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In this paper, we construct a strongly universal cellular automaton on the line with 11 states and the standard neighbourhood. We embed this construction into several tilings of the hyperbolic plane and of the hyperbolic 3D space giving…
Probabilistic cellular automata with deterministic updating are quantum systems. We employ the quantum formalism for an investigation of random probabilistic cellular automata, which start with a probability distribution over initial…
The one-parameter two-dimensional cellular automaton with the Margolus neighbourhood is analyzed based on the considering the projection of the stochastic movements of a single particle. Introducing the auxiliary random variable associated…
We systematically study the boundaries of one-dimensional, 2-color cellular automata depending on 4 cells, begun from simple initial conditions. We determine the exact growth rates of the boundaries that appear to be reducible. Morphic…
Cellular automata (CA) consist of an array of identical cells, each of which may take one of a finite number of possible states. The entire array evolves in discrete time steps by iterating a global evolution G. Further, this global…
Cellular automata generate spatially extended, temporally persistent emergent structures from local update rules. No general method derives the mechanisms of that generation from the rule itself; existing tools reconstruct structure from…
To test generalization ability of a class of deep neural networks, we randomly generate a large number of different rule sets for 2-D cellular automata (CA), based on John Conway's Game of Life. Using these rules, we compute several…
A coarse-grained cellular automaton is proposed to simulate traffic systems. There, cells represent road sections. A cell can be in two states: jammed or passable. Numerical calculations are performed for a piece of square lattice with open…
A simple relation of the order of $n$ abstract objects generates an $n-2$ dimensional basis of three dimensional vectors. A cellular automaton-like model of evolution of this system is postulated. During this evolution, some quantities…
An introduction to cellular automata (both deterministic and probabilistic) with examples. Definition of deterministic automata, dynamical properties, damage spreading and Lyapunov exponents; probabilistic automata and Markov processes,…
We focus on a family of one-dimensional probabilistic cellular automata with memory two: the dynamics is such that the value of a given cell at time $t+1$ is drawn according to a distribution which is a function of the states of its two…
The one-dimensional three-state cyclic cellular automaton is a simple spatial model with three states in a cyclic "rock-paper-scissors" prey-predator relationship. Starting from a random configuration, similar states gather in increasingly…
We study transformations of 2-, 4- and 6-bit numbers in interactions between traveling and stationary localizations in the Spiral Rule reaction-diffusion cellular automaton. The Spiral Rule automaton is a hexagonal ternary-state…
Simulations of one quantum system by an other has an implication in realization of quantum machine that can imitate any quantum system and solve problems that are not accessible to classical computers. One of the approach to engineer…
In the present work, a geometrical method to generate a two dimensional random walk by means of a bidimensional Cellular Automaton is presented. We illustrate it by means of Conway's Game of Life with periodical borders, with a large…
The Cellular Automaton (CA) modeling and simulation of solid dynamics is a long-standing difficult problem. In this paper we present a new two-dimensional CA model for solid dynamics. In this model the solid body is represented by a set of…
A cellular automaton with $n$ states may be used for construction of reversible second-order cellular automaton with $n^2$ states. Reversible cellular automata with hidden parameters discussed in this paper are generalization of such…
Microbiological systems evolve to fulfill their tasks with maximal efficiency. The immune system is a remarkable example, where self-non self distinction is accomplished by means of molecular interaction between self proteins and antigens,…
How do cellular automata behave in the limit of a very large number of cells? Is there a continuum limit with simple properties? We attack this problem by mapping certain classes of automata to quantum field theories for which powerful…
A natural architecture for nanoscale quantum computation is that of a quantum cellular automaton. Motivated by this observation, in this paper we begin an investigation of exactly unitary cellular automata. After proving that there can be…