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Bobbin lace is a fibre art form in which intricate and delicate patterns are created by braiding together many threads. An overview of how bobbin lace is made is presented and illustrated with a simple, traditional bookmark design. Research…

Combinatorics · Mathematics 2014-12-22 Veronika Irvine , Frank Ruskey

The STrauss process is a point process with unnormalized density with respect to a Poisson point process, where each pair of points within a specified distance $r$ of each other contributes a factor $\lambda \in (0, 1)$ to the density.…

Probability · Mathematics 2020-12-17 Mark Huber

In this paper we study crumpled surfaces through Monte Carlo Simulations. The crumpled surface is represented by a cluster of spins pointing up and spins pointing down represent the air both inside and around the surface. We follow the time…

Computational Physics · Physics 2008-10-23 Klauko P. Mota , Paulo Murilo C. de Oliveira

Knitting is not only a mere art and craft hobby but also a thousand year old technology. Unlike weaving, it can produce loose yet extremely stretchable fabrics with almost vanishing rigidity, a desirable property exhibited by hardly any…

Soft Condensed Matter · Physics 2018-06-27 Samuel Poincloux , Mokhtar Adda-Bedia , Frédéric Lechenault

We present computer simulations of three systems of randomly branching polymers in d=3 dimensions: ideal trees and self-avoiding trees with annealed and quenched connectivities. In all cases, we performed a detailed analysis of trees…

Statistical Mechanics · Physics 2016-10-11 Angelo Rosa , Ralf Everaers

A new, machine learning-based approach for automatically generating 3D digital geometries of woven composite textiles is proposed to overcome the limitations of existing analytical descriptions and segmentation methods. In this approach,…

Computer Vision and Pattern Recognition · Computer Science 2022-02-04 Aaron Allred , Lauren J. Abbott , Alireza Doostan , Kurt Maute

We present fast simulation methods for the self-assembly of complex shapes in two dimensions. The shapes are modeled via a general boundary curve and interact via a standard volume term promoting overlap and an interpenetration penalty. To…

Computational Physics · Physics 2023-12-11 Lukas Mayrhofer , Myfanwy E. Evans , Gero Friesecke

The tolerancing step has a great importance in the design process. It characterises the relationship between the different sectors of the product life cycle: Design, Manufacturing and Control. We can distinguish several methods to assist…

Other Computer Science · Computer Science 2011-02-16 Abdessalem Hassani , Nizar Aifaoui , Abdelmajid Benamara , Serge Samper

Distributing quantum workloads over many Quantum Processing Units (QPUs) is a crucial step in scaling up quantum computers toward practical quantum advantage due to the limitations in size of a single QPU. In the absence of high-fidelity…

We present a novel hybrid computational method to simulate accurately dendritic solidification in the low undercooling limit where the dendrite tip radius is one or more orders of magnitude smaller than the characteristic spatial scale of…

Materials Science · Physics 2009-10-31 Mathis Plapp , Alain Karma

Image-based virtual try-on systems,which fit new garments onto human portraits,are gaining research attention.An ideal pipeline should preserve the static features of clothes(like textures and logos)while also generating dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Yanlong Zang , Han Yang , Jiaxu Miao , Yi Yang

Ladder polymers, known for their rigid, ladder-like structures, exhibit exceptional thermal stability and mechanical strength, positioning them as candidates for advanced applications. However, accurately determining their structure from…

Soft Condensed Matter · Physics 2025-05-23 Lijie Ding , Chi-Huan Tung , Zhiqiang Cao , Zekun Ye , Xiaodan Gu , Yan Xia , Wei-Ren Chen , Changwoo Do

We propose an approach for generating crochet instructions (patterns) from an input 3D model. We focus on Amigurumi, which are knitted stuffed toys. Given a closed triangle mesh, and a single point specified by the user, we generate crochet…

Graphics · Computer Science 2022-11-03 Michal Edelstein , Hila Peleg , Shachar Itzhaky , Mirela Ben-Chen

Motivated by the recent potential of mass customization brought by whole-garment knitting machines, we introduce the new problem of automatic machine instruction generation using a single image of the desired physical product, which we…

Computer Vision and Pattern Recognition · Computer Science 2019-06-21 Alexandre Kaspar , Tae-Hyun Oh , Liane Makatura , Petr Kellnhofer , Jacqueline Aslarus , Wojciech Matusik

We present a method to simulate movement in interaction with computers, using Model Predictive Control (MPC). The method starts from understanding interaction from an Optimal Feedback Control (OFC) perspective. We assume that users aim to…

Human-Computer Interaction · Computer Science 2022-04-21 Markus Klar , Florian Fischer , Arthur Fleig , Miroslav Bachinski , Jörg Müller

With the development and widespread application of digital image processing technology, image splicing has become a common method of image manipulation, raising numerous security and legal issues. This paper introduces a new splicing image…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Ao Xiang , Jingyu Zhang , Qin Yang , Liyang Wang , Yu Cheng

We introduce a `virtual-move' Monte Carlo (VMMC) algorithm for systems of pairwise-interacting particles. This algorithm facilitates the simulation of particles possessing attractions of short range and arbitrary strength and geometry, an…

Statistical Mechanics · Physics 2009-11-11 Stephen Whitelam , Phillip L. Geissler

As an extension of the former study on 2-dimensional systems, we simulate phase behavior of polymer-grafted colloidal particles in 3 dimensions by molecular Monte Carlo technique in the canonical ensemble. We use a spherically symmetric…

Soft Condensed Matter · Physics 2014-04-02 Yuki Norizoe , Toshihiro Kawakatsu

Most recently, learned image compression methods have outpaced traditional hand-crafted standard codecs. However, their inference typically requires to input the whole image at the cost of heavy computing resources, especially for…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Zifu Zhang , Shengxi Li , Henan Liu , Mai Xu , Ce Zhu

We introduce a method to automatically compute LEGO Technic models from user input sketches, optionally with motion annotations. The generated models resemble the input sketches with coherently-connected bricks and simple layouts, while…

Graphics · Computer Science 2020-07-08 Hao Xu , Ka-Hei Hui , Chi-Wing Fu , Hao Zhang