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Recent foundational models, SSAST, EAT, HuBERT, Qwen-Audio, and Audio Flamingo, achieve top-tier results across standard audio benchmarks but are limited by fixed input rates and durations, hindering their reusability. This paper introduces…
Generative modeling has recently achieved remarkable success across text, image, and audio domains, demonstrating powerful capabilities for unified representation learning. However, audio generation models still face challenges in terms of…
Recent progress in generative AI technology has made audio deepfakes remarkably more realistic. While current research on anti-spoofing systems primarily focuses on assessing whether a given audio sample is fake or genuine, there has been…
Generative voice technologies are rapidly evolving, offering opportunities for more personalized and inclusive experiences. Traditional one-shot voice conversion (VC) requires a target recording during inference, limiting ease of usage in…
Audio generation has attracted significant attention. Despite remarkable enhancement in audio quality, existing models overlook diversity evaluation. This is partially due to the lack of a systematic sound class diversity framework and a…
Although diffusion models in text-to-speech have become a popular choice due to their strong generative ability, the intrinsic complexity of sampling from diffusion models harms their efficiency. Alternatively, we propose VoiceFlow, an…
In this paper, we present MusPy, an open source Python library for symbolic music generation. MusPy provides easy-to-use tools for essential components in a music generation system, including dataset management, data I/O, data preprocessing…
With the advancement of audio generation, generative models can produce highly realistic audios. However, the proliferation of deepfake general audio can pose negative consequences. Therefore, we propose a new task, deepfake general audio…
This paper describes the design and functionality of ConvoKit, an open-source toolkit for analyzing conversations and the social interactions embedded within. ConvoKit provides an unified framework for representing and manipulating…
Audio generation has made significant progress, yet synthesizing unified audio where speech and sounds are naturally composited remains a challenge. Current methods either rely on disjoint pipelines, which fail to capture fine-grained…
Editing sound with precision is a crucial yet underexplored challenge in audio content creation. While existing works can manipulate sounds by text instructions or audio exemplar pairs, they often struggled to modify audio content precisely…
In recent years, image generation has shown a great leap in performance, where diffusion models play a central role. Although generating high-quality images, such models are mainly conditioned on textual descriptions. This begs the…
Large language models (LLMs) have achieved remarkable progress in solving various natural language processing tasks due to emergent reasoning abilities. However, LLMs have inherent limitations as they are incapable of accessing up-to-date…
Songwriting is often driven by multimodal inspirations, such as imagery, narratives, or existing music, yet songwriters remain unsupported by current music AI systems in incorporating these multimodal inputs into their creative processes.…
Text-to-audio generation models (TAG) have achieved significant advances in generating audio conditioned on text descriptions. However, a critical challenge lies in the lack of transparency regarding how each textual input impacts the…
This paper presents Soundbay, an open-source Python framework that allows bio-acoustics and machine learning researchers to implement and utilize deep learning-based algorithms for acoustic audio analysis. Soundbay provides an easy and…
We present the API for MUSICNTWRK, a python library for pitch class set and rhythmic sequences classification and manipulation, the generation of networks in generalized music and sound spaces, deep learning algorithms for timbre…
We present a software framework that integrates neural networks into the popular open-source audio editing software, Audacity, with a minimal amount of developer effort. In this paper, we showcase some example use cases for both end-users…
aTrain is an open-source and offline tool for transcribing audio data in multiple languages with CPU and NVIDIA GPU support. It is specifically designed for researchers using qualitative data generated from various forms of speech…
We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…