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Related papers: VR interaction for efficient virtual manufacturing…

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Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

Human-Computer Interaction · Computer Science 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

This work evaluates three 3D user interaction techniques to investigate their visuo-spatial working memory support for users' data exploration in immersive analytics. Two techniques are the common VR locomotion technique, Walking and…

Human-Computer Interaction · Computer Science 2023-08-29 Dongyun Han , Isaac Cho

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and…

Human-Computer Interaction · Computer Science 2024-11-14 Mahsa Nasri , Uttkarsh Narayan , Mustafa Feyyaz Sonbudak , Aubrey Simonson , Maria Chiu , Jason Donati , Mark Sivak , Mehmet Kosa , Casper Harteveld

Whole-body movements enhance the presence and enjoyment of Virtual Reality (VR) experiences. However, using large gestures is often uncomfortable and impossible in confined spaces (e.g., public transport). We introduce FingerMapper, mapping…

Human-Computer Interaction · Computer Science 2023-02-24 Wen-Jie Tseng , Samuel Huron , Eric Lecolinet , Jan Gugenheimer

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

Comparative to conventional 2D interaction methods, virtual reality (VR) demonstrates an opportunity for unique interface and interaction design decisions. Currently, this poses a challenge when developing an accessible VR experience as…

Human-Computer Interaction · Computer Science 2024-05-14 Dr Corrie Green , Dr Yang Jiang , Dr John Isaacs , Dr Michael Heron

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

An important focus of current research in the field of Micro Aerial Vehicles (MAVs) is to increase the safety of their operation in general unstructured environments. Especially indoors, where GPS cannot be used for localization, reliable…

Computer Vision and Pattern Recognition · Computer Science 2015-05-12 T. Holzmann , R. Prettenthaler , J. Pestana , D. Muschick , G. Graber , C. Mostegel , F. Fraundorfer , H. Bischof

Visual Place Recognition (VPR) has been a subject of significant research over the last 15 to 20 years. VPR is a fundamental task for autonomous navigation as it enables self-localization within an environment. Although robots are often…

Computer Vision and Pattern Recognition · Computer Science 2021-09-24 Rose Power , Mubariz Zaffar , Bruno Ferrarini , Michael Milford , Klaus McDonald-Maier , Shoaib Ehsan

Accurately assessing the potential value of new sensor observations is a critical aspect of planning for active perception. This task is particularly challenging when reasoning about high-level scene understanding using measurements from…

Robotics · Computer Science 2023-10-12 David Morilla-Cabello , Jonas Westheider , Marija Popovic , Eduardo Montijano

Virtual Reality (VR) technology demands real-time data transmission to deliver an immersive and interactive user experience. This study investigates the implementation of UDP Ethernet communication in VR systems, focusing on its impact on…

Networking and Internet Architecture · Computer Science 2025-02-05 Raghad H. AlShekh , Qutaiba I. Ali

Designed with an accessible first design approach, the presented paper describes how exploiting humans proprioception ability in 3D space can result in a more natural interaction experience when using a 3D graphical user interface in a…

Human-Computer Interaction · Computer Science 2024-03-11 Corrie Green , Dr Yang Jiang , Dr John Isaacs

This work presents the design, build, control, and preliminary user data of a locomotion interface called ForceBot. It delivers lower-body haptic interaction in virtual reality (VR), enabling users to walk in VR while interacting with…

Robotics · Computer Science 2025-03-04 An-Chi He , Jungsoo Park , Benjamin Beiter , Bhaben Kalita , Alexander Leonessa

A complex visual navigation task puts an agent in different situations which call for a diverse range of visual perception abilities. For example, to "go to the nearest chair", the agent might need to identify a chair in a living room using…

Computer Vision and Pattern Recognition · Computer Science 2021-08-05 Bokui Shen , Danfei Xu , Yuke Zhu , Leonidas J. Guibas , Li Fei-Fei , Silvio Savarese

Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the user and the virtual avatar for cognitive tasks. In this…

Robotics · Computer Science 2010-12-13 Liang Ma , Damien Chablat , Fouad Bennis , Bo Hu , Wei Zhang

While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and…

Robotics · Computer Science 2025-11-24 Yifan Li , Lichi Li , Anh Dao , Xinyu Zhou , Yicheng Qiao , Zheda Mai , Daeun Lee , Zichen Chen , Zhen Tan , Mohit Bansal , Yu Kong

Working in complex industrial facilities requires spatial navigation skills that people build up with time and field experience. Training sessions consisting in guided tours help discover places but they are insufficient to become…

Human-Computer Interaction · Computer Science 2018-07-12 Arnaud Mas , Idriss Ismaël , Nicolas Filliard

As automated vehicles (AVs) increasingly integrate into mixed-traffic environments, evaluating their interaction with human-driven vehicles (HDVs) becomes critical. In most research focused on developing new AV control algorithms…

Human-Computer Interaction · Computer Science 2025-08-08 Federico Scarì , Olger Siebinga , Arkady Zgonnikov

The research area "Virtual Manufacturing" can be defined as an integrated manufacturing environment which can enhance one or several levels of decision and control in manufacturing process. Several domains can be addressed: Product and…

Robotics · Computer Science 2007-08-07 Philippe Dépincé , Damien Chablat , Peer-Oliver Woelk
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