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In this work, we study the contraction conditions of iterative algorithms for stationary and finite-horizon discrete-time regularized mean-field games (MFGs) with multiple populations, where each population only interacts with the state…

Optimization and Control · Mathematics 2026-05-26 Uğur Aydın , Tamer Başar

Population games can be regarded as a tool to study the strategic interaction of a population of players. Although several attention has been given to such field, most of the available works have focused only on the unconstrained case. That…

Optimization and Control · Mathematics 2020-08-21 Juan Martinez-Piazuelo , Nicanor Quijano , Carlos Ocampo-Martinez

In this article we propose a game-theoretic approach to the multi-robot task allocation problem using the framework of global games. Each task is associated with a global signal, a real-valued number that captures the task execution…

Robotics · Computer Science 2025-01-06 Logan Beaver

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

Human-Computer Interaction · Computer Science 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

The paper contains the attempt to integration of the classical evolutionary game theory based on replicator dynamics and the state based approach of Houston and Mcnamara. In the new approach, individuals have different heritable strategies,…

Populations and Evolution · Quantitative Biology 2019-12-03 Krzysztof Argasinski , Ryszard Rudnicki

In the present paper, our goal is to establish a framework for the mathematical modelling and the analysis of the spread of an epidemic in a large population commuting regularly, typically along a time-periodic pattern, as is roughly…

Populations and Evolution · Quantitative Biology 2024-08-29 Pierre-Alexandre Bliman , Boureima Sangaré , Assane Savadogo

Evolutionary game theory is a framework to formalize the evolution of collectives ("populations") of competing agents that are playing a game and, after every round, update their strategies to maximize individual payoffs. There are two…

Adaptation and Self-Organizing Systems · Physics 2021-01-05 Sergey Denisov , Olga Vershinina , Juzar Thingna , Peter Hänggi , Mikhail Ivanchenko

This review presents and reviews various solved and open problems in developing, analyzing, and mitigating epidemic spreading processes under human decision-making. We provide a review of a range of epidemic models and explain the pros and…

Systems and Control · Electrical Eng. & Systems 2021-12-10 Yunhan Huang , Quanyan Zhu

We provide a unifying framework for the design and analysis of multicalibrated predictors. By placing the multicalibration problem in the general setting of multi-objective learning -- where learning guarantees must hold simultaneously over…

Machine Learning · Computer Science 2023-09-21 Nika Haghtalab , Michael I. Jordan , Eric Zhao

The paper develops a general framework for constrained clustering which is based on the close connection of geometric clustering and diagrams. Various new structural and algorithmic results are proved (and known results generalized and…

Data Structures and Algorithms · Computer Science 2017-04-10 Andreas Brieden , Peter Gritzmann , Fabian Klemm

Understanding and replicating the real world is a critical challenge in Artificial General Intelligence (AGI) research. To achieve this, many existing approaches, such as world models, aim to capture the fundamental principles governing the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Yuqi Hu , Longguang Wang , Xian Liu , Ling-Hao Chen , Yuwei Guo , Yukai Shi , Ce Liu , Anyi Rao , Zeyu Wang , Hui Xiong

The sampling of interaction partners depends on often implicit modelling assumptions, yet has marked effects on the dynamics in evolutionary games. One particularly important aspect is whether or not competitors also interact. Population…

Populations and Evolution · Quantitative Biology 2018-11-20 Christoph Hauert , Jacek Miȩkisz

We consider a multiagent system consisting of selfish and heterogeneous agents. Its behavior is modeled by multipopulation replicator dynamics, where payoff functions of populations are different from each other. In general, there exist…

Computer Science and Game Theory · Computer Science 2016-11-18 Takuya Morimoto , Takafumi Kanazawa , Toshimitsu Ushio

Structured evolutionary algorithms have been investigated for some time. However, they have been under-explored specially in the field of multi-objective optimization. Despite their good results, the use of complex dynamics and structures…

Neural and Evolutionary Computing · Computer Science 2019-01-03 Danilo Vasconcellos Vargas , Junichi Murata , Hirotaka Takano , Alexandre Claudio Botazzo Delbem

Evolutionary game theory combines game theory and dynamical systems and is customarily adopted to describe evolutionary dynamics in multi-agent systems. In particular, it has been proven to be a successful tool to describe multi-agent…

Computer Science and Game Theory · Computer Science 2013-04-05 Nicola Gatti , Fabio Panozzo , Marcello Restelli

An universal primal-dual approach of description equilibriums in large class of hierarchical congestion population games is proposed. At the very core of the approach is hierarchy of enclosed to each other transport networks. In different…

Optimization and Control · Mathematics 2016-03-09 Alexander Gasnikov , Evgenia Gasnikova , Sergey Matsievsky , Inna Usik

To our knowledge, the populations are generally assumed to be homogeneous in the traditional approach to evolutionary game dynamics. Here, we focus on the inhomogeneous populations. A simple model which can describe the inhomogeneity of the…

Physics and Society · Physics 2007-05-23 Xiaojie Chen , Feng Fu , Long Wang , Tianguang Chu

In this paper, we develop a Mean Field Games approach to Cluster Analysis. We consider a finite mixture model, given by a convex combination of probability density functions, to describe the given data set. We interpret a data point as an…

Numerical Analysis · Mathematics 2019-12-24 Laura Aquilanti , Simone Cacace , Fabio Camilli , Raul De Maio

Many socio-economic and biological processes can be modeled as systems of interacting individuals. The behaviour of such systems can be often described within game-theoretic models. In these lecture notes, we introduce fundamental concepts…

Populations and Evolution · Quantitative Biology 2013-05-30 Jacek Miekisz

We combine incentive, adaptive, and time-scale dynamics to study multipopulation dynamics on the simplex equipped with a large class of Riemmanian metrics, simultaneously generalizing and extending many dynamics commonly studied in dynamic…

Dynamical Systems · Mathematics 2020-02-11 Marc Harper , Dashiell E. A. Fryer