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Human action recognition has been widely used in many fields of life, and many human action datasets have been published at the same time. However, most of the multi-modal databases have some shortcomings in the layout and number of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Xin Chao , Zhenjie Hou , Yujian Mo

Recent advances in model architectures, compute, and data scale have driven rapid progress in video generation, producing increasingly realistic content. Yet, no prior method systematically measures how faithfully these systems render human…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Yusu Fang , Tiange Xiang , Tian Tan , Narayan Schuetz , Scott Delp , Li Fei-Fei , Ehsan Adeli

Large-scale, high-quality multimodal demonstrations are essential for robot learning of contact-rich dexterous manipulation. While human-centric data collection systems lower the barrier to scaling, they struggle to capture the tactile…

Robotics · Computer Science 2026-03-19 Xitong Chen , Yifeng Pan , Min Li , Xiaotian Ding

Recent cooperative perception datasets have played a crucial role in advancing smart mobility applications by enabling information exchange between intelligent agents, helping to overcome challenges such as occlusions and improving overall…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Karthikeyan Chandra Sekaran , Markus Geisler , Dominik Rößle , Adithya Mohan , Daniel Cremers , Wolfgang Utschick , Michael Botsch , Werner Huber , Torsten Schön

Understanding human intentions during interactions has been a long-lasting theme, that has applications in human-robot interaction, virtual reality and surveillance. In this study, we focus on full-body human interactions with large-sized…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Weilin Wan , Lei Yang , Lingjie Liu , Zhuoying Zhang , Ruixing Jia , Yi-King Choi , Jia Pan , Christian Theobalt , Taku Komura , Wenping Wang

Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Hsuan-I Ho , Xu Chen , Jie Song , Otmar Hilliges

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

Robotics · Computer Science 2025-03-10 Sammy Christen

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Pablo Ruiz Ponce , German Barquero , Cristina Palmero , Sergio Escalera , Jose Garcia-Rodriguez

Humans constantly interact with objects in daily life tasks. Capturing such processes and subsequently conducting visual inferences from a fixed viewpoint suffers from occlusions, shape and texture ambiguities, motions, etc. To mitigate the…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Juze Zhang , Haimin Luo , Hongdi Yang , Xinru Xu , Qianyang Wu , Ye Shi , Jingyi Yu , Lan Xu , Jingya Wang

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather…

This paper tackles the problem of physics-aware human motion synthesis in a dynamic scene. Unlike existing works which mainly tend to generate physically unrealistic motions due to limited contact modeling, typically restricted to hands, in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Chaoyue Xing , Wei Mao , Miaomiao Liu

Short-video platforms show an increasing impact on people's daily lives nowadays, with billions of active users spending plenty of time each day. The interactions between users and online platforms give rise to many scientific problems…

Multimedia · Computer Science 2025-02-11 Yu Shang , Chen Gao , Nian Li , Yong Li

Current captioning datasets focus on object-centric captions, describing the visible objects in the image, e.g. "people eating food in a park". Although these datasets are useful to evaluate the ability of Vision & Language models to…

Computation and Language · Computer Science 2023-09-26 Michele Cafagna , Kees van Deemter , Albert Gatt

Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in…

Human-Computer Interaction · Computer Science 2021-05-26 Lik Hang Lee , Tristan Braud , Simo Hosio , Pan Hui

Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved…

Computer Vision and Pattern Recognition · Computer Science 2017-02-02 Samitha Herath , Mehrtash Harandi , Fatih Porikli

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Zhitao Yang , Zhongang Cai , Haiyi Mei , Shuai Liu , Zhaoxi Chen , Weiye Xiao , Yukun Wei , Zhongfei Qing , Chen Wei , Bo Dai , Wayne Wu , Chen Qian , Dahua Lin , Ziwei Liu , Lei Yang

Social dynamics in close human interactions pose significant challenges for Human Mesh Estimation (HME), particularly due to the complexity of physical contacts and the scarcity of training data. Addressing these challenges, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Laura Bravo-Sánchez , Jaewoo Heo , Zhenzhen Weng , Kuan-Chieh Wang , Serena Yeung-Levy

Animating human-scene interactions such as pick-and-place tasks in cluttered, complex layouts is a challenging task, with objects of a wide variation of geometries and articulation under scenarios with various obstacles. The main difficulty…

Graphics · Computer Science 2025-10-07 Jintao Lu , He Zhang , Yuting Ye , Takaaki Shiratori , Sebastian Starke , Taku Komura

A major stumbling block to progress in understanding basic human interactions, such as getting out of bed or opening a refrigerator, is lack of good training data. Most past efforts have gathered this data explicitly: starting with a…

Computer Vision and Pattern Recognition · Computer Science 2017-12-07 David F. Fouhey , Wei-cheng Kuo , Alexei A. Efros , Jitendra Malik

Human image editing includes tasks like changing a person's pose, their clothing, or editing the image according to a text prompt. However, prior work often tackles these tasks separately, overlooking the benefit of mutual reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Nannan Li , Qing Liu , Krishna Kumar Singh , Yilin Wang , Jianming Zhang , Bryan A. Plummer , Zhe Lin