Related papers: Jump Cut Smoothing for Talking Heads
We propose a novel method for generating high-resolution videos of talking-heads from speech audio and a single 'identity' image. Our method is based on a convolutional neural network model that incorporates a pre-trained StyleGAN…
This paper presents a generic method for generating full facial 3D animation from speech. Existing approaches to audio-driven facial animation exhibit uncanny or static upper face animation, fail to produce accurate and plausible…
Although significant progress has been made in the field of speech-driven 3D facial animation recently, the speech-driven animation of an indispensable facial component, eye gaze, has been overlooked by recent research. This is primarily…
While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate…
Talking head synthesis, an advanced method for generating portrait videos from a still image driven by specific content, has garnered widespread attention in virtual reality, augmented reality and game production. Recently, significant…
In this work, we explore the impact of visual modality in addition to speech and text for improving the accuracy of the emotion detection system. The traditional approaches tackle this task by fusing the knowledge from the various…
Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding…
Denoising diffusion probabilistic models that were initially proposed for realistic image generation have recently shown success in various perception tasks (e.g., object detection and image segmentation) and are increasingly gaining…
Automatically generating videos in which synthesized speech is synchronized with lip movements in a talking head has great potential in many human-computer interaction scenarios. In this paper, we present an automatic method to generate…
Lipreading is the task of decoding text from the movement of a speaker's mouth. Traditional approaches separated the problem into two stages: designing or learning visual features, and prediction. More recent deep lipreading approaches are…
Dense and versatile image representations underpin the success of virtually all computer vision applications. However, state-of-the-art networks, such as transformers, produce low-resolution feature grids, which are suboptimal for dense…
Visual speech recognition is a technique to identify spoken content in silent speech videos, which has raised significant attention in recent years. Advancements in data-driven deep learning methods have significantly improved both the…
Impressive progress has been made in audio-driven 3D facial animation recently, but synthesizing 3D talking-head with rich emotion is still unsolved. This is due to the lack of 3D generative models and available 3D emotional dataset with…
Vision-guided speech generation aims to produce authentic speech from facial appearance or lip motions without relying on auditory signals, offering significant potential for applications such as dubbing in filmmaking and assisting…
Speech enhancement and speech separation are two related tasks, whose purpose is to extract either one or more target speech signals, respectively, from a mixture of sounds generated by several sources. Traditionally, these tasks have been…
Speechreading or lipreading is the technique of understanding and getting phonetic features from a speaker's visual features such as movement of lips, face, teeth and tongue. It has a wide range of multimedia applications such as in…
Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…
The ability to create realistic, animatable and relightable head avatars from casual video sequences would open up wide ranging applications in communication and entertainment. Current methods either build on explicit 3D morphable meshes…
The objective of this study is to generate high-quality speech from silent talking face videos, a task also known as video-to-speech synthesis. A significant challenge in video-to-speech synthesis lies in the substantial modality gap…
In recent years, there have been numerous developments towards solving multimodal tasks, aiming to learn a stronger representation than through a single modality. Certain aspects of the data can be particularly useful in this case - for…