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We propose Soft Preference Optimization (SPO), a method for aligning generative models, such as Large Language Models (LLMs), with human preferences, without the need for a reward model. SPO optimizes model outputs directly over a…

Machine Learning · Computer Science 2024-10-07 Arsalan Sharifnassab , Saber Salehkaleybar , Sina Ghiassian , Surya Kanoria , Dale Schuurmans

Recently, there has been significant interest in replacing the reward model in Reinforcement Learning with Human Feedback (RLHF) methods for Large Language Models (LLMs), such as Direct Preference Optimization (DPO) and its variants. These…

Computation and Language · Computer Science 2024-09-27 Jian Li , Haojing Huang , Yujia Zhang , Pengfei Xu , Xi Chen , Rui Song , Lida Shi , Jingwen Wang , Hao Xu

Self-play methods have demonstrated remarkable success in enhancing model capabilities across various domains. In the context of Reinforcement Learning from Human Feedback (RLHF), self-play not only boosts Large Language Model (LLM)…

Computation and Language · Computer Science 2025-04-22 Mingzhi Wang , Chengdong Ma , Qizhi Chen , Linjian Meng , Yang Han , Jiancong Xiao , Zhaowei Zhang , Jing Huo , Weijie J. Su , Yaodong Yang

Human preference alignment is critical in building powerful and reliable large language models (LLMs). However, current methods either ignore the multi-dimensionality of human preferences (e.g. helpfulness and harmlessness) or struggle with…

Machine Learning · Computer Science 2024-10-14 Xingzhou Lou , Junge Zhang , Jian Xie , Lifeng Liu , Dong Yan , Kaiqi Huang

There is a recent trend of applying multi-agent reinforcement learning (MARL) to train an agent that can cooperate with humans in a zero-shot fashion without using any human data. The typical workflow is to first repeatedly run self-play…

Artificial Intelligence · Computer Science 2023-02-06 Chao Yu , Jiaxuan Gao , Weilin Liu , Botian Xu , Hao Tang , Jiaqi Yang , Yu Wang , Yi Wu

Policy Optimization (PO) is a widely used approach to address continuous control tasks. In this paper, we introduce the notion of mediator feedback that frames PO as an online learning problem over the policy space. The additional available…

Machine Learning · Computer Science 2020-12-16 Alberto Maria Metelli , Matteo Papini , Pierluca D'Oro , Marcello Restelli

Improving the alignment of language models with human preferences remains an active research challenge. Previous approaches have primarily utilized Reinforcement Learning from Human Feedback (RLHF) via online RL methods such as Proximal…

Computation and Language · Computer Science 2024-01-25 Tianqi Liu , Yao Zhao , Rishabh Joshi , Misha Khalman , Mohammad Saleh , Peter J. Liu , Jialu Liu

Online and offline RLHF methods, such as PPO and DPO, have been highly successful in aligning AI with human preferences. Despite their success, however, these methods suffer from fundamental limitations: (a) Models trained with RLHF can…

Machine Learning · Computer Science 2025-04-15 Eugene Choi , Arash Ahmadian , Matthieu Geist , Oilvier Pietquin , Mohammad Gheshlaghi Azar

Among the great successes of Reinforcement Learning (RL), self-play algorithms play an essential role in solving competitive games. Current self-play algorithms optimize the agent to maximize expected win-rates against its current or…

Machine Learning · Computer Science 2023-12-18 Yuhua Jiang , Qihan Liu , Xiaoteng Ma , Chenghao Li , Yiqin Yang , Jun Yang , Bin Liang , Qianchuan Zhao

Reinforcement Learning from Human Feedback (RLHF) has shown promise in aligning large language models (LLMs). Yet its reliance on a singular reward model often overlooks the diversity of human preferences. Recent approaches address this…

Computation and Language · Computer Science 2025-07-23 Tianze Wang , Dongnan Gui , Yifan Hu , Shuhang Lin , Linjun Zhang

Human preference alignment is essential to improve the interaction quality of large language models (LLMs). Existing alignment methods depend on manually annotated preference data to guide the LLM optimization directions. However,…

Computation and Language · Computer Science 2024-06-04 Pengyu Cheng , Yifan Yang , Jian Li , Yong Dai , Tianhao Hu , Peixin Cao , Nan Du , Xiaolong Li

Standard reinforcement learning from human feedback (RLHF) approaches relying on parametric models like the Bradley-Terry model fall short in capturing the intransitivity and irrationality in human preferences. Recent advancements suggest…

Machine Learning · Computer Science 2024-10-08 Yue Wu , Zhiqing Sun , Huizhuo Yuan , Kaixuan Ji , Yiming Yang , Quanquan Gu

Traditional language model alignment methods, such as Direct Preference Optimization (DPO), are limited by their dependence on static, pre-collected paired preference data, which hampers their adaptability and practical applicability. To…

Computation and Language · Computer Science 2024-06-03 Yueqin Yin , Zhendong Wang , Yujia Xie , Weizhu Chen , Mingyuan Zhou

Standard reinforcement learning from human feedback (RLHF) trains a reward model on pairwise preference data and then uses it for policy optimization. However, while reward models are optimized to capture relative preferences, existing…

Machine Learning · Computer Science 2026-02-05 Kyuseong Choi , Dwaipayan Saha , Woojeong Kim , Anish Agarwal , Raaz Dwivedi

Leveraging planning during learning and decision-making is central to the long-term development of intelligent agents. Recent works have successfully combined tree-based search methods and self-play learning mechanisms to this end. However,…

Artificial Intelligence · Computer Science 2024-11-01 Matthew V Macfarlane , Edan Toledo , Donal Byrne , Paul Duckworth , Alexandre Laterre

Solving tasks in Reinforcement Learning is no easy feat. As the goal of the agent is to maximize the accumulated reward, it often learns to exploit loopholes and misspecifications in the reward signal resulting in unwanted behavior. While…

Machine Learning · Computer Science 2018-12-27 Chen Tessler , Daniel J. Mankowitz , Shie Mannor

Reinforcement learning from self-play has recently reported many successes. Self-play, where the agents compete with themselves, is often used to generate training data for iterative policy improvement. In previous work, heuristic rules are…

Machine Learning · Computer Science 2020-09-15 Yuanyi Zhong , Yuan Zhou , Jian Peng

In competitive two-agent environments, deep reinforcement learning (RL) methods based on the \emph{Double Oracle (DO)} algorithm, such as \emph{Policy Space Response Oracles (PSRO)} and \emph{Anytime PSRO (APSRO)}, iteratively add RL best…

Computer Science and Game Theory · Computer Science 2022-07-15 Stephen McAleer , JB Lanier , Kevin Wang , Pierre Baldi , Roy Fox , Tuomas Sandholm

Optimizing policies based on human preferences is key to aligning language models with human intent. This work focuses on reward modeling, a core component in reinforcement learning from human feedback (RLHF), and offline preference…

Machine Learning · Computer Science 2025-06-02 Soichiro Nishimori , Yu-Jie Zhang , Thanawat Lodkaew , Masashi Sugiyama

Aligning generative models with human preference via RLHF typically suffers from overoptimization, where an imperfectly learned reward model can misguide the generative model to output undesired responses. We investigate this problem in a…

Machine Learning · Computer Science 2024-12-05 Zhihan Liu , Miao Lu , Shenao Zhang , Boyi Liu , Hongyi Guo , Yingxiang Yang , Jose Blanchet , Zhaoran Wang
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