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Inferring a person's goal from their behavior is an important problem in applications of AI (e.g. automated assistants, recommender systems). The workhorse model for this task is the rational actor model - this amounts to assuming that…

Machine Learning · Computer Science 2019-03-15 Alexander Peysakhovich

MineRL 2019 competition challenged participants to train sample-efficient agents to play Minecraft, by using a dataset of human gameplay and a limit number of steps the environment. We approached this task with behavioural cloning by…

Artificial Intelligence · Computer Science 2020-05-08 Anssi Kanervisto , Janne Karttunen , Ville Hautamäki

Reinforcement learning has been widely successful in producing agents capable of playing games at a human level. However, this requires complex reward engineering, and the agent's resulting policy is often unpredictable. Going beyond…

Machine Learning · Computer Science 2023-08-16 William Ahlberg , Alessandro Sestini , Konrad Tollmar , Linus Gisslén

Learning to imitate expert behavior from demonstrations can be challenging, especially in environments with high-dimensional, continuous observations and unknown dynamics. Supervised learning methods based on behavioral cloning (BC) suffer…

Machine Learning · Computer Science 2019-09-27 Siddharth Reddy , Anca D. Dragan , Sergey Levine

Behavioral cloning uses a dataset of demonstrations to learn a policy. To overcome computationally expensive training procedures and address the policy adaptation problem, we propose to use latent spaces of pre-trained foundation models to…

Artificial Intelligence · Computer Science 2024-04-09 Federco Malato , Florian Leopold , Andrew Melnik , Ville Hautamaki

Agents built with large language models (LLMs) have shown great potential across a wide range of domains. However, in complex decision-making tasks, pure LLM-based agents tend to exhibit intrinsic bias in their choice of actions, which is…

Artificial Intelligence · Computer Science 2025-05-30 Zelai Xu , Chao Yu , Fei Fang , Yu Wang , Yi Wu

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

Guaranteeing constraint satisfaction is challenging in imitation learning (IL), particularly in tasks that require operating near a system's handling limits. Traditional IL methods, such as Behavior Cloning (BC), often struggle to enforce…

Machine Learning · Computer Science 2025-08-29 Shengfan Cao , Eunhyek Joa , Francesco Borrelli

Modeling subrational agents, such as humans or economic households, is inherently challenging due to the difficulty in calibrating reinforcement learning models or collecting data that involves human subjects. Existing work highlights the…

Artificial Intelligence · Computer Science 2024-02-15 Andrea Coletta , Kshama Dwarakanath , Penghang Liu , Svitlana Vyetrenko , Tucker Balch

Imitation learning (IL) enables agents to acquire skills by observing and replicating the behavior of one or multiple experts. In recent years, advances in deep learning have significantly expanded the capabilities and scalability of…

Machine Learning · Computer Science 2025-11-06 Iason Chrysomallis , Georgios Chalkiadakis

Remaining competitive in future conflicts with technologically-advanced competitors requires us to accelerate our research and development in artificial intelligence (AI) for wargaming. More importantly, leveraging machine learning for…

Machine Learning · Computer Science 2024-02-13 Scotty Black , Christian Darken

Recent progress in artificial intelligence through reinforcement learning (RL) has shown great success on increasingly complex single-agent environments and two-player turn-based games. However, the real-world contains multiple agents, each…

Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving,…

Machine Learning · Computer Science 2022-10-24 Boyuan Zheng , Sunny Verma , Jianlong Zhou , Ivor Tsang , Fang Chen

Learning-based approaches, such as reinforcement learning (RL) and imitation learning (IL), have indicated superiority over rule-based approaches in complex urban autonomous driving environments, showing great potential to make intelligent…

Robotics · Computer Science 2022-05-31 Haochen Liu , Zhiyu Huang , Jingda Wu , Chen Lv

Expert programmers' eye-movements during source code reading are valuable sources that are considered to be associated with their domain expertise. We advocate a vision of new intelligent systems incorporating expertise of experts for…

Software Engineering · Computer Science 2019-03-18 Yoshiharu Ikutani , Nishanth Koganti , Hideaki Hata , Takatomi Kubo , Kenichi Matsumoto

Traditionally, learning from human demonstrations via direct behavior cloning can lead to high-performance policies given that the algorithm has access to large amounts of high-quality data covering the most likely scenarios to be…

Machine Learning · Computer Science 2022-05-13 Nicholas Waytowich , James Hare , Vinicius G. Goecks , Mark Mittrick , John Richardson , Anjon Basak , Derrik E. Asher

Social learning is a key component of human and animal intelligence. By taking cues from the behavior of experts in their environment, social learners can acquire sophisticated behavior and rapidly adapt to new circumstances. This paper…

Machine Learning · Computer Science 2021-06-24 Kamal Ndousse , Douglas Eck , Sergey Levine , Natasha Jaques

Large Language Models (LLMs) have demonstrated superior performance in language understanding benchmarks. CALM, a popular approach, leverages linguistic priors of LLMs -- GPT-2 -- for action candidate recommendations to improve the…

Computation and Language · Computer Science 2023-11-15 Arjun Vaithilingam Sudhakar , Prasanna Parthasarathi , Janarthanan Rajendran , Sarath Chandar

Robot Imitation Learning (IL) is a widely used method for training robots to perform manipulation tasks that involve mimicking human demonstrations to acquire skills. However, its practicality has been limited due to its requirement that…

Robotics · Computer Science 2024-03-22 Yue Yang , Bryce Ikeda , Gedas Bertasius , Daniel Szafir

In learning an embodied agent executing daily tasks via language directives, the literature largely assumes that the agent learns all training data at the beginning. We argue that such a learning scenario is less realistic since a robotic…

Artificial Intelligence · Computer Science 2024-03-14 Byeonghwi Kim , Minhyuk Seo , Jonghyun Choi
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