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In this paper, we propose a Landmark Guided Virtual Try-On (LGVTON) method for clothes, which aims to solve the problem of clothing trials on e-commerce websites. Given the images of two people: a person and a model, it generates a…

Computer Vision and Pattern Recognition · Computer Science 2021-09-30 Debapriya Roy , Sanchayan Santra , Bhabatosh Chanda

Given a person and a garment image, virtual try-on (VTO) aims to synthesize a realistic image of the person wearing the garment, while preserving their original pose and identity. Although recent VTO methods excel at visualizing garment…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Johanna Karras , Yuanhao Wang , Yingwei Li , Ira Kemelmacher-Shlizerman

Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Albert Pumarola , Jordi Sanchez , Gary P. T. Choi , Alberto Sanfeliu , Francesc Moreno-Noguer

This work presents GarmentX, a novel framework for generating diverse, high-fidelity, and wearable 3D garments from a single input image. Traditional garment reconstruction methods directly predict 2D pattern edges and their connectivity,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Jingfeng Guo , Jinnan Chen , Weikai Chen , Zhenyu Sun , Lanjiong Li , Baozhu Zhao , Lingting Zhu , Xin Wang , Qi Liu

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Yanan Wang , Xuezhi Liang , Shengcai Liao

We propose a novel optimization-based paradigm for 3D human model fitting on images and scans. In contrast to existing approaches that directly regress the parameters of a low-dimensional statistical body model (e.g. SMPL) from input…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Enric Corona , Gerard Pons-Moll , Guillem Alenyà , Francesc Moreno-Noguer

Realistic reconstruction of 3D clothing from an image has wide applications, such as avatar creation and virtual try-on. This paper presents a novel framework that reconstructs the texture map for 3D garments from a single image with pose.…

Graphics · Computer Science 2023-10-27 Hyun-Song Kwon , Sung-Hee Lee

Virtual 3D try-on can provide an intuitive and realistic view for online shopping and has a huge potential commercial value. However, existing 3D virtual try-on methods mainly rely on annotated 3D human shapes and garment templates, which…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Fuwei Zhao , Zhenyu Xie , Michael Kampffmeyer , Haoye Dong , Songfang Han , Tianxiang Zheng , Tao Zhang , Xiaodan Liang

The reconstruction of multi-layer 3D garments typically requires expensive multi-view capture setups and specialized 3D editing efforts. To support the creation of life-like clothed human avatars, we introduce ReMu for reconstructing…

Graphics · Computer Science 2025-08-05 Onat Vuran , Hsuan-I Ho

In this paper, we present TightCap, a data-driven scheme to capture both the human shape and dressed garments accurately with only a single 3D human scan, which enables numerous applications such as virtual try-on, biometrics and body…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Xin Chen , Anqi Pang , Yang Wei , Lan Xui , Jingyi Yu

Traditional virtual try-on methods primarily focus on the garment-to-person try-on task, which requires flat garment representations. In contrast, this paper introduces a novel approach to the person-to-person try-on task. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Zheng Wang , Xianbing Sun , Shengyi Wu , Jiahui Zhan , Jianlou Si , Chi Zhang , Liqing Zhang , Jianfu Zhang

Recent approaches to drape garments quickly over arbitrary human bodies leverage self-supervision to eliminate the need for large training sets. However, they are designed to train one network per clothing item, which severely limits their…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Luca De Luigi , Ren Li , Benoît Guillard , Mathieu Salzmann , Pascal Fua

A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Meysam Madadi , Egils Avots , Sergio Escalera , Jordi Gonzalez , Xavier Baro , Gholamreza Anbarjafari

The standardized sizes used in the garment industry do not cover the range of individual differences in body shape for most people, leading to ill-fitting clothes, high return rates and overproduction. Recent research efforts in both…

Graphics · Computer Science 2022-09-21 Katja Wolff , Philipp Herholz , Verena Ziegler , Frauke Link , Nico Brügel , Olga Sorkine-Hornung

Image-based virtual try-on is challenging in fitting a target in-shop clothes into a reference person under diverse human poses. Previous works focus on preserving clothing details ( e.g., texture, logos, patterns ) when transferring…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Bingwen Hu , Ping Liu , Zhedong Zheng , Mingwu Ren

We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several experiments demonstrate that this representation allows higher level of…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Bharat Lal Bhatnagar , Garvita Tiwari , Christian Theobalt , Gerard Pons-Moll

Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Yue Shi , Yuxuan Xiong , Jingyi Chai , Bingbing Ni , Wenjun Zhang

Person reidentification (ReID) is a very hot research topic in machine learning and computer vision, and many person ReID approaches have been proposed; however, most of these methods assume that the same person has the same clothes within…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Zan Gao , Hongwei Wei , Weili Guan , Weizhi Nie , Meng Liu , Meng Wang

Image-based virtual try-on aims to fit a target garment to a specific person image and has attracted extensive research attention because of its huge application potential in the e-commerce and fashion industries. To generate high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Ben Li , Minqi Li , Jie Ren , Kaibing Zhang

Cloth changing person re-identification(Re-ID) can work under more complicated scenarios with higher security than normal Re-ID and biometric techniques and is therefore extremely valuable in applications. Meanwhile, higher flexibility in…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Renjie Zhang , Yu Fang , Huaxin Song , Fangbin Wan , Yanwei Fu , Hirokazu Kato , Yang Wu