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Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient interaction with users. Gesticulation - hand and arm movements accompanying speech - is an essential part of non-verbal behavior. Gesture…

Human-Computer Interaction · Computer Science 2021-02-25 Rajmund Nagy , Taras Kucherenko , Birger Moell , André Pereira , Hedvig Kjellström , Ulysses Bernardet

Generating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Xian Liu , Qianyi Wu , Hang Zhou , Yinghao Xu , Rui Qian , Xinyi Lin , Xiaowei Zhou , Wayne Wu , Bo Dai , Bolei Zhou

Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Shuai Shen , Wenliang Zhao , Zibin Meng , Wanhua Li , Zheng Zhu , Jie Zhou , Jiwen Lu

3D human motion generation is crucial for creative industry. Recent advances rely on generative models with domain knowledge for text-driven motion generation, leading to substantial progress in capturing common motions. However, the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Mingyuan Zhang , Xinying Guo , Liang Pan , Zhongang Cai , Fangzhou Hong , Huirong Li , Lei Yang , Ziwei Liu

We introduce the Multi-Motion Discrete Diffusion Models (M2D2M), a novel approach for human motion generation from textual descriptions of multiple actions, utilizing the strengths of discrete diffusion models. This approach adeptly…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Seunggeun Chi , Hyung-gun Chi , Hengbo Ma , Nakul Agarwal , Faizan Siddiqui , Karthik Ramani , Kwonjoon Lee

Emotional talking head generation has attracted growing attention. Previous methods, which are mainly GAN-based, still struggle to consistently produce satisfactory results across diverse emotions and cannot conveniently specify…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yifeng Ma , Shiwei Zhang , Jiayu Wang , Xiang Wang , Yingya Zhang , Zhidong Deng

The dyadic reaction generation task involves synthesizing responsive facial reactions that align closely with the behaviors of a conversational partner, enhancing the naturalness and effectiveness of human-like interaction simulations. This…

Machine Learning · Computer Science 2025-05-14 Minh-Duc Nguyen , Hyung-Jeong Yang , Soo-Hyung Kim , Ji-Eun Shin , Seung-Won Kim

Reliable co-speech motion generation requires precise motion representation and consistent structural priors across all joints. Existing generative methods typically operate on local joint rotations, which are defined hierarchically based…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Xiangyue Zhang , Jianfang Li , Jianqiang Ren , Jiaxu Zhang

Visual emotion expression plays an important role in audiovisual speech communication. In this work, we propose a novel approach to rendering visual emotion expression in speech-driven talking face generation. Specifically, we design an…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-23 Sefik Emre Eskimez , You Zhang , Zhiyao Duan

We present DiffusionBERT, a new generative masked language model based on discrete diffusion models. Diffusion models and many pre-trained language models have a shared training objective, i.e., denoising, making it possible to combine the…

Computation and Language · Computer Science 2022-12-02 Zhengfu He , Tianxiang Sun , Kuanning Wang , Xuanjing Huang , Xipeng Qiu

The majority of current systems for end-to-end dialog generation focus on response quality without an explicit control over the affective content of the responses. In this paper, we present an affect-driven dialog system, which generates…

Computation and Language · Computer Science 2019-04-08 Pierre Colombo , Wojciech Witon , Ashutosh Modi , James Kennedy , Mubbasir Kapadia

Co-speech gesturing is an important modality in conversation, providing context and social cues. In character animation, appropriate and synchronised gestures add realism, and can make interactive agents more engaging. Historically, methods…

Human-Computer Interaction · Computer Science 2024-05-15 Jonathan Windle , Iain Matthews , Sarah Taylor

Speech emotion conversion is the task of converting the expressed emotion of a spoken utterance to a target emotion while preserving the lexical content and speaker identity. While most existing works in speech emotion conversion rely on…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-09 Navin Raj Prabhu , Bunlong Lay , Simon Welker , Nale Lehmann-Willenbrock , Timo Gerkmann

Motion in-betweening, a fundamental task in character animation, consists of generating motion sequences that plausibly interpolate user-provided keyframe constraints. It has long been recognized as a labor-intensive and challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Setareh Cohan , Guy Tevet , Daniele Reda , Xue Bin Peng , Michiel van de Panne

In this paper, we propose a novel cascaded diffusion-based generative framework for text-driven human motion synthesis, which exploits a strategy named GradUally Enriching SyntheSis (GUESS as its abbreviation). The strategy sets up…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Xuehao Gao , Yang Yang , Zhenyu Xie , Shaoyi Du , Zhongqian Sun , Yang Wu

Existing handwritten text generation methods primarily focus on isolated words. However, realistic handwritten text demands attention not only to individual words but also to the relationships between them, such as vertical alignment and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Gang Dai , Yifan Zhang , Yutao Qin , Qiangya Guo , Shuangping Huang , Shuicheng Yan

In this work, we build upon our previous publication and use diffusion-based generative models for speech enhancement. We present a detailed overview of the diffusion process that is based on a stochastic differential equation and delve…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-14 Julius Richter , Simon Welker , Jean-Marie Lemercier , Bunlong Lay , Timo Gerkmann

This article suggests a reasoning-guided vision-language-motion diffusion framework (RG-VLMD) for generating instruction-aware co-speech gestures for humanoid robots in educational scenarios. The system integrates multi-modal affective…

Robotics · Computer Science 2026-03-20 Fuze Sun , Lingyu Li , Lekan Dai , Xinyu Fan

Diffusion models when conditioned on text prompts, generate realistic-looking images with intricate details. But most of these pre-trained models fail to generate accurate images when it comes to human features like hands, teeth, etc. We…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Gurusha Juneja , Sukrit Kumar

We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close interaction with or without an object. Our prior can be…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Jihyun Lee , Shunsuke Saito , Giljoo Nam , Minhyuk Sung , Tae-Kyun Kim