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We present the outcomes of a recent large-scale subjective study of Mobile Cloud Gaming Video Quality Assessment (MCG-VQA) on a diverse set of gaming videos. Rapid advancements in cloud services, faster video encoding technologies, and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Avinab Saha , Yu-Chih Chen , Chase Davis , Bo Qiu , Xiaoming Wang , Rahul Gowda , Ioannis Katsavounidis , Alan C. Bovik

The rising popularity of online User-Generated-Content (UGC) in the form of streamed and shared videos, has hastened the development of perceptual Video Quality Assessment (VQA) models, which can be used to help optimize their delivery.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Xiangxu Yu , Zhenqiang Ying , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

The study of video prediction models is believed to be a fundamental approach to representation learning for videos. While a plethora of generative models for predicting the future frame pixel values given the past few frames exist, the…

Image and Video Processing · Electrical Eng. & Systems 2023-05-09 Nagabhushan Somraj , Manoj Surya Kashi , S. P. Arun , Rajiv Soundararajan

Recent years have witnessed an explosion of user-generated content (UGC) videos shared and streamed over the Internet, thanks to the evolution of affordable and reliable consumer capture devices, and the tremendous popularity of social…

Computer Vision and Pattern Recognition · Computer Science 2021-05-05 Zhengzhong Tu , Yilin Wang , Neil Birkbeck , Balu Adsumilli , Alan C. Bovik

Recently, we have observed an exponential increase of user-generated content (UGC) videos. The distinguished characteristic of UGC videos originates from the video production and delivery chain, as they are usually acquired and processed by…

Multimedia · Computer Science 2020-05-19 Yang Li , Shengbin Meng , Xinfeng Zhang , Shiqi Wang , Yue Wang , Siwei Ma

This paper deals with the issue of the perceptual quality evaluation of user-generated videos shared online, which is an important step toward designing video-sharing services that maximize users' satisfaction in terms of quality. We first…

Multimedia · Computer Science 2018-09-17 Soobeom Jang , Jong-Seok Lee

Due to the scale of social video sharing, User Generated Content (UGC) is getting more attention from academia and industry. To facilitate compression-related research on UGC, YouTube has released a large-scale dataset. The initial dataset…

Multimedia · Computer Science 2020-02-28 Joong Gon Yim , Yilin Wang , Neil Birkbeck , Balu Adsumilli

Social media has been on the vanguard of political information diffusion in the 21st century. Most studies that look into disinformation, political influence and fake-news focus on mainstream social media platforms. This has inevitably made…

Social and Information Networks · Computer Science 2020-04-27 Pushkal Agarwal , Kiran Garimella , Sagar Joglekar , Nishanth Sastry , Gareth Tyson

In modern-era video streaming systems, videos are streamed and displayed on a wide range of devices. Such devices vary from large-screen UHD and HDTVs to medium-screen Desktop PCs and Laptops to smaller-screen devices such as mobile phones…

Multimedia · Computer Science 2023-06-23 Nabajeet Barman , Yuriy Reznik , Maria G. Martini

Perceptual video quality assessment plays a vital role in the field of video processing due to the existence of quality degradations introduced in various stages of video signal acquisition, compression, transmission and display. With the…

Multimedia · Computer Science 2024-02-07 Xiongkuo Min , Huiyu Duan , Wei Sun , Yucheng Zhu , Guangtao Zhai

Subjective video quality assessment (VQA) is the gold standard for measuring end-user experience across communication, streaming, and UGC pipelines. Beyond high-validity lab studies, crowdsourcing offers accurate, reliable, faster, and…

Image and Video Processing · Electrical Eng. & Systems 2025-09-25 Babak Naderi , Ross Cutler

With the rapid growth of Internet video data amounts and types, a unified Video Quality Assessment (VQA) is needed to inspire video communication with perceptual quality. To meet the real-time and universal requirements in providing such…

Multimedia · Computer Science 2023-03-27 Xinhui Huang , Chunyi Li , Abdelhak Bentaleb , Roger Zimmermann , Guangtao Zhai

Volume of content and misinformation on social media is rapidly increasing. There is a need for systems that can support fact checkers by prioritizing content that needs to be fact checked. Prior research on prioritizing content for…

Social and Information Networks · Computer Science 2021-07-13 Tarunima Prabhakar , Anushree Gupta , Kruttika Nadig , Denny George

User-generated content (UGC) live videos are often bothered by various distortions during capture procedures and thus exhibit diverse visual qualities. Such source videos are further compressed and transcoded by media server providers…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Zicheng Zhang , Wei Wu , Wei Sun , Dangyang Tu , Wei Lu , Xiongkuo Min , Ying Chen , Guangtao Zhai

Recent years have witnessed an ever-expandingvolume of user-generated content (UGC) videos available on the Internet. Nevertheless, progress on perceptual quality assessmentof UGC videos still remains quite limited. There are many…

Multimedia · Computer Science 2019-09-13 Yang Li , Shengbin Meng , Xinfeng Zhang , Shiqi Wang , Yue Wang , Siwei Ma

In recent years, several video quality assessment (VQA) methods have been developed, achieving high performance. However, these methods were not specifically trained for enhanced videos, which limits their ability to predict video quality…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Ding-Jiun Huang , Yu-Ting Kao , Tieh-Hung Chuang , Ya-Chun Tsai , Jing-Kai Lou , Shuen-Huei Guan

High Dynamic Range (HDR) videos enhance visual experiences with superior brightness, contrast, and color depth. The surge of User-Generated Content (UGC) on platforms like YouTube and TikTok introduces unique challenges for HDR video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Shreshth Saini , Alan C. Bovik , Neil Birkbeck , Yilin Wang , Balu Adsumilli

In recent years, with the vigorous development of the video game industry, the proportion of gaming videos on major video websites like YouTube has dramatically increased. However, relatively little research has been done on the automatic…

Image and Video Processing · Electrical Eng. & Systems 2022-04-15 Xiangxu Yu , Zhengzhong Tu , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

Video Quality Assessment (VQA) aims to simulate the process of perceiving video quality by the human visual system (HVS). The judgments made by HVS are always influenced by human subjective feelings. However, most of the current VQA…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Yachun Mi , Yu Li , Yan Shu , Chen Hui , Puchao Zhou , Shaohui Liu

Video quality assessment (VQA) is an important processing task, aiming at predicting the quality of videos in a manner highly consistent with human judgments of perceived quality. Traditional VQA models based on natural image and/or video…

Image and Video Processing · Electrical Eng. & Systems 2024-12-12 Qi Zheng , Yibo Fan , Leilei Huang , Tianyu Zhu , Jiaming Liu , Zhijian Hao , Shuo Xing , Chia-Ju Chen , Xiongkuo Min , Alan C. Bovik , Zhengzhong Tu
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