Related papers: Structure from Duplicates: Neural Inverse Graphics…
We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…
Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance, and illumination implicitly and this makes it challenging…
Recovering 3D object pose and shape from a single image is a challenging and ill-posed problem. This is due to strong (self-)occlusions, depth ambiguities, the vast intra- and inter-class shape variance, and the lack of 3D ground truth for…
We introduce Multi-Object Generative Perception (MultiGP), a generative inverse rendering method for stochastic sampling of all radiometric constituents -- reflectance, texture, and illumination -- underlying object appearance from a single…
3D reconstruction plays an increasingly important role in modern photogrammetric systems. Conventional satellite or aerial-based remote sensing (RS) platforms can provide the necessary data sources for the 3D reconstruction of large-scale…
Humans are good at recomposing novel objects, i.e. they can identify commonalities between unknown objects from general structure to finer detail, an ability difficult to replicate by machines. We propose a framework, ISCO, to recompose an…
We present a method to learn the 3D surface of objects directly from a collection of images. Previous work achieved this capability by exploiting additional manual annotation, such as object pose, 3D surface templates, temporal continuity…
Taking an image of an object is at its core a lossy process. The rich information about the three-dimensional structure of the world is flattened to an image plane and decisions such as viewpoint and camera parameters are final and not…
We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based reconstruction have achieved compelling results. However,…
Current state of the art object recognition architectures achieve impressive performance but are typically specialized for a single depictive style (e.g. photos only, sketches only). In this paper, we present SwiDeN : our Convolutional…
Unsupervised object modeling is important in robotics, especially for handling a large set of objects. We present a method for unsupervised 3D object discovery, reconstruction, and localization that exploits multiple instances of an…
Generic 3D reconstruction from a single image is a difficult problem. A lot of data loss occurs in the projection. A domain based approach to reconstruction where we solve a smaller set of problems for a particular use case lead to greater…
Existing text-to-3D and image-to-3D models often struggle with complex scenes involving multiple objects and intricate interactions. Although some recent attempts have explored such compositional scenarios, they still require an extensive…
Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from…
Using generative models for Inverse Graphics is an active area of research. However, most works focus on developing models for supervised and semi-supervised methods. In this paper, we study the problem of unsupervised learning of 3D…
The implementation of a Structure-from-Motion (SfM) pipeline from a synthetically generated scene as well as the investigation of the faithfulness of diverse reconstructions is the subject of this project. A series of different SfM…
We address the problem of generating a high-resolution surface reconstruction from a single image. Our approach is to learn a Higher Order Function (HOF) which takes an image of an object as input and generates a mapping function. The…
Robust 3D representation learning forms the perceptual foundation of spatial intelligence, enabling downstream tasks in scene understanding and embodied AI. However, learning such representations directly from unposed multi-view images…
Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1)…
This paper presents a unified surface reconstruction and rendering framework for LiDAR-visual systems, integrating Neural Radiance Fields (NeRF) and Neural Distance Fields (NDF) to recover both appearance and structural information from…