

Being intensively studied, visual tracking has seen great recent advances in either speed (e.g., with correlation filters) or accuracy (e.g., with deep features). Real-time and high accuracy tracking algorithms, however, remain scarce. In…

Computer Vision and Pattern Recognition · Computer Science 2017-08-02 Heng Fan , Haibin Ling

3D Gaussian Splatting is crucial for real-time novel view synthesis due to its efficiency and ability to render photorealistic images. However, building a 3D Gaussian is guided solely by photometric loss, which can result in inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Quan Tran , Tuan Dang

Fringe projection profilometry (FPP) is one of the most popular three-dimensional (3D) shape measurement techniques, and has becoming more prevalently adopted in intelligent manufacturing, defect detection and some other important…

Image and Video Processing · Electrical Eng. & Systems 2020-04-24 Jiaming Qian , Shijie Feng , Tianyang Tao , Yan Hu , Yixuan Li , Qian Chen , Chao Zuo

The key success factor of the video deblurring methods is to compensate for the blurry pixels of the mid-frame with the sharp pixels of the adjacent video frames. Therefore, mainstream methods align the adjacent frames based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Huicong Zhang , Haozhe Xie , Hongxun Yao

We study metrics that assess how close a triangulation is to being a Delaunay triangulation, for use in contexts where a good triangulation is desired but constraints (e.g., maximum degree) prevent the use of the Delaunay triangulation…

Computational Geometry · Computer Science 2021-06-23 Nathan van Beusekom , Kevin Buchin , Hidde Koerts , Wouter Meulemans , Benjamin Rodatz , Bettina Speckmann

This paper aims to develop an efficient adaptive finite element method for the second-order elliptic problem. Although the theory for adaptive finite element methods based on residual-type a posteriori error estimator and bisection…

Numerical Analysis · Mathematics 2025-03-24 Jingjing Xiao , Ying Liu , Nianyu Yi
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