Related papers: Plasticine3D: 3D Non-Rigid Editing with Text Guida…
Scribble-guided image editing allows users to combine simple scribble annotations with text prompts to specify both where and how an image should be edited, enabling flexible interaction with precise spatial control. However, existing…
Despite the great success in 2D editing using user-friendly tools, such as Photoshop, semantic strokes, or even text prompts, similar capabilities in 3D areas are still limited, either relying on 3D modeling skills or allowing editing…
In this work we develop 3D Paintbrush, a technique for automatically texturing local semantic regions on meshes via text descriptions. Our method is designed to operate directly on meshes, producing texture maps which seamlessly integrate…
Text-to-3D generation has made remarkable progress recently, particularly with methods based on Score Distillation Sampling (SDS) that leverages pre-trained 2D diffusion models. While the usage of classifier-free guidance is well…
3D Gaussian Splatting based 3D editing has demonstrated impressive performance in recent years. However, the multi-view editing often exhibits significant local inconsistency, especially in areas of non-rigid deformation, which lead to…
Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…
3D stylization, the application of specific styles to three-dimensional objects, offers substantial commercial potential by enabling the creation of uniquely styled 3D objects tailored to diverse scenes. Recent advancements in artificial…
Long-form video editing poses unique challenges due to the exponential increase in the computational cost from joint editing and Denoising Diffusion Implicit Models (DDIM) inversion across extended sequences. To address these limitations,…
Text-to-3D generation, which synthesizes 3D assets according to an overall text description, has significantly progressed. However, a challenge arises when the specific appearances need customizing at designated viewpoints but referring…
3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A…
Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization…
Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios…
3D Gaussians have recently emerged as an efficient representation for novel view synthesis. This work studies its editability with a particular focus on the inpainting task, which aims to supplement an incomplete set of 3D Gaussians with…
Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…
Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different…
Score distillation sampling (SDS) has emerged as an effective framework in text-driven 3D editing tasks, leveraging diffusion models for 3D-consistent editing. However, existing SDS-based 3D editing methods suffer from long training times…
This paper presents a novel framework termed Cut-and-Paste for real-word semantic video editing under the guidance of text prompt and additional reference image. While the text-driven video editing has demonstrated remarkable ability to…
Precise and flexible image editing remains a fundamental challenge in computer vision. Based on the modified areas, most editing methods can be divided into two main types: global editing and local editing. In this paper, we choose the two…
While diffusion models show promising results in image editing given a target prompt, achieving both prompt fidelity and background preservation remains difficult. Recent works have introduced score distillation techniques that leverage the…
Recent innovations on text-to-3D generation have featured Score Distillation Sampling (SDS), which enables the zero-shot learning of implicit 3D models (NeRF) by directly distilling prior knowledge from 2D diffusion models. However, current…