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To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…

Computer Science and Game Theory · Computer Science 2026-05-20 Léonard Brice

Motivated by empirical evidence that individuals within group decision making simultaneously aspire to maximize utility and avoid inequality we propose a criterion based on the entropy-norm pair for geometric selection of strict Nash…

Physics and Society · Physics 2020-03-23 A. B. Leoneti , G. A. Prataviera

We study solution concepts for normal-form games. We obtain a characterization of Nash equilibria and logit quantal response equilibria, as well as generalizations capturing non-expected utility. Our axioms reflect that players are…

Theoretical Economics · Economics 2025-09-30 Fedor Sandomirskiy , Po Hyun Sung , Omer Tamuz , Ben Wincelberg

We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we…

Computer Science and Game Theory · Computer Science 2016-10-28 Paul W. Goldberg , Francisco J. Marmolejo-Cossío , Zhiwei Steven Wu

We present an example of symmetric ergodic $N$-players differential games, played in memory strategies on the position of the players, for which the limit set, as $N\to +\infty$, of Nash equilibrium payoffs is large, although the game has a…

Optimization and Control · Mathematics 2019-07-24 Pierre Cardaliaguet , Catherine Rainer

We consider the question of whether, and in what sense, Wardrop equilibria provide a good approximation for Nash equilibria in atomic unsplittable congestion games with a large number of small players. We examine two different definitions…

Computer Science and Game Theory · Computer Science 2022-05-03 Roberto Cominetti , Marco Scarsini , Marc Schröder , Nicolás Stier-Moses

We study the complexity of computing equilibria in binary public goods games on undirected graphs. In such a game, players correspond to vertices in a graph and face a binary choice of performing an action, or not. Each player's decision…

Computer Science and Game Theory · Computer Science 2023-05-22 Max Klimm , Maximilian J. Stahlberg

We prove an $N^{2-o(1)}$ lower bound on the randomized communication complexity of finding an $\epsilon$-approximate Nash equilibrium (for constant $\epsilon>0$) in a two-player $N\times N$ game.

Computational Complexity · Computer Science 2018-05-17 Mika Göös , Aviad Rubinstein

Multiplayer games with selfish agents naturally occur in the design of distributed and embedded systems. As the goals of selfish agents are usually neither equivalent nor antagonistic to each other, such games are non zero-sum games. We…

Computer Science and Game Theory · Computer Science 2012-12-19 Thomas Brihaye , Julie De Pril , Sven Schewe

If a game has a Nash equilibrium with probability values that are either zero or Omega(1) then this equilibrium can be found exhaustively in polynomial time. Somewhat surprisingly, we show that there is a PTAS for the games whose equilibria…

Computer Science and Game Theory · Computer Science 2011-02-14 Constantinos Daskalakis , Christos H. Papadimitriou

We study the existence and computation of Nash equilibria in concave games where the players' admissible strategies are subject to shared coupling constraints. Under playerwise concavity of constraints, we prove existence of Nash…

Computer Science and Game Theory · Computer Science 2026-02-09 Philip Jordan , Maryam Kamgarpour

We introduce a framework for stochastic games on large sparse graphs, covering continuous-time and discrete-time dynamic games as well as static games. Players are indexed by the vertices of simple, locally finite graphs, allowing both…

Optimization and Control · Mathematics 2026-02-27 Eyal Neuman , Sturmius Tuschmann

Graphon games are a class of games with a continuum of agents, introduced to approximate the strategic interactions in large network games. The first result of this study is an equilibrium existence theorem in graphon games, under the same…

Theoretical Economics · Economics 2025-04-03 Motoki Otsuka

This paper studies the limits of empirical means of open-loop Nash equilibria of linear-quadratic stochastic differential games as the number of players goes to infinity, when the corresponding mean field game is of potential type and may…

Probability · Mathematics 2026-02-27 Alekos Cecchin , Jodi Dianetti

We prove that optimistic-follow-the-regularized-leader (OFTRL), together with smooth value updates, finds an $O(T^{-1})$-approximate Nash equilibrium in $T$ iterations for two-player zero-sum Markov games with full information. This…

Machine Learning · Computer Science 2023-02-10 Yuepeng Yang , Cong Ma

Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…

Computer Science and Game Theory · Computer Science 2025-05-22 Henry Fleischmann , Kiriaki Fragkia , Ratip Emin Berker

We consider the class of two-person ordinal potential games where each player has the same number of actions $K$. Each game in this class admits at least one pure Nash equilibrium and the best-response dynamics converges to one of these…

Computer Science and Game Theory · Computer Science 2025-02-12 Andrea Collevecchio , Hlafo Alfie Mimun , Matteo Quattropani , Marco Scarsini

Computing approximate Nash equilibria in multi-player general-sum Markov games is a computationally intractable task. However, multi-player Markov games with certain cooperative or competitive structures might circumvent this…

Computer Science and Game Theory · Computer Science 2023-08-17 Zailin Ma , Jiansheng Yang , Zhihua Zhang

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

Computer Science and Game Theory · Computer Science 2014-12-10 Joseph Y. Halpern , Rafael Pass

Computing an equilibrium in congestion games can be challenging when the number of players is large. Yet, it is a problem to be addressed in practice, for instance to forecast the state of the system and be able to control it. In this work,…

Computer Science and Game Theory · Computer Science 2018-10-04 Cheng Wan , Paulin Jacquot , Olivier Beaude , Nadia Oudjane
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