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Persona-based dialogue systems aim to generate consistent responses based on historical context and predefined persona. Unlike conventional dialogue generation, the persona-based dialogue needs to consider both dialogue context and persona,…

Computation and Language · Computer Science 2024-01-11 Qiushi Huang , Yu Zhang , Tom Ko , Xubo Liu , Bo Wu , Wenwu Wang , Lilian Tang

Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Yixiang Zhuang , Baoping Cheng , Yao Cheng , Yuntao Jin , Renshuai Liu , Chengyang Li , Xuan Cheng , Jing Liao , Juncong Lin

Chatbots via large language models (LLMs) generate fluent responses but often struggle with when to speak, especially for brief, timely listener reactions during ongoing dialogue. We present a multimodal strategy for LLMs, which leverages…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Zikai Liao , Yi Ouyang , Yi-Lun Lee , Chen-Ping Yu , Yi-Hsuan Tsai , Zhaozheng Yin

Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

The recent advancement of Artificial Intelligence Generated Content (AIGC) has led to significant strides in modeling human interaction, particularly in the context of multimodal dialogue. While current methods impressively generate…

Multimedia · Computer Science 2026-05-12 Zeyu Jin , Songtao Zhou , Haoyu Wang , Minghao Tian , Kaifeng Yun , Zhuo Chen , Xiaoyu Qin , Jia Jia

The objective of the Multiple Appropriate Facial Reaction Generation (MAFRG) task is to produce contextually appropriate and diverse listener facial behavioural responses based on the multimodal behavioural data of the conversational…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Guanyu Hu , Jie Wei , Siyang Song , Dimitrios Kollias , Xinyu Yang , Zhonglin Sun , Odysseus Kaloidas

Recent advancements in AI-driven conversational agents have exhibited immense potential of AI applications. Effective response generation is crucial to the success of these agents. While extensive research has focused on leveraging multiple…

Computation and Language · Computer Science 2025-03-26 Junfeng Liu , Christopher T. Symons , Ranga Raju Vatsavai

Long-term, open-domain dialogue capabilities are essential for chatbots aiming to recall past interactions and demonstrate emotional intelligence (EI). Yet, most existing research relies on synthetic, LLM-generated data, leaving open…

Computation and Language · Computer Science 2025-02-20 Dong-Ho Lee , Adyasha Maharana , Jay Pujara , Xiang Ren , Francesco Barbieri

We introduce a new conversation head generation benchmark for synthesizing behaviors of a single interlocutor in a face-to-face conversation. The capability to automatically synthesize interlocutors which can participate in long and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Mohan Zhou , Yalong Bai , Wei Zhang , Ting Yao , Tiejun Zhao

The 2026 ACII Dyadic Conversations (ACII-DaiKon) Workshop & Challenge introduces a benchmark for modeling interpersonal affect and social dynamics in dyadic conversations. Although conversational affect modeling has advanced rapidly, most…

Despite the recent advancements in robotics and machine learning (ML), the deployment of autonomous robots in our everyday lives is still an open challenge. This is due to multiple reasons among which are their frequent mistakes, such as…

Conventional approaches to personalized dialogue generation typically require a large corpus, as well as predefined persona information. However, in a real-world setting, neither a large corpus of training data nor persona information are…

Computation and Language · Computer Science 2021-10-06 Jing Yang Lee , Kong Aik Lee , Woon Seng Gan

Human emotional expression emerges through coordinated vocal, facial, and gestural signals. While speech face alignment is well established, the broader dynamics linking emotionally expressive speech to regional facial and hand motion…

Multimedia · Computer Science 2025-06-13 Von Ralph Dane Marquez Herbuela , Yukie Nagai

With recent advancements in text-to-image (T2I) models, effectively generating multiple instances within a single image prompt has become a crucial challenge. Existing methods, while successful in generating positions of individual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Geon Park , Seon Bin Kim , Gunho Jung , Seong-Whan Lee

Face-to-face communication is a common scenario including roles of speakers and listeners. Most existing research methods focus on producing speaker videos, while the generation of listener heads remains largely overlooked. Responsive…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Jin Liu , Xi Wang , Xiaomeng Fu , Yesheng Chai , Cai Yu , Jiao Dai , Jizhong Han

In this paper, we introduce a new task, Reactive Listener Motion Generation from Speaker Utterance, which aims to generate naturalistic listener body motions that appropriately respond to a speaker's utterance. However, modeling such…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Cheng Luo , Bizhu Wu , Bing Li , Jianfeng Ren , Ruibin Bai , Rong Qu , Linlin Shen , Bernard Ghanem

This paper reports on the second GENEA Challenge to benchmark data-driven automatic co-speech gesture generation. Participating teams used the same speech and motion dataset to build gesture-generation systems. Motion generated by all these…

Human-Computer Interaction · Computer Science 2022-08-23 Youngwoo Yoon , Pieter Wolfert , Taras Kucherenko , Carla Viegas , Teodor Nikolov , Mihail Tsakov , Gustav Eje Henter

Driven by the rapid advancement of Large Language Models (LLMs), particularly Audio-LLMs and Omni-models, spoken dialogue systems have evolved significantly, progressively narrowing the gap between human-machine and human-human…

In recent years, audio-driven 3D facial animation has gained significant attention, particularly in applications such as virtual reality, gaming, and video conferencing. However, accurately modeling the intricate and subtle dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Guinan Su , Yanwu Yang , Zhifeng Li

When people deliver a speech, they naturally move heads, and this rhythmic head motion conveys prosodic information. However, generating a lip-synced video while moving head naturally is challenging. While remarkably successful, existing…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Lele Chen , Guofeng Cui , Celong Liu , Zhong Li , Ziyi Kou , Yi Xu , Chenliang Xu