Related papers: DUSt3R: Geometric 3D Vision Made Easy
This work proposes a new method for real-time dense 3d reconstruction for common 360{\deg} action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM…
We present a modern solution to the multi-view photometric stereo problem (MVPS). Our work suitably exploits the image formation model in a MVPS experimental setup to recover the dense 3D reconstruction of an object from images. We procure…
Image matching is a key component of modern 3D vision algorithms, essential for accurate scene reconstruction and localization. MASt3R redefines image matching as a 3D task by leveraging DUSt3R and introducing a fast reciprocal matching…
3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo…
Multi-View Photometric Stereo (MVPS) is a popular method for fine-detailed 3D acquisition of an object from images. Despite its outstanding results on diverse material objects, a typical MVPS experimental setup requires a well-calibrated…
We present a near real-time solution for 3D reconstruction from aerial images captured by consumer UAVs. Our core idea is to simplify the multi-view stereo problem into a series of two-view stereo matching problems. Our method applies to…
Recent advances in vision foundation models have revolutionized geometry reconstruction and semantic understanding. Yet, most of the existing approaches treat these capabilities in isolation, leading to redundant pipelines and compounded…
Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUST3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However,…
Deep multi-view stereo (MVS) methods have been developed and extensively compared on simple datasets, where they now outperform classical approaches. In this paper, we ask whether the conclusions reached in controlled scenarios are still…
Recent advancements in 3D robotic manipulation have improved grasping of everyday objects, but transparent and specular materials remain challenging due to depth sensing limitations. While several 3D reconstruction and depth completion…
Accurate recovery of 3D geometrical surfaces from calibrated 2D multi-view images is a fundamental yet active research area in computer vision. Despite the steady progress in multi-view stereo reconstruction, most existing methods are still…
We present Depth Anything 3 (DA3), a model that predicts spatially consistent geometry from an arbitrary number of visual inputs, with or without known camera poses. In pursuit of minimal modeling, DA3 yields two key insights: a single…
We introduce a new method that efficiently computes a set of viewpoints and trajectories for high-quality 3D reconstructions in outdoor environments. Our goal is to automatically explore an unknown area, and obtain a complete 3D scan of a…
Multi-View Stereo plays a pivotal role in civil engineering by facilitating 3D modeling, precise engineering surveying, quantitative analysis, as well as monitoring and maintenance. It serves as a valuable tool, offering high-precision and…
Reconstructing and semantically interpreting 3D scenes from sparse 2D views remains a fundamental challenge in computer vision. Conventional methods often decouple semantic understanding from reconstruction or necessitate costly per-scene…
We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian…
City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeRF,…
Reconstructing 3D scenes from monocular surgical videos can enhance surgeon's perception and therefore plays a vital role in various computer-assisted surgery tasks. However, achieving scale-consistent reconstruction remains an open…
Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of…
Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…