Related papers: Retrieval-Augmented Egocentric Video Captioning
Training Large Multimodality Models (LMMs) relies on descriptive image caption that connects image and language. Existing methods for generating such captions often rely on distilling the captions from pretrained LMMs, constructing them…
In recent years, we have seen the performance of video-based person Re-Identification (ReID) methods have improved considerably. However, most of the work in this area has dealt with videos acquired by fixed cameras with wider field of…
As the demand for analyzing egocentric videos grows, egocentric visual attention prediction, anticipating where a camera wearer will attend, has garnered increasing attention. However, it remains challenging due to the inherent complexity…
In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representation learning methods mainly focus on aligning video…
The explosive growth of video streaming presents challenges in achieving high accuracy and low training costs for video-language retrieval. However, existing methods rely on large-scale pre-training to improve video retrieval performance,…
In this report, we propose a video-language pretraining (VLP) based solution \cite{kevin2022egovlp} for the EPIC-KITCHENS-100 Multi-Instance Retrieval (MIR) challenge. Especially, we exploit the recently released Ego4D dataset…
Visual object tracking is a key component to many egocentric vision problems. However, the full spectrum of challenges of egocentric tracking faced by an embodied AI is underrepresented in many existing datasets; these tend to focus on…
Egocentric video generation with fine-grained control through body motion is a key requirement towards embodied AI agents that can simulate, predict, and plan actions. In this work, we propose EgoControl, a pose-controllable video diffusion…
Retrieval-augmented generation can improve audio captioning by incorporating relevant audio-text pairs from a knowledge base. Existing methods typically rely solely on the input audio as a unimodal retrieval query. In contrast, we propose…
Existing dense or paragraph video captioning approaches rely on holistic representations of videos, possibly coupled with learned object/action representations, to condition hierarchical language decoders. However, they fundamentally lack…
As the prevalence of wearable devices, learning egocentric motions becomes essential to develop contextual AI. In this work, we present EgoLM, a versatile framework that tracks and understands egocentric motions from multi-modal inputs,…
Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance…
Ultra-long egocentric videos spanning multiple days present significant challenges for video understanding. Existing approaches still rely on fragmented local processing and limited temporal modeling, restricting their ability to reason…
The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…
Multimodal video understanding is crucial for analyzing egocentric videos, where integrating multiple sensory signals significantly enhances action recognition and moment localization. However, practical applications often grapple with…
Video reasoning models are a core component of egocentric and embodied agents. However, standard benchmarks for assessing models provide only evaluation of the output (e.g. the answer to a question), without evaluation of intermediate…
Planning at a higher level of abstraction instead of low level torques improves the sample efficiency in reinforcement learning, and computational efficiency in classical planning. We propose a method to learn such hierarchical…
While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…
View-invariant representation learning from egocentric (first-person, ego) and exocentric (third-person, exo) videos is a promising approach toward generalizing video understanding systems across multiple viewpoints. However, this area has…
Several theories in cognitive neuroscience suggest that when people interact with the world, or simulate interactions, they do so from a first-person egocentric perspective, and seamlessly transfer knowledge between third-person (observer)…