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We address the limitations of current LLM serving with a dual-counter framework separating user and operator perspectives. The User Fairness Counter measures quality of service via weighted tokens and latency; the Resource Fairness Counter…
In multi-agent reinforcement learning (MARL), effective communication improves agent performance, particularly under partial observability. We propose MARL-CPC, a framework that enables communication among fully decentralized, independent…
In this work we present a new agent architecture, called Reactor, which combines multiple algorithmic and architectural contributions to produce an agent with higher sample-efficiency than Prioritized Dueling DQN (Wang et al., 2016) and…
Is transparency always beneficial in complex systems such as traffic networks and stock markets? How is transparency defined in multi-agent systems, and what is its optimal degree at which social welfare is highest? We take an agent-based…
We study a delay-constrained grant-free random access system with a multi-antenna base station. The users randomly generate data packets with expiration deadlines, which are then transmitted from data queues on a first-in first-out basis.…
In multi-agent reinforcement learning systems, the actions of one agent can have a negative impact on the rewards of other agents. One way to combat this problem is to let agents trade their rewards amongst each other. Motivated by this,…
Unlike traditional automation tools or static LLM-based systems, agents combine decision-making and tool utilization to accomplish complex tasks, showing great potential in software engineering. However, existing studies largely focus on…
This paper presents an open-source, lightweight, yet comprehensive software framework, named RPC, which integrates physics-based simulators, planning and control libraries, debugging tools, and a user-friendly operator interface. RPC…
We consider a system where agents enter in an online fashion and are evaluated based on their attributes or context vectors. There can be practical situations where this context is partially observed, and the unobserved part comes after…
We introduce the Agent GPA (Goal-Plan-Action) framework, driven by the fundamental insight that critical agent failures emerge at the intersections of setting goals, devising plans, and executing actions. We operationalize the framework…
MapReduce is a technique used to vastly improve distributed processing of data and can massively speed up computation. Hadoop and its MapReduce relies on JVM and Java which is expensive on memory. High Performance Computing based MapReduce…
The Defense Advanced Research Projects Agency (DARPA) Real-time Adversarial Intelligence and Decision-making (RAID) program is investigating the feasibility of "reading the mind of the enemy" - to estimate and anticipate, in real-time, the…
In this paper we propose a novel approach to manage the throughput vs latency tradeoff that emerges when managing updates in geo-replicated systems. Our approach consists in allowing full concurrency when processing local updates and using…
Ludii is a Java general game system with a considerable number of board games, with an API for developing new agents and a game description language to create new games. To improve versatility and ease development, we provide Python…
We consider a Multi-Agent Path Finding (MAPF) setting where agents have been assigned a plan, but during its execution some agents are delayed. Instead of replanning from scratch when such a delay occurs, we propose delay introduction,…
Recent studies have shown that deep reinforcement learning agents are vulnerable to small adversarial perturbations on the agent's inputs, which raises concerns about deploying such agents in the real world. To address this issue, we…
A novel framework for solving the optimal execution and placement problems using reinforcement learning (RL) with imitation was proposed. The RL agents trained from the proposed framework consistently outperformed the industry benchmark…
Algorithmic fairness is often studied in static or single-agent settings, yet many real-world decision-making systems involve multiple interacting entities whose multi-stage actions jointly influence long-term outcomes. Existing fairness…
Multi-Agent Debate has emerged as a promising framework for improving the reasoning quality of large language models through iterative inter-agent communication. However, broadcasting all agent messages at every round introduces noise and…
Large language model (LLM)-based agents solve complex tasks by leveraging multi-step reasoning with iterative tool calls and environment interactions, which incur idle time while waiting for observations. Despite the prevalence of idle time…