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Related papers: LangSplat: 3D Language Gaussian Splatting

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We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

D scene graphs are an emerging 3D scene representation, that models both the objects present in the scene as well as their relationships. However, learning 3D scene graphs is a challenging task because it requires not only object labels but…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Zhe Xin , Chenyang Wu , Penghui Huang , Yanyong Zhang , Yinian Mao , Guoquan Huang

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruction speed, and rendering fidelity. Previous solutions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Roni Itkin , Noam Issachar , Yehonatan Keypur , Xingyu Chen , Anpei Chen , Sagie Benaim

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Zhenyu Tang , Chaoran Feng , Xinhua Cheng , Wangbo Yu , Junwu Zhang , Yuan Liu , Xiaoxiao Long , Wenping Wang , Li Yuan

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

Recovering 3D structures with open-vocabulary scene understanding from 2D images is a fundamental but daunting task. Recent developments have achieved this by performing per-scene optimization with embedded language information. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Fangfu Liu , Hao Li , Jiawei Chi , Hanyang Wang , Minghui Yang , Fudong Wang , Yueqi Duan

Recent advances in text-to-3D creation integrate the potent prior of Diffusion Models from text-to-image generation into 3D domain. Nevertheless, generating 3D scenes with multiple objects remains challenging. Therefore, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yueming Zhao , Xuening Yuan , Hongyu Yang , Di Huang

3D Gaussian Splatting (3DGS) has recently created impressive 3D assets for various applications. However, considering security, capacity, invisibility, and training efficiency, the copyright of 3DGS assets is not well protected as existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Zixuan Chen , Guangcong Wang , Jiahao Zhu , Jianhuang Lai , Xiaohua Xie

Exploiting 3D Gaussian Splatting (3DGS) with Contrastive Language-Image Pre-Training (CLIP) models for open-vocabulary 3D semantic understanding of indoor scenes has emerged as an attractive research focus. Existing methods typically attach…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Guibiao Liao , Jiankun Li , Zhenyu Bao , Xiaoqing Ye , Qing Li , Kanglin Liu

Recent works on audio-driven talking head synthesis using Neural Radiance Fields (NeRF) have achieved impressive results. However, due to inadequate pose and expression control caused by NeRF implicit representation, these methods still…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Hongyun Yu , Zhan Qu , Qihang Yu , Jianchuan Chen , Zhonghua Jiang , Zhiwen Chen , Shengyu Zhang , Jimin Xu , Fei Wu , Chengfei Lv , Gang Yu

We present a real-time tracking SLAM system that unifies efficient camera tracking with photorealistic feature-enriched mapping using 3D Gaussian Splatting (3DGS). Our main contribution is integrating dense feature rasterization into the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Christopher Thirgood , Oscar Mendez , Erin Ling , Jon Storey , Simon Hadfield

High-fidelity 3D reconstruction is critical for aerial inspection tasks such as infrastructure monitoring, structural assessment, and environmental surveying. While traditional photogrammetry techniques enable geometric modeling, they lack…

Graphics · Computer Science 2025-05-26 Mahmoud Chick Zaouali , Todd Charter , Homayoun Najjaran

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Qucheng Peng , Benjamin Planche , Zhongpai Gao , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Chen Chen , Ziyan Wu

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zicheng Zhang , Xiangting Meng , Ke Wu , Wenchao Ding

Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Xingxing Zuo , Pouya Samangouei , Yunwen Zhou , Yan Di , Mingyang Li
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