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Computer vision based object tracking has been used to annotate and augment sports video. For sports learning and training, video replay is often used in post-match review and training review for tactical analysis and movement analysis. For…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Tzu-Han Hsu , Ching-Hsuan Chen , Nyan Ping Ju , Tsì-Uí İk , Wen-Chih Peng , Chih-Chuan Wang , Yu-Shuen Wang , Yuan-Hsiang Lin , Yu-Chee Tseng , Jiun-Long Huang , Yu-Tai Ching

Predicting the future trajectory of a moving agent can be easy when the past trajectory continues smoothly but is challenging when complex interactions with other agents are involved. Recent deep learning approaches for trajectory…

We develop a machine learning approach to represent and analyze the underlying spatial structure that governs shot selection among professional basketball players in the NBA. Typically, NBA players are discussed and compared in an…

Machine Learning · Statistics 2014-01-09 Andrew Miller , Luke Bornn , Ryan Adams , Kirk Goldsberry

Performance metrics in sports, such as shot speed and angle, provide crucial feedback for athlete development. However, the technology to capture these metrics has historically been expensive, complex, and largely inaccessible to amateur…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Diwen Huang

Shooting location is a core indicator of offensive style in invasion sports. Existing basketball shot-chart analyses often use spatial information for descriptive visualization, location-based efficiency modeling, or clustering players into…

Methodology · Statistics 2026-03-26 Kazuhiro Yamada , Keisuke Fujii

The application of visual tracking to the performance analysis of sports players in dynamic competitions is vital for effective coaching. In doubles matches, coordinated positioning is crucial for maintaining control of the court and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Ning Ding , Kazuya Takeda , Wenhui Jin , Yingjiu Bei , Keisuke Fujii

Evaluating badminton performance often requires expert coaching, which is rarely accessible for amateur players. We present BadminSense, a smartwatch-based system for fine-grained badminton performance analysis using wearable sensing.…

Human-Computer Interaction · Computer Science 2026-03-25 Taizhou Chen , Kai Chen , Xingyu Liu , Pingchuan Ke , Zhida Sun

Automated tennis stroke analysis has advanced significantly with the integration of biomechanical motion cues alongside deep learning techniques, enhancing stroke classification accuracy and player performance evaluation. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Arushi Dashore , Aryan Anumala , Emily Hui , Olivia Yang

Dynamically planning in complex systems has been explored to improve decision-making in various domains. Professional basketball serves as a compelling example of a dynamic spatio-temporal game, encompassing context-dependent…

Artificial Intelligence · Computer Science 2024-07-18 Xiusi Chen , Wei-Yao Wang , Ziniu Hu , David Reynoso , Kun Jin , Mingyan Liu , P. Jeffrey Brantingham , Wei Wang

Sports analytics has captured increasing attention since analysis of the various data enables insights for training strategies, player evaluation, etc. In this paper, we focus on predicting what types of returning strokes will be made, and…

Machine Learning · Computer Science 2023-06-16 Kai-Shiang Chang , Wei-Yao Wang , Wen-Chih Peng

In highly interactive driving scenes, trajectory prediction is conditioned on information from surrounding traffic participants such as cars and pedestrians. Our main contribution is a comprehensive analysis of state-of-the-art trajectory…

Machine Learning · Computer Science 2026-04-07 Daniel Jost , Luca Paparusso , Martin Stoll , Jörg Wagner , Raghu Rajan , Joschka Bödecker

While preference modelling is becoming one of the pillars of machine learning, the problem of preference explanation remains challenging and underexplored. In this paper, we propose \textsc{Pref-SHAP}, a Shapley value-based model…

Machine Learning · Statistics 2022-11-09 Robert Hu , Siu Lun Chau , Jaime Ferrando Huertas , Dino Sejdinovic

During the past few years advancements in sports information systems and technology has allowed us to collect a number of detailed spatio-temporal data capturing various aspects of basketball. For example, shot charts, that is, maps…

Machine Learning · Computer Science 2018-08-24 Evangelos Papalexakis , Konstantinos Pelechrinis

Responsibility allocation -- determining the extent to which agents are accountable for outcomes -- is a fundamental challenge in the design and analysis of multi-agent systems. In this work, we model such systems as concurrent stochastic…

Multiagent Systems · Computer Science 2026-05-14 Chunyan Mu , Muhammad Najib

Coordinating the motion between lower and upper limbs and aligning limb control with perception are substantial challenges in robotics, particularly in dynamic environments. To this end, we introduce an approach for enabling legged mobile…

Robotics · Computer Science 2025-09-24 Yuntao Ma , Andrei Cramariuc , Farbod Farshidian , Marco Hutter

Experts in racket sports like tennis and badminton use tactical analysis to gain insight into competitors' playing styles. Many data-driven methods apply pattern mining to racket sports data -- which is often recorded as multivariate event…

Human-Computer Interaction · Computer Science 2022-11-29 Jiang Wu , Dongyu Liu , Ziyang Guo , Yingcai Wu

Predictive black-box models can exhibit high accuracy but their opaque nature hinders their uptake in safety-critical deployment environments. Explanation methods (XAI) can provide confidence for decision-making through increased…

Machine Learning · Statistics 2023-06-27 Lucile Ter-Minassian , Oscar Clivio , Karla Diaz-Ordaz , Robin J. Evans , Chris Holmes

Feature attribution methods help make machine learning-based inference explainable by determining how much one or several features have contributed to a model's output. A particularly popular attribution method is based on the Shapley value…

Artificial Intelligence · Computer Science 2025-11-04 Filip Naudot , Tobias Sundqvist , Timotheus Kampik

In competitive sports it is often very hard to quantify the performance. A player to score or overtake may depend on only millesimal of seconds or millimeters. In racquet sports like tennis, table tennis and squash many events will occur in…

Audio and Speech Processing · Electrical Eng. & Systems 2018-07-04 Katalin Hajdu-Szucs , Nora Fenyvesi , Jozsef Steger , Gabor Vattay

A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…

Applications · Statistics 2017-07-06 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto