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Graph partition is a fundamental problem of parallel computing for big graph data. Many graph partition algorithms have been proposed to solve the problem in various applications, such as matrix computations and PageRank, etc., but none has…
When different objectives conflict with each other in multi-task learning, gradients begin to interfere and slow convergence, thereby potentially reducing the final model's performance. To address this, we introduce SON-GOKU, a scheduler…
We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge insertions and deletions. In the static setting, there are simple linear time algorithms for $(\Delta+1)$- vertex coloring and…
Edge-centric distributed computations have appeared as a recent technique to improve the shortcomings of think-like-a-vertex algorithms on large scale-free networks. In order to increase parallelism on this model, edge partitioning -…
Efficient and real time segmentation of color images has a variety of importance in many fields of computer vision such as image compression, medical imaging, mapping and autonomous navigation. Being one of the most computationally…
Subgraph counting aims to count the number of occurrences of a subgraph T (aka as a template) in a given graph G. The basic problem has found applications in diverse domains. The problem is known to be computationally challenging - the…
Graph coloring is a fundamental problem in computer science. We study the fully dynamic version of the problem in which the graph is undergoing edge insertions and deletions and we wish to maintain a vertex-coloring with small update time…
Graph drawing research traditionally focuses on producing geometric embeddings of graphs satisfying various aesthetic constraints. After the geometric embedding is specified, there is an additional step that is often overlooked or ignored:…
In the Minimum Bisection problem, input is a graph $G$ and the goal is to partition the vertex set into two parts $A$ and $B$, such that $||A|-|B|| \le 1$ and the number $k$ of edges between $A$ and $B$ is minimized. This problem can be…
This paper is concerned with efficiently coloring sparse graphs in the distributed setting with as few colors as possible. According to the celebrated Four Color Theorem, planar graphs can be colored with at most 4 colors, and the proof…
We study the behavior of the Douglas-Rachford algorithm on the graph vertex-coloring problem. Given a graph and a number of colors, the goal is to find a coloring of the vertices so that all adjacent vertex pairs have different colors. In…
There is growing interest in graph pattern mining (GPM) problems such as motif counting. GPM systems have been developed to provide unified interfaces for programming algorithms for these problems and for running them on parallel systems.…
The Kernel Polynomial Method (KPM) is one of the fast diagonalization methods used for simulations of quantum systems in research fields of condensed matter physics and chemistry. The algorithm has a difficulty to be parallelized on a…
In this paper, we present a fast exemplar-based image colorization approach using color embeddings named Color2Embed. Generally, due to the difficulty of obtaining input and ground truth image pairs, it is hard to train a exemplar-based…
The design of a good algorithm to solve NP-hard combinatorial approximation problems requires specific domain knowledge about the problems and often needs a trial-and-error problem solving approach. Graph coloring is one of the essential…
We study a variation of the graph colouring problem on random graphs of finite average connectivity. Given the number of colours, we aim to maximise the number of different colours at neighbouring vertices (i.e. one edge distance) of any…
Graph colorings is a fundamental topic in graph theory that require an assignment of labels (or colors) to vertices or edges subject to various constraints. We focus on the harmonious coloring of a graph, which is a proper vertex coloring…
We tackle three optimization problems in which a colored graph, where each node is assigned a color, must be partitioned into colorful connected components. A component is defined as colorful if each color appears at most once. The problems…
Graph coloring problems are among the most fundamental problems in parallel and distributed computing, and have been studied extensively in both settings. In this context, designing efficient deterministic algorithms for these problems has…
The classical Weisfeiler-Leman algorithm aka color refinement is fundamental for graph learning with kernels and neural networks. Originally developed for graph isomorphism testing, the algorithm iteratively refines vertex colors. On many…