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Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving, gaming and the metaverse. Current methods either lack user control or rely on imprecise, non-intuitive conditions. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuheng Liu , Xinke Li , Yuning Zhang , Lu Qi , Xin Li , Wenping Wang , Chongshou Li , Xueting Li , Ming-Hsuan Yang

3D modeling holds significant importance in the realms of AR/VR and gaming, allowing for both artistic creativity and practical applications. However, the process is often time-consuming and demands a high level of skill. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Eddy Chu , Yiyang Chen , Chedy Raissi , Anand Bhojan

We present a novel animatable 3D Gaussian model for rendering high-fidelity free-view human motions in real time. Compared to existing NeRF-based methods, the model owns better capability in synthesizing high-frequency details without the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Keyang Ye , Tianjia Shao , Kun Zhou

Generating animatable human avatars from a single image is essential for various digital human modeling applications. Existing 3D reconstruction methods often struggle to capture fine details in animatable models, while generative…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Lingteng Qiu , Shenhao Zhu , Qi Zuo , Xiaodong Gu , Yuan Dong , Junfei Zhang , Chao Xu , Zhe Li , Weihao Yuan , Liefeng Bo , Guanying Chen , Zilong Dong

Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they…

Robotics · Computer Science 2026-03-18 Mutian Xu , Tianbao Zhang , Tianqi Liu , Zhaoxi Chen , Xiaoguang Han , Ziwei Liu

We present a framework for generating music-synchronized, choreography aware animal dance videos. Our framework introduces choreography patterns -- structured sequences of motion beats that define the long-range structure of a dance -- as a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Xiaojuan Wang , Aleksander Holynski , Brian Curless , Ira Kemelmacher , Steve Seitz

In this paper, we aim to model 3D scene dynamics from multi-view videos. Unlike the majority of existing works which usually focus on the common task of novel view synthesis within the training time period, we propose to simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Jinxi Li , Ziyang Song , Bo Yang

We present a system for applying sim2real approaches to "in the wild" scenes with realistic visuals, and to policies which rely on active perception using RGB cameras. Given a short video of a static scene collected using a generic phone,…

3D animal reconstruction in the wild remains challenging due to large species variation, frequent occlusions, and the prevalence of multi-animal scenes, while existing methods predominantly focus on single-animal settings. We present SAM 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Xuyi Hu , Jin Lyu , Jiuming Liu , Yebin Liu , Silvia Zuffi , Liang An , Stefan Goetz

Over the recent years, there has been an explosion of studies on autonomous vehicles. Many collected large amount of data from human drivers. However, compared to the tedious data collection approach, building a virtual simulation of…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Zhijing Jin , Tristan Swedish , Ramesh Raskar

Neural Radiance Fields (NeRFs) implicitly model continuous three-dimensional scenes using a set of images with known camera poses, enabling the rendering of photorealistic novel views. However, existing NeRF-based methods encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Zhengyu Zou , Jingfeng Li , Hao Li , Xiaolei Hou , Jinwen Hu , Jingkun Chen , Lechao Cheng , Dingwen Zhang

Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhangsihao Yang , Mengyi Shan , Mohammad Farazi , Wenhui Zhu , Yanxi Chen , Xuanzhao Dong , Yalin Wang

Closed-loop simulation is essential for advancing end-to-end autonomous driving systems. Contemporary sensor simulation methods, such as NeRF and 3DGS, rely predominantly on conditions closely aligned with training data distributions, which…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Guosheng Zhao , Chaojun Ni , Xiaofeng Wang , Zheng Zhu , Xueyang Zhang , Yida Wang , Guan Huang , Xinze Chen , Boyuan Wang , Youyi Zhang , Wenjun Mei , Xingang Wang

Large-scale scene data is essential for training and testing in robot learning. Neural reconstruction methods have promised the capability of reconstructing large physically-grounded outdoor scenes from captured sensor data. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Julian Ost , Andrea Ramazzina , Amogh Joshi , Maximilian Bömer , Mario Bijelic , Felix Heide

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

Soft growing robots, commonly referred to as vine robots, have demonstrated remarkable ability to interact safely and robustly with unstructured and dynamic environments. It is therefore natural to exploit contact with the environment for…

Robotics · Computer Science 2026-02-10 Yitian Gao , Lucas Chen , Priyanka Bhovad , Sicheng Wang , Zachary Kingston , Laura H. Blumenschein

Understanding how people interact with their surroundings and each other is essential for enabling robots to act in socially compliant and context-aware ways. While 3D Scene Graphs have emerged as a powerful semantic representation for…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ermanno Bartoli , Dennis Rotondi , Buwei He , Patric Jensfelt , Kai O. Arras , Iolanda Leite

Despite increasingly realistic image quality, recent 3D image generative models often operate on 3D volumes of fixed extent with limited camera motions. We investigate the task of unconditionally synthesizing unbounded nature scenes,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Lucy Chai , Richard Tucker , Zhengqi Li , Phillip Isola , Noah Snavely

Automated capture of animal pose is transforming how we study neuroscience and social behavior. Movements carry important social cues, but current methods are not able to robustly estimate pose and shape of animals, particularly for social…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Marc Badger , Yufu Wang , Adarsh Modh , Ammon Perkes , Nikos Kolotouros , Bernd G. Pfrommer , Marc F. Schmidt , Kostas Daniilidis

Real-time rendering of high-fidelity and animatable avatars from monocular videos remains a challenging problem in computer vision and graphics. Over the past few years, the Neural Radiance Field (NeRF) has made significant progress in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Qipeng Yan , Mingyang Sun , Lihua Zhang