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During the earliest phase of architectural design process, practitioners after analyzing the client's design program, legal requirements, topographic constraints, and preferences synthesize these requirements into architectural floor plan…

Neural and Evolutionary Computing · Computer Science 2014-10-06 Eugénio Rodrigues , Adélio R. Gaspar , Álvaro Gomes , Manuel Gameiro da Silva

Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in…

Graphics · Computer Science 2023-09-13 Jie Zhou , Zhongjin Luo , Qian Yu , Xiaoguang Han , Hongbo Fu

Aggregating base elements into rigid objects such as furniture or sculptures is a great way for designers to convey a specific look and feel. Unfortunately, there is no existing solution to help model structurally sound aggregates. The…

Graphics · Computer Science 2018-11-08 Jérémie Dumas , Jonàs Martínez , Sylvain Lefebvre , Li-Yi Wei

An approximate formulation of a robust geometric program (RGP) as a convex program is proposed. Interest in using geometric programs (GPs) to model complex engineering systems has been growing, and this has motivated explicitly modeling the…

Optimization and Control · Mathematics 2018-08-23 Ali Saab , Edward Burnell , Warren W. Hoburg

The ability to accurately quantify the performance an additively manufactured (AM) product is important for a widespread industry adoption of AM as the design is required to: (1) satisfy geometrical constraints, (2) satisfy structural…

Computational Engineering, Finance, and Science · Computer Science 2018-11-05 Erva Ulu

Porous structures are materials consisting of minuscule pores, where the microstructure morphology significantly impacts their macroscopic properties. Integrating different porous structures through a blending method is indispensable to…

Graphics · Computer Science 2024-06-03 Depeng Gao , Yang Gao , Yuanzhi Zhang , Hongwei Lin

Robots often interact with the world via attached parts such as wheels, joints, or appendages. In many systems, these interactions, and the manner in which they lead to locomotion, can be understood using the machinery of geometric…

Robotics · Computer Science 2021-08-17 Blake Buchanan , Tony Dear , Scott Kelly , Matthew Travers , Howie Choset

We present the first triangle mesh-based technique for tracking the evolution of general three-dimensional multimaterial interfaces undergoing complex topology changes induced by deformations and collisions. Our core representation is a…

Graphics · Computer Science 2014-01-22 Fang Da , Christopher Batty , Eitan Grinspun

The rapid design and fabrication of soft robotic matter is of growing interest for shape morphing, actuation, and wearable devices. Here, we report a facile fabrication method for creating soft robotic materials with embedded pneumatics…

Soft Condensed Matter · Physics 2025-05-26 Jackson K. Wilt , Natalie M. Larson , Jennifer A. Lewis

An important problem in geometric reasoning is to find the configuration of a collection of geometric bodies so as to satisfy a set of given constraints. Recently, it has been suggested that this problem can be solved efficiently by…

Artificial Intelligence · Computer Science 2009-09-25 S. Bhansali , G. A. Kramer , T. J. Hoar

Collective guidance of out-of-equilibrium systems without using external fields is a challenge of paramount importance in active matter, ranging from bacterial colonies to swarms of self-propelled particles. Designing strategies to guide…

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

Mechanical product engineering often must comply with manufacturing or geometric constraints related to the shaping process. Mechanical design hence should rely on robust and fast tools to explore complex shapes, typically for design for…

Computational Engineering, Finance, and Science · Computer Science 2020-10-23 Waad Almasri , Dimitri Bettebghor , Fakhreddine Ababsa , Florence Danglade

We present an additive approach for the inverse design of kirigami-based mechanical metamaterials by focusing on the empty (negative) spaces instead of the solid tiles. By considering each negative space as a four-bar linkage, we identify a…

Soft Condensed Matter · Physics 2023-05-29 Levi H. Dudte , Gary P. T. Choi , Kaitlyn P. Becker , L. Mahadevan

Generative AI is revolutionizing engineering design practices by enabling rapid prototyping and manipulation of designs. One example of design manipulation involves taking two reference design images and using them as prompts to generate a…

Machine Learning · Computer Science 2024-12-23 Yan-Ying Chen , Nikos Arechiga , Chenyang Yuan , Matthew Hong , Matt Klenk , Charlene Wu

Given a set of points in the plane, we want to establish a connection network between these points that consists of several disjoint layers. Motivated by sensor networks, we want that each layer is spanning and plane, and that no edge is…

The structural properties of mechanical metamaterials are typically studied with two-scale methods based on computational homogenization. Because such materials have a complex microstructure, enriched schemes such as second-order…

Computational Engineering, Finance, and Science · Computer Science 2024-10-14 T. Guo , V. G. Kouznetsova , M. G. D. Geers , K. Veroy , O. Rokoš

Modelling the impact of a material's mesostructure on device level performance typically requires access to 3D image data containing all the relevant information to define the geometry of the simulation domain. This image data must include…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Amir Dahari , Steve Kench , Isaac Squires , Samuel J. Cooper

This paper introduces a set of numerical methods for Riemannian shape analysis of 3D surfaces within the setting of invariant (elastic) second-order Sobolev metrics. More specifically, we address the computation of geodesics and geodesic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Emmanuel Hartman , Yashil Sukurdeep , Eric Klassen , Nicolas Charon , Martin Bauer

Visual design is critical to product success, and the subject of intensive marketing research effort. Yet visual elements, due to their holistic and interactive nature, do not lend themselves well to optimization using extant…

Human-Computer Interaction · Computer Science 2019-12-12 Namwoo Kang , Yi Ren , Fred Feinberg , Panos Papalambros