Related papers: A Generically Contrastive Spatiotemporal Represent…
The sequential interaction network usually find itself in a variety of applications, e.g., recommender system. Herein, inferring future interaction is of fundamental importance, and previous efforts are mainly focused on the dynamics in the…
Accurate interpretation of electrocardiogram (ECG) remains challenging due to the scarcity of labeled data and the high cost of expert annotation. Self-supervised learning (SSL) offers a promising solution by enabling models to learn…
Considering the close connection between action recognition and human pose estimation, we design a Collaboratively Self-supervised Video Representation (CSVR) learning framework specific to action recognition by jointly factoring in…
Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…
In skeleton-based human activity understanding, existing methods often adopt the contrastive learning paradigm to construct a discriminative feature space. However, many of these approaches fail to exploit the structural inter-class…
Contrastive learning has nearly closed the gap between supervised and self-supervised learning of image representations, and has also been explored for videos. However, prior work on contrastive learning for video data has not explored the…
Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…
Recently skeleton-based action recognition has made signif-icant progresses in the computer vision community. Most state-of-the-art algorithms are based on Graph Convolutional Networks (GCN), andtarget at improving the network structure of…
Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the…
Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…
Traditional approaches in unsupervised or self supervised learning for skeleton-based action classification have concentrated predominantly on the dynamic aspects of skeletal sequences. Yet, the intricate interaction between the moving and…
Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…
Scene coordinate regression (SCR) methods are a family of visual localization methods that directly regress 2D-3D matches for camera pose estimation. They are effective in small-scale scenes but face significant challenges in large-scale…
Person re-identification (re-ID) via 3D skeleton data is an emerging topic with prominent advantages. Existing methods usually design skeleton descriptors with raw body joints or perform skeleton sequence representation learning. However,…
Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…
Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…
With the prevalence of accessible depth sensors, dynamic human body skeletons have attracted much attention as a robust modality for action recognition. Previous methods model skeletons based on RNN or CNN, which has limited expressive…
Recently, there have been efforts to improve the performance in sign language recognition by designing self-supervised learning methods. However, these methods capture limited information from sign pose data in a frame-wise learning manner,…
A steady momentum of innovations and breakthroughs has convincingly pushed the limits of unsupervised image representation learning. Compared to static 2D images, video has one more dimension (time). The inherent supervision existing in…
The dichotomy between the challenging nature of obtaining annotations for activities, and the more straightforward nature of data collection from wearables, has resulted in significant interest in the development of techniques that utilize…