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Motion prediction in soccer involves capturing complex dynamics from player and ball interactions. We present FootBots, an encoder-decoder transformer-based architecture addressing motion prediction and conditioned motion prediction through…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Guillem Capellera , Luis Ferraz , Antonio Rubio , Antonio Agudo , Francesc Moreno-Noguer

Soccer analytics rely on two data sources: the player positions on the pitch and the sequences of events they perform. With around 2000 ball events per game, their precise and exhaustive annotation based on a monocular video stream remains…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Jeremie Ochin , Guillaume Devineau , Bogdan Stanciulescu , Sotiris Manitsaris

Image understanding is a foundational task in computer vision, with recent applications emerging in soccer posture analysis. However, existing publicly available datasets lack comprehensive information, notably in the form of posture…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Calvin Yeung , Kenjiro Ide , Keisuke Fujii

We present SoccerGuard, a novel framework for predicting injuries in women's soccer using Machine Learning (ML). This framework can ingest data from multiple sources, including subjective wellness and training load reports from players,…

Human-Computer Interaction · Computer Science 2024-11-15 Finn Bartels , Lu Xing , Cise Midoglu , Matthias Boeker , Toralf Kirsten , Pål Halvorsen

Expected goals (xG) models estimate the probability that a shot results in a goal from its context (e.g., location, pressure), but they operate only on observed shots. We propose xG+, a possession-level framework that first estimates the…

Applications · Statistics 2026-01-27 Jonathan Pipping-Gamón , Tianshu Feng , R. Paul Sabin

Football is a very result-driven industry, with goals being rarer than in most sports, so having further parameters to judge the performance of teams and individuals is key. Expected Goals (xG) allow further insight than just a scoreline.…

Machine Learning · Computer Science 2023-09-04 James H. Hewitt , Oktay Karakuş

With the development of measurement technology, data on the movements of actual games in various sports can be obtained and used for planning and evaluating the tactics and strategy. Defense in team sports is generally difficult to be…

Artificial Intelligence · Computer Science 2022-05-10 Kosuke Toda , Masakiyo Teranishi , Keisuke Kushiro , Keisuke Fujii

Although orientation has proven to be a key skill of soccer players in order to succeed in a broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics' research. Despite being an inherently ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Carlos Rodríguez , Gloria Haro , Coloma Ballester

Evaluating the individual movements for teammates in soccer players is crucial for assessing teamwork, scouting, and fan engagement. It has been said that players in a 90-min game do not have the ball for about 87 minutes on average.…

Artificial Intelligence · Computer Science 2022-07-28 Masakiyo Teranishi , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii

In fluid team sports such as soccer and basketball, analyzing team formation is one of the most intuitive ways to understand tactics from domain participants' point of view. However, existing approaches either assume that team formation is…

Applications · Statistics 2023-06-13 Hyunsung Kim , Bit Kim , Dongwook Chung , Jinsung Yoon , Sang-Ki Ko

The latest research in expertise assessment of soccer players has affirmed the importance of perceptual skills (especially for decision making) by focusing either on high experimental control or on a realistic presentation. To assess the…

Human-Computer Interaction · Computer Science 2021-01-07 Benedikt Hosp , Florian Schultz , Oliver Höner , Enkelejda Kasneci

In this paper, we examine how soccer players can use their spatial relationships to control parts of the field and safely move play up the field via chains of ``safe configurations,'' i.e. configurations of players on a team ensuring the…

Physics and Society · Physics 2022-11-18 Catherine Pfaff , Emily Hunter , Haozhi Hong , Daniel Forestell , Ari Fialkov , Zoey Drassinower , Timothy Chan

Machine learning has become a common approach to predicting the outcomes of soccer matches, and the body of literature in this domain has grown substantially in the past decade and a half. This chapter discusses available datasets, the…

Machine Learning · Computer Science 2024-03-13 Rory Bunker , Calvin Yeung , Keisuke Fujii

Technology offers new ways to measure the locations of the players and of the ball in sports. This translates to the trajectories the ball takes on the field as a result of the tactics the team applies. The challenge professionals in soccer…

Computer Vision and Pattern Recognition · Computer Science 2015-08-11 Laszlo Gyarmati , Xavier Anguera

Analysis of invasive sports such as soccer is challenging because the game situation changes continuously in time and space, and multiple agents individually recognize the game situation and make decisions. Previous studies using deep…

Artificial Intelligence · Computer Science 2023-12-04 Hiroshi Nakahara , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

Social and Information Networks · Computer Science 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos

In this work, we propose a novel way of efficiently localizing a soccer field from a single broadcast image of the game. Related work in this area relies on manually annotating a few key frames and extending the localization to similar…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Namdar Homayounfar , Sanja Fidler , Raquel Urtasun

This paper considers a problem of planning an attack in robotic football (RoboCup). The problem is reduced to finding a trajectory of the ball from its current position to the opponents goals. Heuristic search algorithm, i.e. A*, is used to…

Robotics · Computer Science 2020-08-05 Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Konstantin Yakovlev

Soccer is undeniably the most popular sport world-wide and everyone from general managers and coaching staff to fans and media are interested in evaluating players' performance. Metrics applied successfully in other sports, such as the…

Applications · Statistics 2020-12-04 Konstantinos Pelechrinis , Wayne Winston

As an amateur goalkeeper playing grassroots soccer, who better to learn from than top professional goalkeepers? In this paper, we harness computer vision and machine learning models to appraise the save technique of professionals in a way…

Computer Vision and Pattern Recognition · Computer Science 2022-02-25 Matthew Wear , Ryan Beal , Tim Matthews , Tim Norman , Sarvapali Ramchurn