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We propose a method for synthesizing photo-realistic digital avatars from only one portrait as the reference. Given a portrait, our method synthesizes a coarse talking head video using driving keypoints features. And with the coarse video,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Shaoxu Li

Existing 3D head avatar reconstruction methods adopt a two-stage process, relying on tracked FLAME meshes derived from facial landmarks, followed by Gaussian-based rendering. However, misalignment between the estimated mesh and target…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yujian Liu , Linlang Cao , Chuang Chen , Fanyu Geng , Dongxu Shen , Peng Cao , Shidang Xu , Xiaoli Liu

3D facial reconstruction from a single in-the-wild image is a crucial task in human-centered computer vision tasks. While existing methods can recover accurate facial shapes, there remains significant space for improvement in fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Yunfei Liu , Lei Zhu , Lijian Lin , Ye Zhu , Ailing Zhang , Yu Li

Hair plays a significant role in personal identity and appearance, making it an essential component of high-quality, photorealistic avatars. Existing approaches either focus on modeling the facial region only or rely on personalized models,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Ziyan Wang , Giljoo Nam , Aljaz Bozic , Chen Cao , Jason Saragih , Michael Zollhoefer , Jessica Hodgins

This paper addresses the challenge of reconstructing photorealistic and animatable 3D human avatars from monocular videos. While existing methods rely on combining per-subject optimization with generic human priors, they often fail to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Gangjian Zhang , Jian Shu , Sicheng Yu , Wenhao Shen , Yu Feng , Hao Wang

Photorealistic avatars have become essential for immersive applications in virtual reality (VR) and augmented reality (AR), enabling lifelike interactions in areas such as training simulations, telemedicine, and virtual collaboration. These…

Graphics · Computer Science 2025-04-18 Rendong Zhang , Alexandra Watkins , Nilanjan Sarkar

3D face reconstruction from a single 2D image is a challenging problem with broad applications. Recent methods typically aim to learn a CNN-based 3D face model that regresses coefficients of 3D Morphable Model (3DMM) from 2D images to…

Computer Vision and Pattern Recognition · Computer Science 2020-06-05 Xiaoguang Tu , Jian Zhao , Zihang Jiang , Yao Luo , Mei Xie , Yang Zhao , Linxiao He , Zheng Ma , Jiashi Feng

3D Morphable Model (3DMM) based methods have achieved great success in recovering 3D face shapes from single-view images. However, the facial textures recovered by such methods lack the fidelity as exhibited in the input images. Recent work…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Jiangke Lin , Yi Yuan , Tianjia Shao , Kun Zhou

We propose PAV, Personalized Head Avatar for the synthesis of human faces under arbitrary viewpoints and facial expressions. PAV introduces a method that learns a dynamic deformable neural radiance field (NeRF), in particular from a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Akin Caliskan , Berkay Kicanaoglu , Hyeongwoo Kim

Human avatar has become a novel type of 3D asset with various applications. Ideally, a human avatar should be fully customizable to accommodate different settings and environments. In this work, we introduce NECA, an approach capable of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Junjin Xiao , Qing Zhang , Zhan Xu , Wei-Shi Zheng

Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Anurag Ranjan , Timo Bolkart , Soubhik Sanyal , Michael J. Black

With the rise of the ``metaverse'' and the rapid development of games, it has become more and more critical to reconstruct characters in the virtual world faithfully. The immersive experience is one of the most central themes of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Qi Wen , Xiang Wen , Hao Jiang , Siqi Yang , Bingfeng Han , Tianlei Hu , Gang Chen , Shuang Li

We present an algorithm that learns a coarse 3D representation of objects from unposed multi-view 2D mask supervision, then uses it to generate detailed mask and image texture. In contrast to existing voxel-based methods for unposed object…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Youssef A. Mejjati , Isa Milefchik , Aaron Gokaslan , Oliver Wang , Kwang In Kim , James Tompkin

Three-dimensional microscopy is often limited by anisotropic spatial resolution, resulting in lower axial resolution than lateral resolution. Current State-of-The-Art (SoTA) isotropic reconstruction methods utilizing deep neural networks…

Image and Video Processing · Electrical Eng. & Systems 2023-06-22 Mingjie Pan , Yulu Gan , Fangxu Zhou , Jiaming Liu , Aimin Wang , Shanghang Zhang , Dawei Li

Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Lizhen Wang , Xiaochen Zhao , Jingxiang Sun , Yuxiang Zhang , Hongwen Zhang , Tao Yu , Yebin Liu

We present RodinHD, which can generate high-fidelity 3D avatars from a portrait image. Existing methods fail to capture intricate details such as hairstyles which we tackle in this paper. We first identify an overlooked problem of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Bowen Zhang , Yiji Cheng , Chunyu Wang , Ting Zhang , Jiaolong Yang , Yansong Tang , Feng Zhao , Dong Chen , Baining Guo

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, existing approaches rely…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Paul Henderson , Vittorio Ferrari

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

Current multi-subject customization approaches encounter two critical challenges: the difficulty in acquiring diverse multi-subject training data, and attribute entanglement across different subjects. To bridge these gaps, we propose MUSAR…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Zinan Guo , Pengze Zhang , Yanze Wu , Chong Mou , Songtao Zhao , Qian He

In this paper, we propose a novel framework, Tracking-free Relightable Avatar (TRAvatar), for capturing and reconstructing high-fidelity 3D avatars. Compared to previous methods, TRAvatar works in a more practical and efficient setting.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Haotian Yang , Mingwu Zheng , Wanquan Feng , Haibin Huang , Yu-Kun Lai , Pengfei Wan , Zhongyuan Wang , Chongyang Ma