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In this paper, we introduce a two-stage Bayesian persuasion model in which a third-party platform controls the information available to the sender about users' preferences. We aim to characterize the optimal information disclosure policy of…

Computer Science and Game Theory · Computer Science 2024-07-23 Itai Arieli , Omer Madmon , Moshe Tennenholtz

Humans can learn languages from remarkably little experience. Developing computational models that explain this ability has been a major challenge in cognitive science. Bayesian models that build in strong inductive biases - factors that…

Computation and Language · Computer Science 2023-05-25 R. Thomas McCoy , Thomas L. Griffiths

One significant simplification in most previous work on robot learning is the closed-world assumption where the robot is assumed to know ahead of time a complete set of predicates describing the state of the physical world. However, robots…

Artificial Intelligence · Computer Science 2017-10-10 Qiaozi Gao , Lanbo She , Joyce Y. Chai

In this paper, we study opinion dynamics in a balanced social structure consisting of two groups. Agents learn the true state of the world naively learning from their neighbors and from an unbiased source of information. Agents want to…

Theoretical Economics · Economics 2022-05-03 Sebastiano Della Lena , Luca Paolo Merlino

We study an extension of the voter model in which each agent is endowed with an innate preference for one of two states that we term as "truth" or "falsehood". Due to interactions with neighbors, an agent that innately prefers truth can be…

Physics and Society · Physics 2011-05-03 Naoki Masuda , S. Redner

Motivated by applications in cyber security, we develop a simple game model for describing how a learning agent's private information influences an observing agent's inference process. The model describes a situation in which one of the…

Computer Science and Game Theory · Computer Science 2019-09-16 Erik Miehling , Roy Dong , Cédric Langbort , Tamer Başar

We investigate opinion dynamics in multi-agent networks when a bias toward one of two possible opinions exists; for example, reflecting a status quo vs a superior alternative. Starting with all agents sharing an initial opinion representing…

Multiagent Systems · Computer Science 2021-03-09 Aris Anagnostopoulos , Luca Becchetti , Emilio Cruciani , Francesco Pasquale , Sara Rizzo

We investigate a simple model for social learning with two agents: a teacher and a student. The teacher's goal is to teach the student the state of the world; however, the teacher himself is not certain about the state of the world and…

Information Theory · Computer Science 2020-10-08 Varun Jog , Po-Ling Loh

Many resources for forensic scholars and practitioners, such as journal articles, guidance documents, and textbooks, address how to make a value of evidence assessment in the form of a likelihood ratio (LR) when deciding between two…

Applications · Statistics 2022-05-11 Steven Lund , Hari Iyer

Despite its rise as a prominent solution to the data inefficiency of today's machine learning models, self-supervised learning has yet to be studied from a purely multi-agent perspective. In this work, we propose that aligning internal…

Artificial Intelligence · Computer Science 2022-09-23 Julius Taylor , Eleni Nisioti , Clément Moulin-Frier

We investigate the dynamics of two agent based models of language competition. In the first model, each individual can be in one of two possible states, either using language $X$ or language $Y$, while the second model incorporates a third…

Physics and Society · Physics 2015-05-18 F. Vazquez , X. Castello , M. San Miguel

We consider social learning in a changing world. Society can remain responsive to state changes only if agents regularly act upon fresh information, which limits the value of social learning. When the state is close to persistent, a…

Theoretical Economics · Economics 2022-01-07 Raphaël Lévy , Marcin Pęski , Nicolas Vieille

We study a model for social influence in which the agents' opinion is a continuous variable [G. Weisbuch et al., Complexity \textbf{7}, 2, 55 (2002)]. The convergent opinion adjustment process takes place as a result of random binary…

Statistical Mechanics · Physics 2007-05-23 M. F. Laguna , Guillermo Abramson , Damian H. Zanette

We define a model of interactive communication where two agents with private types can exchange information before a game is played. The model contains Bayesian persuasion as a special case of a one-round communication protocol. We define…

Computer Science and Game Theory · Computer Science 2021-06-07 Jieming Mao , Renato Paes Leme , Kangning Wang

Since the information available is fundamental for our perceptions and opinions, we are interested in understanding the conditions allowing for a good information to be disseminated. This paper explores opinion dynamics by means of…

Social and Information Networks · Computer Science 2015-03-17 Walter Quattrociocchi , Rosaria Conte , Elena Lodi

"Standard" information theory says nothing about the semantic content of information. Nevertheless, applications such as evolutionary theory demand consideration of precisely this aspect of information, a need that has motivated a largely…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Edward D. Weinberger

This paper explores how ambiguity affects communication. We consider a cheap talk model in which the receiver evaluates the sender's message with respect to its worst-case expected payoff generated by multiplier preferences. We characterize…

Theoretical Economics · Economics 2022-09-20 Longjian Li

We study a setting where a group of agents, each receiving partially informative private signals, seek to collaboratively learn the true underlying state of the world (from a finite set of hypotheses) that generates their joint observation…

Systems and Control · Electrical Eng. & Systems 2019-07-09 Aritra Mitra , John A. Richards , Shreyas Sundaram

This paper considers the dynamics of cheap talk interactions between an oblivious receiver and a sender with different amounts of information. Even though it may seem that having additional information about the state of the game is always…

Computer Science and Game Theory · Computer Science 2025-12-01 Itai Arieli , Ivan Geffner , Moshe Tennenholtz

Assistive agents should make humans' lives easier. Classically, such assistance is studied through the lens of inverse reinforcement learning, where an assistive agent (e.g., a chatbot, a robot) infers a human's intention and then selects…

Artificial Intelligence · Computer Science 2025-01-17 Vivek Myers , Evan Ellis , Sergey Levine , Benjamin Eysenbach , Anca Dragan
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