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Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Pablo Ruiz-Ponce , Sergio Escalera , José García-Rodríguez , Jiankang Deng , Rolandos Alexandros Potamias

Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Shenhan Qian , Zhi Tu , Yihao Zhi , Wen Liu , Shenghua Gao

Diffusion-based video generation models have made significant strides, producing outputs with improved visual fidelity, temporal coherence, and user control. These advancements hold great promise for improving surgical education by enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joseph Cho , Samuel Schmidgall , Cyril Zakka , Mrudang Mathur , Dhamanpreet Kaur , Rohan Shad , William Hiesinger

Among various interactions between humans, such as eye contact and gestures, physical interactions by contact can act as an essential moment in understanding human behaviors. Inspired by this fact, given a 3D partner human with the desired…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Dongjun Gu , Jaehyeok Shim , Jaehoon Jang , Changwoo Kang , Kyungdon Joo

Whole-body audio-driven avatar pose and expression generation is a critical task for creating lifelike digital humans and enhancing the capabilities of interactive virtual agents, with wide-ranging applications in virtual reality, digital…

Sound · Computer Science 2025-10-15 Tianbao Zhang , Jian Zhao , Yuer Li , Zheng Zhu , Ping Hu , Zhaoxin Fan , Wenjun Wu , Xuelong Li

Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xuangeng Chu , Nabarun Goswami , Ziteng Cui , Hanqin Wang , Tatsuya Harada

Diffusion models have demonstrated remarkable success in various image generation tasks, but their performance is often limited by the uniform processing of inputs across varying conditions and noise levels. To address this limitation, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Minglei Shi , Ziyang Yuan , Haotian Yang , Xintao Wang , Mingwu Zheng , Xin Tao , Wenliang Zhao , Wenzhao Zheng , Jie Zhou , Jiwen Lu , Pengfei Wan , Di Zhang , Kun Gai

Generative models, particularly diffusion models, have made significant success in data synthesis across various modalities, including images, videos, and 3D assets. However, current diffusion models are computationally intensive, often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yuanzhi Zhu , Hanshu Yan , Huan Yang , Kai Zhang , Junnan Li

We introduce the Multi-Motion Discrete Diffusion Models (M2D2M), a novel approach for human motion generation from textual descriptions of multiple actions, utilizing the strengths of discrete diffusion models. This approach adeptly…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Seunggeun Chi , Hyung-gun Chi , Hengbo Ma , Nakul Agarwal , Faizan Siddiqui , Karthik Ramani , Kwonjoon Lee

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yifan Yang , Zhi Cen , Sida Peng , Xiangwei Chen , Yifu Deng , Xinyu Zhu , Fan Jia , Xiaowei Zhou , Hujun Bao

Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Omer Bar-Tal , Lior Yariv , Yaron Lipman , Tali Dekel

Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yuxuan Xue , Xianghui Xie , Riccardo Marin , Gerard Pons-Moll

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Huaijin Pi , Sida Peng , Minghui Yang , Xiaowei Zhou , Hujun Bao

Recent years have seen significant progress in human image generation, particularly with the advancements in diffusion models. However, existing diffusion methods encounter challenges when producing consistent hand anatomy and the generated…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Anton Pelykh , Ozge Mercanoglu Sincan , Richard Bowden

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

Graphics · Computer Science 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Expressive text-to-speech systems have undergone significant advancements owing to prosody modeling, but conventional methods can still be improved. Traditional approaches have relied on the autoregressive method to predict the quantized…

Sound · Computer Science 2025-01-22 Hyung-Seok Oh , Sang-Hoon Lee , Seong-Whan Lee

The generation of co-speech gestures for digital humans is an emerging area in the field of virtual human creation. Prior research has made progress by using acoustic and semantic information as input and adopting classify method to…

Sound · Computer Science 2024-04-16 Fan Zhang , Naye Ji , Fuxing Gao , Siyuan Zhao , Zhaohan Wang , Shunman Li

Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models. These models are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Zeyu Yang , Zijie Pan , Chun Gu , Li Zhang

Recent advancements in diffusion techniques have propelled image and video generation to unprecedented levels of quality, significantly accelerating the deployment and application of generative AI. However, 3D shape generation technology…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Yangguang Li , Zi-Xin Zou , Zexiang Liu , Dehu Wang , Yuan Liang , Zhipeng Yu , Xingchao Liu , Yuan-Chen Guo , Ding Liang , Wanli Ouyang , Yan-Pei Cao
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