Related papers: The role of direct sound spherical harmonics repre…
Ambisonics is a method for capturing and rendering a sound field accurately, assuming that the acoustics of the playback room does not significantly influence the sound field. However, in practice, the acoustics of the playback room may…
Ambisonics, a popular format of spatial audio, is the spherical harmonic (SH) representation of the plane wave density function of a sound field. Many algorithms operate in the SH domain and utilize the Ambisonics as their input signal. The…
The spatial information of sound plays a crucial role in various situations, ranging from daily activities to advanced engineering technologies. To fully utilize its potential, numerous research studies on spatial audio signal processing…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…
The present document reviews the mathematics behind binaural rendering of sound fields that are available as spherical harmonic expansion coefficients. This process is also known as binaural ambisonic decoding. We highlight that the details…
Personalized binaural audio reproduction is the basis of realistic spatial localization, sound externalization, and immersive listening, directly shaping user experience and listening effort. This survey reviews recent advances in deep…
The capture and reproduction of spatial audio is becoming increasingly popular, with the mushrooming of applications in teleconferencing, entertainment and virtual reality. Many binaural reproduction methods have been developed and studied…
Ambisonics is a scene-based spatial audio format that has several useful features compared to object-based formats, such as efficient whole scene rotation and versatility. However, it does not provide direct access to the individual source…
The topic of room equalisation has been at the forefront of research and product development for many years, with the aim of increasing the playback quality of loudspeakers in reverberant rooms. Traditional room equalisation systems…
Spatial hearing, the brain's ability to use auditory cues to identify the origin of sounds, is crucial for everyday listening. While simplified paradigms have advanced the understanding of spatial hearing, their lack of ecological validity…
Psychoacoustic experiments have shown that directional properties of the direct sound, salient reflections, and the late reverberation of an acoustic room response can have a distinct influence on the auditory perception of a given room.…
The localization of sound sources by the human brain is computationally simulated from a neurobiological perspective. The simulation includes the neural representation of temporal differences in acoustic signals between the ipsilateral and…
Spatial audio formats like Ambisonics are playback device layout-agnostic and well-suited for applications such as teleconferencing and virtual reality. Conventional Ambisonic encoding methods often rely on spherical microphone arrays for…
In the rapidly evolving fields of virtual and augmented reality, accurate spatial audio capture and reproduction are essential. For these applications, Ambisonics has emerged as a standard format. However, existing methods for encoding…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…
This paper introduces SoundSculpt, a neural network designed to extract target sound fields from ambisonic recordings. SoundSculpt employs an ambisonic-in-ambisonic-out architecture and is conditioned on both spatial information (e.g.,…
To date a number of studies have shown that receptive field shapes of early sensory neurons can be reproduced by optimizing coding efficiency of natural stimulus ensembles. A still unresolved question is whether the efficient coding…
Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this approach, this study investigated the interaction between…
Different methods can be employed to render virtual reverberation, often requiring substantial information about the room's geometry and the acoustic characteristics of the surfaces. However, fully comprehensive approaches that account for…
Late reverberation involves the superposition of many sound reflections resulting in a diffuse sound field. Since the spatially resolved perception of individual diffuse reflections is impossible, simplifications can potentially be made for…