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Gaussian Splatting has become a popular technique for various 3D Computer Vision tasks, including novel view synthesis, scene reconstruction, and dynamic scene rendering. However, the challenge of natural-looking object insertion, where the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Vsevolod Skorokhodov , Nikita Durasov , Pascal Fua

Hand-object 3D reconstruction has become increasingly important for applications in human-robot interaction and immersive AR/VR experiences. A common approach for object-agnostic hand-object reconstruction from RGB sequences involves a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Jean-Sébastien Franco , Grégory Rogez

Sketch recognition remains a significant challenge due to the limited training data and the substantial intra-class variance of freehand sketches for the same object. Conventional methods for this task often rely on the availability of the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Ying Zheng , Hongxun Yao , Xiaoshuai Sun , Shengping Zhang , Sicheng Zhao , Fatih Porikli

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

We introduce a pipeline to address anatomical inaccuracies in Stable Diffusion generated hand images. The initial step involves constructing a specialized dataset, focusing on hand anomalies, to train our models effectively. A finetuned…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Yiqun Zhang , Zhenyue Qin , Yang Liu , Dylan Campbell

We present SpectroMotion, a novel approach that combines 3D Gaussian Splatting (3DGS) with physically-based rendering (PBR) and deformation fields to reconstruct dynamic specular scenes. Previous methods extending 3DGS to model dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Cheng-De Fan , Chen-Wei Chang , Yi-Ruei Liu , Jie-Ying Lee , Jiun-Long Huang , Yu-Chee Tseng , Yu-Lun Liu

Discriminative methods often generate hand poses kinematically implausible, then generative methods are used to correct (or verify) these results in a hybrid method. Estimating 3D hand pose in a hierarchy, where the high-dimensional output…

Computer Vision and Pattern Recognition · Computer Science 2016-10-21 Qi Ye , Shanxin Yuan , Tae-Kyun Kim

Reconstructing articulated objects prevalent in daily environments is crucial for applications in augmented/virtual reality and robotics. However, existing methods face scalability limitations (requiring 3D supervision or costly…

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Estimating 3D hand meshes from RGB images robustly is a highly desirable task, made challenging due to the numerous degrees of freedom, and issues such as self similarity and occlusions. Previous methods generally either use parametric 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-02-02 Michael Seeber , Roi Poranne , Marc Polleyfeys , Martin R. Oswald

The automatic reconstruction of 3D computer-aided design (CAD) models from CAD sketches has recently gained significant attention in the computer vision community. Most existing methods, however, rely on vector CAD sketches and 3D ground…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Zheng Zhou , Zhe Li , Bo Yu , Lina Hu , Liang Dong , Zijian Yang , Xiaoli Liu , Ning Xu , Ziwei Wang , Yonghao Dang , Jianqin Yin

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

Reconstructing a 3D hand mesh from a single RGB image is challenging due to complex articulations, self-occlusions, and depth ambiguities. Traditional discriminative methods, which learn a deterministic mapping from a 2D image to a single…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Muhammad Usama Saleem , Ekkasit Pinyoanuntapong , Mayur Jagdishbhai Patel , Hongfei Xue , Ahmed Helmy , Srijan Das , Pu Wang

Understanding of bimanual hand-object interaction plays an important role in robotics and virtual reality. However, due to significant occlusions between hands and object as well as the high degree-of-freedom motions, it is challenging to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Wentian Qu , Jiahe Li , Jian Cheng , Jian Shi , Chenyu Meng , Cuixia Ma , Hongan Wang , Xiaoming Deng , Yinda Zhang

It is demanding to author an existing hairstyle for novel characters in games and VR applications. However, it is a non-trivial task for artists due to the complicated hair geometries and spatial interactions to preserve. In this paper, we…

Graphics · Computer Science 2025-07-21 Lu Yu , Zhong Ren , Youyi Zheng , Xiang Chen , Kun Zhou

Hand action recognition is essential. Communication, human-robot interactions, and gesture control are dependent on it. Skeleton-based action recognition traditionally includes hands, which belong to the classes which remain challenging to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Katharina Prasse , Steffen Jung , Yuxuan Zhou , Margret Keuper

Soft robotic hand shows considerable promise for various grasping applications. However, the sensing and reconstruction of the robot pose will cause limitation during the design and fabrication. In this work, we present a novel 3D pose…

Robotics · Computer Science 2023-08-08 Haihang Wang , He Xu , Yihan Meng

Reconstructing detailed hand avatars plays a crucial role in various applications. While prior works have focused on capturing high-fidelity hand geometry, they heavily rely on high-resolution multi-view image inputs and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minje Kim , Tae-Kyun Kim

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Anh Thuan Tran , Jana Kosecka

We propose a new approach for 3D shape matching of deformable human shapes. Our approach is based on the joint adoption of three different tools: an intrinsic spectral matching pipeline, a morphable model, and an extrinsic details…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Riccardo Marin , Simone Melzi , Emanuele Rodolà , Umberto Castellani