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Recently, the multimedia community has witnessed the rise of diffusion models trained on large-scale multi-modal data for visual content creation, particularly in the field of text-to-image generation. In this paper, we propose a new task…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jingwen Chen , Yingwei Pan , Ting Yao , Tao Mei

Modeling and generating human reactions poses a significant challenge with broad applications for computer vision and human-computer interaction. Existing methods either treat multiple individuals as a single entity, directly generating…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiyan Xu , Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

Human speech is often accompanied by hand and arm gestures. Given audio speech input, we generate plausible gestures to go along with the sound. Specifically, we perform cross-modal translation from "in-the-wild'' monologue speech of a…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Shiry Ginosar , Amir Bar , Gefen Kohavi , Caroline Chan , Andrew Owens , Jitendra Malik

Emotional talking head generation has attracted growing attention. Previous methods, which are mainly GAN-based, still struggle to consistently produce satisfactory results across diverse emotions and cannot conveniently specify…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yifeng Ma , Shiwei Zhang , Jiayu Wang , Xiang Wang , Yingya Zhang , Zhidong Deng

Recent advances in diffusion models have endowed talking head synthesis with subtle expressions and vivid head movements, but have also led to slow inference speed and insufficient control over generated results. To address these issues, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Tianqi Li , Ruobing Zheng , Minghui Yang , Jingdong Chen , Ming Yang

In this paper, we introduce the DiffuseStyleGesture+, our solution for the Generation and Evaluation of Non-verbal Behavior for Embodied Agents (GENEA) Challenge 2023, which aims to foster the development of realistic, automated systems for…

Human-Computer Interaction · Computer Science 2023-08-29 Sicheng Yang , Haiwei Xue , Zhensong Zhang , Minglei Li , Zhiyong Wu , Xiaofei Wu , Songcen Xu , Zonghong Dai

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang

This paper addresses the problem of generating lifelike holistic co-speech motions for 3D avatars, focusing on two key aspects: variability and coordination. Variability allows the avatar to exhibit a wide range of motions even with similar…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Yifei Liu , Qiong Cao , Yandong Wen , Huaiguang Jiang , Changxing Ding

With the advance of diffusion models, various personalized image generation methods have been proposed. However, almost all existing work only focuses on either subject-driven or style-driven personalization. Meanwhile, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Youcan Xu , Zhen Wang , Jun Xiao , Wei Liu , Long Chen

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

Text-conditioned human motion generation, which allows for user interaction through natural language, has become increasingly popular. Existing methods typically generate short, isolated motions based on a single input sentence. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Kaifeng Zhao , Gen Li , Siyu Tang

The goal of this paper is to synthesise talking faces with controllable facial motions. To achieve this goal, we propose two key ideas. The first is to establish a canonical space where every face has the same motion patterns but different…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Youngjoon Jang , Kyeongha Rho , Jong-Bin Woo , Hyeongkeun Lee , Jihwan Park , Youshin Lim , Byeong-Yeol Kim , Joon Son Chung

Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xuangeng Chu , Yuan Gan , Ziteng Cui , Shuhong Liu , Jian Wang , Bing Zhou , Tatsuya Harada

Speech-driven 3D facial animation is challenging due to the diversity in speaking styles and the limited availability of 3D audio-visual data. Speech predominantly dictates the coarse motion trends of the lip region, while specific styles…

Multimedia · Computer Science 2025-03-14 An Yang , Chenyu Liu , Pengcheng Xia , Jun Du

Synthesizing high-fidelity and emotion-controllable talking video portraits, with audio-lip sync, vivid expressions, realistic head poses, and eye blinks, has been an important and challenging task in recent years. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Yibo Xia , Lizhen Wang , Xiang Deng , Xiaoyan Luo , Yunhong Wang , Yebin Liu

Text-driven image generation using diffusion models has recently gained significant attention. To enable more flexible image manipulation and editing, recent research has expanded from single image generation to transparent layer generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Junjia Huang , Pengxiang Yan , Jinhang Cai , Jiyang Liu , Zhao Wang , Yitong Wang , Xinglong Wu , Guanbin Li

Text-to-motion generation requires not only grounding local actions in language but also seamlessly blending these individual actions to synthesize diverse and realistic global motions. However, existing motion generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Peng Jin , Hao Li , Zesen Cheng , Kehan Li , Runyi Yu , Chang Liu , Xiangyang Ji , Li Yuan , Jie Chen

Co-speech gesture generation requires both semantic expressivity and biomechanically plausible rhythmic motion. Existing holistic gesture models mix lexically grounded semantic gestures with frequent prosody-aligned beat gestures. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Ferdinand Paar , Lanmiao Liu , Aslı Özyürek , Serge Thill , Esam Ghaleb

Generating naturalistic and nuanced listener motions for extended interactions remains an open problem. Existing methods often rely on low-dimensional motion codes for facial behavior generation followed by photorealistic rendering,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Maksim Siniukov , Di Chang , Minh Tran , Hongkun Gong , Ashutosh Chaubey , Mohammad Soleymani

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard