Related papers: Elliptical Pursuit and Evasion -Extended Version-
As shown by Johannes Kepler in 1609, in the two-body problem, the shape of the orbit, a given ellipse, and a given non-vanishing constant angular momentum determines the motion of the planet completely. Even in the three-body problem, in…
In this article an $n$-pursuer versus $m$-evader reach-avoid differential game in 3D space is studied. A team of evaders aim to reach a stationary target while avoiding capture by a team of pursuers. The multiplayer scenario is formulated…
A small variation of the circular shape of the hodograph theorem states that for every elliptical solution of the two-body problem, it is possible to find an appropriate inertial frame such that the speed of the bodies is constant. We use…
\textsc{Cops and Robber} is one of the most studied two-player pursuit-evasion games played on graphs, where multiple \textit{cops}, controlled by one player, pursue a single \textit{robber}. The main parameter of interest is the…
A four-parameter kinematic model for the position of a fluid parcel in a time-varying ellipse is introduced. For any ellipse advected by an arbitrary linear two-dimensional flow, the rates of change of the ellipse parameters are uniquely…
In this paper, controlled experiments have been conducted to make deep analysis on the obstacle evading behavior of individual pedestrians affected by one obstacle. Results of Fourier Transform show that with the increase of obstacle width,…
A human is a thing that moves in space. Like all things that move in space, we can in principle use differential equations to describe their motion as a set of functions that maps time to position (and velocity, acceleration, and so on).…
The escape mechanism of the four hill potential is explored. A thorough numerical investigation takes place in several types of two-dimensional planes and also in a three-dimensional subspace of the entire four-dimensional phase space in…
We examine the motion of rigid, ellipsoidal swimmers subjected to a steady vortex flow in two dimensions. Numerical simulations of swimmers in a spatially periodic array of vortices reveal a range of possible behaviors, including trapping…
This letter proposes a novel continuous-time dynamic programming framework to determine when it is optimal for a pursuer to use MC amidst uncertainty in the evader's escape attempt time. We motivate this framework through the model problem…
The main topic of this thesis is the analysis of evolution equations reflecting issues in ecology and population dynamics. In mathematical modelling, the impact of environmental elements and the interaction between species is read into the…
With the increasing use of robots in daily life, there is a growing need to provide robust collaboration protocols for robots to tackle more complicated and dynamic problems effectively. This paper presents a novel, factor graph-based…
It is shown herein that planets with eccentric orbits are more likely to transit than circularly orbiting planets with the same semimajor axis by a factor of (1-e^2)^{-1}. If the orbital parameters of discovered transiting planets are…
An intuitively necessary requirement of models used to provide forecasts of a system's future is the existence of shadowing trajectories that are consistent with past observations of the system: given a system-model pair, do model…
We study the problem of capturing an Omnidirectional Evader in convex environments using a Differential Drive Robot (DDR). The DDR wins the game if at any time instant it captures (collides with) the evader. The evader wins if it can avoid…
We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However,…
In the racetrack acceleration model, proposed by Martin Gardner in 1973, each step consists of changing the position of the vehicle by a vector in $\mathbb{Z}^2$, with the constraints that two consecutive vectors differ by at most one unit…
Surveillance-Evasion (SE) games form an important class of adversarial trajectory-planning problems. We consider time-dependent SE games, in which an Evader is trying to reach its target while minimizing the cumulative exposure to a moving…
We consider a surveillance-evasion game in an environment with obstacles. In such an environment, a mobile pursuer seeks to maintain the visibility with a mobile evader, who tries to get occluded from the pursuer in the shortest time…
Athletic training is characterized by physiological systems responding to repeated exercise-induced stress, resulting in gradual alterations in the functional properties of these systems. The adaptive response leading to improved…