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This paper investigates the cross-layer optimization of fast video delivery and caching for minimization of the overall video delivery time in a two-hop relaying network. The half-duplex relay nodes are equipped with both a cache and a…
Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of…
The widespread deployment of smartphones and location-enabled, networked in-vehicle devices renders it increasingly feasible to collect streaming trajectory data of moving objects. The continuous clustering of such data can enable a variety…
We propose ASL360, an adaptive deep reinforcement learning-based scheduler for on-demand 360$^\circ$ video streaming to mobile VR users in next generation wireless networks. We aim to maximize the overall Quality of Experience (QoE) of the…
The development of mobile communication technology, hardware, distributed computing, and artificial intelligence (AI) technology has promoted the application of edge computing in the field of heterogeneous Internet of Things (IoT). In order…
Video streaming analytics is a crucial workload for vision-language model serving, but the high cost of multimodal inference limits scalability. Prior systems reduce inference cost by exploiting temporal and spatial redundancy in video…
Recently, the growing memory demands of embedding tables in Deep Learning Recommendation Models (DLRMs) pose great challenges for model training and deployment. Existing embedding compression solutions cannot simultaneously meet three key…
In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…
Edge caching will play a critical role in facilitating the emerging content-rich applications. However, it faces many new challenges, in particular, the highly dynamic content popularity and the heterogeneous caching configurations. In this…
This paper addresses the challenges of Online Action Recognition (OAR), a framework that involves instantaneous analysis and classification of behaviors in video streams. OAR must operate under stringent latency constraints, making it an…
Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time. In this paper, we…
Field-of-View (FoV) adaptive streaming significantly reduces bandwidth requirement of immersive point cloud video (PCV) by only transmitting visible points in a viewer's FoV. The traditional approaches often focus on trajectory-based 6…
In this paper, we propose a wavelet-based video codec specifically designed for VR displays that enables real-time playback of high-resolution 360{\deg} videos. Our codec exploits the fact that only a fraction of the full 360{\deg} video…
Recent years have witnessed the rising of short-form video platforms such as TikTok. Apart from conventional videos, short-form videos are much shorter and users frequently change the content to watch. Thus, it is crucial to have an…
3D Human body pose and shape estimation within a temporal sequence can be quite critical for understanding human behavior. Despite the significant progress in human pose estimation in the recent years, which are often based on single images…
IP traffic has increased significantly in recent years, and it is expected that this progress will continue. Recent studies report that the viewing of online video content accounts for a share of 1% of the global greenhouse gas emissions.…
High-definition (HD) cameras for surveillance and road traffic have experienced tremendous growth, demanding intensive computation resources for real-time analytics. Recently, offloading frames from the front-end device to the back-end edge…
With the emergence of multiple modern video codecs, streaming service providers are forced to encode, store, and transmit bitrate ladders of multiple codecs separately, consequently suffering from additional energy costs for encoding,…
Data compression is an efficient technique to save data storage and transmission costs. However, traditional data compression methods always ignore the impact of user preferences on the statistical distributions of symbols transmitted over…
Currently, massive video tasks are processed by edge-cloud collaboration. However, the diversity of task requirements and the dynamics of resources pose great challenges to efficient inference, resulting in many wasted resources. In this…