English
Related papers

Related papers: Designing a skilled soccer team for RoboCup: explo…

200 papers

Human-Robot Teams offer the flexibility needed for partial automation in small and medium-sized enterprises (SMEs). They will thus be an integral part of Factories of the Future. Our research targets a particularly flexible teaming mode,…

Robotics · Computer Science 2020-04-03 Dominik Riedelbauch , Johannes Hartwig , Dominik Henrich

To assist with everyday human activities, robots must solve complex long-horizon tasks and generalize to new settings. Recent deep reinforcement learning (RL) methods show promise in fully autonomous learning, but they struggle to reach…

Artificial Intelligence · Computer Science 2023-08-23 Shuo Cheng , Danfei Xu

Balancing and push-recovery are essential capabilities enabling humanoid robots to solve complex locomotion tasks. In this context, classical control systems tend to be based on simplified physical models and hard-coded strategies. Although…

Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Marc Gutiérrez-Pérez , Antonio Agudo

This paper details our winning submission to Phase 1 of the 2021 Real Robot Challenge; a challenge in which a three-fingered robot must carry a cube along specified goal trajectories. To solve Phase 1, we use a pure reinforcement learning…

Reactive synthesis is a class of methods to construct a provably-correct control system, referred to as a robot, with respect to a temporal logic specification in the presence of a dynamic and uncontrollable environment. This is achieved by…

Formal Languages and Automata Theory · Computer Science 2020-04-24 Abhishek N. Kulkarni , Jie Fu

Reinforcement learning combined with sim-to-real transfer offers a general framework for developing locomotion controllers for legged robots. To facilitate successful deployment in the real world, smoothing techniques, such as low-pass…

Sports analytics has become both more professional and sophisticated, driven by the growing availability of detailed performance data. This progress enables applications such as match outcome prediction, player scouting, and tactical…

Machine Learning · Computer Science 2025-02-07 Calvin Yeung , Kenjiro Ide , Taiga Someya , Keisuke Fujii

In this paper we present a novel approach to optimise tactical and strategic decision making in football (soccer). We model the game of football as a multi-stage game which is made up from a Bayesian game to model the pre-match decisions…

Artificial Intelligence · Computer Science 2020-03-24 Ryan Beal , Georgios Chalkiadakis , Timothy J. Norman , Sarvapali D. Ramchurn

Identifying key patterns of tactics implemented by rival teams, and developing effective responses, lies at the heart of modern football. However, doing so algorithmically remains an open research challenge. To address this unmet need, we…

Soccer analytics rely on two data sources: the player positions on the pitch and the sequences of events they perform. With around 2000 ball events per game, their precise and exhaustive annotation based on a monocular video stream remains…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Jeremie Ochin , Guillaume Devineau , Bogdan Stanciulescu , Sotiris Manitsaris

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

Machine Learning · Computer Science 2021-01-15 Paul Garnier , Théophane Gregoir

In this paper, a new continuous scoring system for soccer is proposed, based on the proportion of time that a team is winning, losing or tied. Several simulations are made applying this technique to complete seasons of different leagues. As…

Applications · Statistics 2018-03-22 Manuel Cruz , Sandra Ramos , Miguel Pinho

Although humanoid and quadruped robots provide a wide range of capabilities, current control methods, such as Deep Reinforcement Learning, focus mainly on single skills. This approach is inefficient for solving more complicated tasks where…

Robotics · Computer Science 2025-09-22 Maciej Stępień , Rafael Kourdis , Constant Roux , Olivier Stasse

Knowledge from animals and humans inspires robotic innovations. Numerous efforts have been made to achieve agile locomotion in quadrupedal robots through classical controllers or reinforcement learning approaches. These methods usually rely…

The SoccerNet 2023 tracking challenge requires the detection and tracking of soccer players and the ball. In this work, we present our approach to tackle these tasks separately. We employ a state-of-the-art online multi-object tracker and a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Gal Shitrit , Ishay Be'ery , Ido Yerhushalmy

Autonomously trained agents that are supposed to play video games reasonably well rely either on fast simulation speeds or heavy parallelization across thousands of machines running concurrently. This work explores a third way that is…

Optimizing and refining action execution through exploration and interaction is a promising way for robotic manipulation. However, practical approaches to interaction-driven robotic learning are still underexplored, particularly for…

Robotics · Computer Science 2025-09-24 Yibo Peng , Jiahao Yang , Shenhao Yan , Ziyu Huang , Shuang Li , Shuguang Cui , Yiming Zhao , Yatong Han

Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Alejandro Cartas , Coloma Ballester , Gloria Haro

This paper provides an overview of the techniques employed by Hibikino-Musashi@Home, which intends to participate in the domestic standard platform league. The team developed a dataset generator for training a robot vision system and an…