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Several graph visualization tools exist. However, they are not able to handle large graphs, and/or they do not allow interaction. We are interested on large graphs, with hundreds of thousands of nodes. Such graphs bring two challenges: the…

Social and Information Networks · Computer Science 2015-06-15 Jose Rodrigues , Hanghang Tong , Agma Traina , Christos Faloutsos , Jure Leskovec

Promotions are commonly used by e-commerce merchants to boost sales. The efficacy of different promotion strategies can help sellers adapt their offering to customer demand in order to survive and thrive. Current approaches to designing…

Human-Computer Interaction · Computer Science 2022-08-03 Chenyang Zhang , Xiyuan Wang , Chuyi Zhao , Yijing Ren , Tianyu Zhang , Zhenhui Peng , Xiaomeng Fan , Quan Li

Profiling gamers provides critical insights for adaptive game design, behavioral understanding, and digital well-being. This study proposes an integrated, data-driven framework that combines psychological measures, behavioral analytics, and…

Human-Computer Interaction · Computer Science 2025-10-14 Moona Kanwal , Muhammad Sami Siddiqui , Syed Anael Ali

Memes can sway people's opinions over social media as they combine visual and textual information in an easy-to-consume manner. Since memes instantly turn viral, it becomes crucial to infer their intent and potentially associated…

Computation and Language · Computer Science 2023-04-12 Shivam Sharma , Atharva Kulkarni , Tharun Suresh , Himanshi Mathur , Preslav Nakov , Md. Shad Akhtar , Tanmoy Chakraborty

In biomedical image analysis, the applicability of deep learning methods is directly impacted by the quantity of image data available. This is due to deep learning models requiring large image datasets to provide high-level performance.…

Machine Learning · Computer Science 2023-08-14 Muhammad Muneeb Saad , Ruairi O'Reilly , Mubashir Husain Rehmani

Research in ML4VIS investigates how to use machine learning (ML) techniques to generate visualizations, and the field is rapidly growing with high societal impact. However, as with any computational pipeline that employs ML processes,…

Cryptography and Security · Computer Science 2024-09-25 Takanori Fujiwara , Kostiantyn Kucher , Junpeng Wang , Rafael M. Martins , Andreas Kerren , Anders Ynnerman

In this paper, we address the problem of face hallucination by proposing a novel multi-scale generative adversarial network (GAN) architecture optimized for face verification. First, we propose a multi-scale generator architecture for face…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Hadi Kazemi , Fariborz Taherkhani , Nasser M. Nasrabadi

Multiplayer online battle arena has become a popular game genre. It also received increasing attention from our research community because they provide a wealth of information about human interactions and behaviors. A major problem is…

Machine Learning · Computer Science 2017-02-21 Anna Sapienza , Alessandro Bessi , Emilio Ferrara

Large language models (LLMs) have been observed to suddenly exhibit advanced reasoning abilities during reinforcement learning (RL), resembling an ``aha moment'' triggered by simple outcome-based rewards. While RL has proven effective in…

Machine Learning · Computer Science 2025-06-13 Xiaoqing Zhang , Huabin Zheng , Ang Lv , Yuhan Liu , Zirui Song , Xiuying Chen , Rui Yan , Flood Sung

The issue of bias (i.e., systematic unfairness) in machine learning models has recently attracted the attention of both researchers and practitioners. For the graph mining community in particular, an important goal toward algorithmic…

Human-Computer Interaction · Computer Science 2022-10-18 Agapi Rissaki , Bruno Scarone , David Liu , Aditeya Pandey , Brennan Klein , Tina Eliassi-Rad , Michelle A. Borkin

An approach for game bot detection in MMORPGs is proposed based on the analysis of game playing behavior. Since MMORPGs are large scale games, users can play in various ways. This variety in playing behavior makes it hard to detect game…

Machine Learning · Computer Science 2015-09-09 Yeounoh Chung , Chang-yong Park , Noo-ri Kim , Hana Cho , Taebok Yoon , Hunjoo Lee , Jee-Hyong Lee

Micro-expressions (MEs) are brief, involuntary facial movements that reveal genuine emotions, offering valuable insights for psychological assessment and criminal investigations. Despite significant progress in automatic ME recognition…

Human-Computer Interaction · Computer Science 2025-08-06 Xinglong Mao , Shifeng Liu , Sirui Zhao , Tong Xu , Hanchao Wang , Baozhi Jia , Enhong Chen

Given a large social or computer network, how can we visualize it, find patterns, outliers, communities? Although several graph visualization tools exist, they cannot handle large graphs with hundred thousand nodes and possibly million…

Social and Information Networks · Computer Science 2015-07-07 Jose Rodrigues , Agma Traina , Christos Faloutsos , Caetano Traina

Graph Neural Networks (GNNs) excel in graph-based learning tasks, but their complex, non-linear operations often render them as opaque "black boxes". This opacity hinders user trust, complicates debugging, bias detection, and adoption in…

Artificial Intelligence · Computer Science 2025-11-18 TC Singh , Sougata Mukherjea

As virtual 3D environments become more prevalent, equitable access is essential for blind and low-vision (BLV) users, who face challenges with spatial awareness, navigation, and interaction. Prior work has explored supplementing visual…

Human-Computer Interaction · Computer Science 2026-02-10 Xinyun Cao , Kexin Phyllis Ju , Chenglin Li , Venkatesh Potluri , Dhruv Jain

Human-in-the-loop data analysis applications necessitate greater transparency in machine learning models for experts to understand and trust their decisions. To this end, we propose a visual analytics workflow to help data scientists and…

Machine Learning · Statistics 2017-10-03 Josua Krause , Aritra Dasgupta , Jordan Swartz , Yindalon Aphinyanaphongs , Enrico Bertini

Designing multi-functional alloys requires exploring high-dimensional composition-structure-property spaces, yet current tools are limited to low-dimensional projections and offer limited support for sensitivity or multi-objective tradeoff…

Human-Computer Interaction · Computer Science 2025-11-05 Suyang Li , Fernando Fajardo-Rojas , Diego Gomez-Gualdron , Remco Chang , Mingwei Li

With the rise in popularity of smart glasses, users' attention has been integrated into Vision-Language Models (VLMs) to streamline multi-modal querying in daily scenarios. However, leveraging gaze data to model users' attention may…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Zeyu Wang , Baiyu Chen , Kun Yan , Hongjing Piao , Hao Xue , Flora D. Salim , Yuanchun Shi , Yuntao Wang

The "Battlefield" online game is well-known for its large-scale multiplayer capabilities and unique gaming features, including various vehicle controls. However, these features make the game a major target for cheating, significantly…

Human-Computer Interaction · Computer Science 2024-08-09 Dong Young Kim , Huy Kang Kim