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Many artificial intelligence (AI) applications often require multiple intelligent agents to work in a collaborative effort. Efficient learning for intra-agent communication and coordination is an indispensable step towards general AI. In…

Artificial Intelligence · Computer Science 2017-09-15 Peng Peng , Ying Wen , Yaodong Yang , Quan Yuan , Zhenkun Tang , Haitao Long , Jun Wang

We present ARCTraj, a dataset and methodological framework for modeling human reasoning through complex visual tasks in the Abstraction and Reasoning Corpus (ARC). While ARC has inspired extensive research on abstract reasoning, most…

Artificial Intelligence · Computer Science 2026-02-17 Sejin Kim , Hayan Choi , Seokki Lee , Sundong Kim

Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…

Computer Science and Game Theory · Computer Science 2016-03-17 Mickael Randour

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast…

Artificial Intelligence · Computer Science 2018-08-16 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

The CIFAR-10 and CIFAR-100 datasets are two of the most heavily benchmarked datasets in computer vision and are often used to evaluate novel methods and model architectures in the field of deep learning. However, we find that 3.3% and 10%…

Computer Vision and Pattern Recognition · Computer Science 2020-06-03 Björn Barz , Joachim Denzler

Multi-agent reinforcement learning shines as the pinnacle of multi-agent systems, conquering intricate real-world challenges, fostering collaboration and coordination among agents, and unleashing the potential for intelligent…

Multiagent Systems · Computer Science 2023-12-27 Jiawei Wang , Jian Zhao , Zhengtao Cao , Ruili Feng , Rongjun Qin , Yang Yu

Convolutional neural networks have been achieving the best possible accuracies in many visual pattern classification problems. However, due to the model capacity required to capture such representations, they are often oversensitive to…

Computer Vision and Pattern Recognition · Computer Science 2020-01-27 Yahia Assiri

Starcraft II (SC2) is widely considered as the most challenging Real Time Strategy (RTS) game. The underlying challenges include a large observation space, a huge (continuous and infinite) action space, partial observations, simultaneous…

Artificial Intelligence · Computer Science 2018-12-31 Peng Sun , Xinghai Sun , Lei Han , Jiechao Xiong , Qing Wang , Bo Li , Yang Zheng , Ji Liu , Yongsheng Liu , Han Liu , Tong Zhang

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

Multiagent Systems · Computer Science 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

Data visualization tasks often require multi-step reasoning, and the interpretive strategies experts use, such as decomposing complex goals into smaller subtasks and selectively attending to key chart regions are rarely made explicit.…

Human-Computer Interaction · Computer Science 2025-06-30 Oliver Huang , Carolina Nobre

We investigate a classification problem using multiple mobile agents capable of collecting (partial) pose-dependent observations of an unknown environment. The objective is to classify an image over a finite time horizon. We propose a…

Machine Learning · Computer Science 2019-08-07 Hossein K. Mousavi , Mohammadreza Nazari , Martin Takáč , Nader Motee

While Reinforcement Learning (RL) has achieved remarkable success in language modeling, its triumph hasn't yet fully translated to visuomotor agents. A primary challenge in RL models is their tendency to overfit specific tasks or…

Robotics · Computer Science 2025-08-01 Shaofei Cai , Zhancun Mu , Haiwen Xia , Bowei Zhang , Anji Liu , Yitao Liang

Real-time strategy games have been an important field of game artificial intelligence in recent years. This paper presents a reinforcement learning and curriculum transfer learning method to control multiple units in StarCraft…

Artificial Intelligence · Computer Science 2018-04-04 Kun Shao , Yuanheng Zhu , Dongbin Zhao

Traditionally, learning from human demonstrations via direct behavior cloning can lead to high-performance policies given that the algorithm has access to large amounts of high-quality data covering the most likely scenarios to be…

Machine Learning · Computer Science 2022-05-13 Nicholas Waytowich , James Hare , Vinicius G. Goecks , Mark Mittrick , John Richardson , Anjon Basak , Derrik E. Asher

Embodied intelligence requires high-fidelity simulation environments to support perception and decision-making, yet existing platforms often suffer from data contamination and limited flexibility. To mitigate this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Lechao Zhang , Haoran Xu , Jingyu Gong , Xuhong Wang , Yuan Xie , Xin Tan

Large multi-agent systems such as real-time strategy games are often driven by collective behavior of agents. For example, in StarCraft II, human players group spatially near agents into a team and control the team to defeat opponents. In…

Neural and Evolutionary Computing · Computer Science 2023-06-01 Beomseok Kang , Saibal Mukhopadhyay

Given the recent impact of Deep Reinforcement Learning in training agents to win complex games like StarCraft and DoTA(Defense Of The Ancients) - there has been a surge in research for exploiting learning based techniques for professional…

Cryptography and Security · Computer Science 2024-07-03 Ahaan Dabholkar , James Z. Hare , Mark Mittrick , John Richardson , Nicholas Waytowich , Priya Narayanan , Saurabh Bagchi

Large language models (LLMs) have recently garnered significant accomplishments in various exploratory tasks, even surpassing the performance of traditional reinforcement learning-based methods that have historically dominated the…

Artificial Intelligence · Computer Science 2024-02-01 Xiao Shao , Weifu Jiang , Fei Zuo , Mengqing Liu

Spatial cognition is essential for human intelligence, enabling problem-solving through visual simulations rather than solely relying on verbal reasoning. However, existing AI benchmarks primarily assess verbal reasoning, neglecting the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Linjie Li , Mahtab Bigverdi , Jiawei Gu , Zixian Ma , Yinuo Yang , Ziang Li , Yejin Choi , Ranjay Krishna

Reasoning is a hallmark of human intelligence, enabling adaptive decision-making in complex and unfamiliar scenarios. In contrast, machine intelligence remains bound to training data, lacking the ability to dynamically refine solutions at…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Shaheer U. Saeed , Yipei Wang , Veeru Kasivisvanathan , Brian R. Davidson , Matthew J. Clarkson , Yipeng Hu , Daniel C. Alexander