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Related papers: 4DGen: Grounded 4D Content Generation with Spatial…

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In this paper, we present Consistent4D, a novel approach for generating 4D dynamic objects from uncalibrated monocular videos. Uniquely, we cast the 360-degree dynamic object reconstruction as a 4D generation problem, eliminating the need…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yanqin Jiang , Li Zhang , Jin Gao , Weimin Hu , Yao Yao

Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Xianfeng Wu , Yajing Bai , Minghan Li , Xianzu Wu , Xueqi Zhao , Zhongyuan Lai , Wenyu Liu , Xinggang Wang

We present a method for text-driven perpetual view generation -- synthesizing long-term videos of various scenes solely, given an input text prompt describing the scene and camera poses. We introduce a novel framework that generates such…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Rafail Fridman , Amit Abecasis , Yoni Kasten , Tali Dekel

Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results with inconsistent motions and geometric structures over…

Graphics · Computer Science 2024-08-19 Ce Chen , Shaoli Huang , Xuelin Chen , Guangyi Chen , Xiaoguang Han , Kun Zhang , Mingming Gong

Existing 4D synthesis methods primarily focus on object-level generation or dynamic scene synthesis with limited novel views, restricting their ability to generate multi-view consistent and immersive dynamic 4D scenes. To address these…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Junwei Zhou , Xueting Li , Lu Qi , Ming-Hsuan Yang

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

The field of text-to-3D content generation has made significant progress in generating realistic 3D objects, with existing methodologies like Score Distillation Sampling (SDS) offering promising guidance. However, these methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Phu Pham , Aradhya N. Mathur , Ojaswa Sharma , Aniket Bera

Instruction-guided generative models, especially those using text-to-image (T2I) and text-to-video (T2V) diffusion frameworks, have advanced the field of content editing in recent years. To extend these capabilities to 4D scene, we…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Hasan Iqbal , Nazmul Karim , Umar Khalid , Azib Farooq , Zichun Zhong , Chen Chen , Jing Hua

Although recent advancements in text-to-3D generation have significantly improved generation quality, issues like limited level of detail and low fidelity still persist, which requires further improvement. To understand the essence of those…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Zongrui Li , Minghui Hu , Qian Zheng , Xudong Jiang

The field of generative models has recently witnessed significant progress, with diffusion models showing remarkable performance in image generation. In light of this success, there is a growing interest in exploring the application of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Ariel Lapid , Idan Achituve , Lior Bracha , Ethan Fetaya

4D video control is essential in video generation as it enables the use of sophisticated lens techniques, such as multi-camera shooting and dolly zoom, which are currently unsupported by existing methods. Training a video Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Weikang Bian , Zhaoyang Huang , Xiaoyu Shi , Yijin Li , Fu-Yun Wang , Hongsheng Li

Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-scene optimization. A key challenge lies in finding an…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Jiazhe Guo , Yikang Ding , Xiwu Chen , Shuo Chen , Bohan Li , Yingshuang Zou , Xiaoyang Lyu , Feiyang Tan , Xiaojuan Qi , Zhiheng Li , Hao Zhao

Recent advancements in 2D and 3D generative models have expanded the capabilities of computer vision. However, generating high-quality 4D dynamic content from a single static image remains a significant challenge. Traditional methods have…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jing Yang , Yufeng Yang

Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-scale 4D data and effective model design. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Yuyang Zhao , Chung-Ching Lin , Kevin Lin , Zhiwen Yan , Linjie Li , Zhengyuan Yang , Jianfeng Wang , Gim Hee Lee , Lijuan Wang

We present GazeGen, a user interaction system that generates visual content (images and videos) for locations indicated by the user's eye gaze. GazeGen allows intuitive manipulation of visual content by targeting regions of interest with…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 He-Yen Hsieh , Ziyun Li , Sai Qian Zhang , Wei-Te Mark Ting , Kao-Den Chang , Barbara De Salvo , Chiao Liu , H. T. Kung

Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Zhiqi Li , Yiming Chen , Peidong Liu

We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yuze He , Yanning Zhou , Wang Zhao , Jingwen Ye , Zhongkai Wu , Ran Yi , Yong-Jin Liu

4D content generation focuses on creating dynamic 3D objects that change over time. Existing methods primarily rely on pre-trained video diffusion models, utilizing sampling processes or reference videos. However, these approaches face…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Jiajing Lin , Zhenzhong Wang , Yongjie Hou , Yuzhou Tang , Min Jiang

Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Haoran Li , Haolin Shi , Wenli Zhang , Wenjun Wu , Yong Liao , Lin Wang , Lik-hang Lee , Pengyuan Zhou

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan