Related papers: Ins-HOI: Instance Aware Human-Object Interactions …
In this work, we explore the role of synthetic data in improving the detection of Hand-Object Interactions from egocentric images. Through extensive experimentation and comparative analysis on VISOR, EgoHOS, and ENIGMA-51 datasets, our…
Human-Object Interaction (HOI) detection aims to understand the interactions between humans and objects, which plays a curtail role in high-level semantic understanding tasks. However, most works pursue designing better architectures to…
Human-Object Interaction (HOI) recognition in videos requires understanding both visual patterns and geometric relationships as they evolve over time. Visual and geometric features offer complementary strengths. Visual features capture…
In this work, we are dedicated to a new task, i.e., hand-object interaction image generation, which aims to conditionally generate the hand-object image under the given hand, object and their interaction status. This task is challenging and…
We present a new framework to reconstruct holistic 3D indoor scenes including both room background and indoor objects from single-view images. Existing methods can only produce 3D shapes of indoor objects with limited geometry quality…
Human object interaction (HOI) detection is an important task in image understanding and reasoning. It is in a form of HOI triplet <human; verb; object>, requiring bounding boxes for human and object, and action between them for the task…
This paper presents a new vision Transformer, named Iwin Transformer, which is specifically designed for human-object interaction (HOI) detection, a detailed scene understanding task involving a sequential process of human/object detection…
We propose Hi4D, a method and dataset for the automatic analysis of physically close human-human interaction under prolonged contact. Robustly disentangling several in-contact subjects is a challenging task due to occlusions and complex…
We introduce a data capture system and a new dataset, HO-Cap, for 3D reconstruction and pose tracking of hands and objects in videos. The system leverages multiple RGBD cameras and a HoloLens headset for data collection, avoiding the use of…
Whole-body Humanoid-Object Interaction (HOI) is bottlenecked by the scarcity of high-fidelity 3D data. While video generative priors offer a promising alternative, existing methods suffer from \textit{Representation Misalignment} due to…
Interaction is one of the core abilities of humanoid robots. However, most existing frameworks focus on non-interactive whole-body control, which limits their practical applicability. In this work, we develop InterReal, a unified…
Building on existing approaches, we revisit Human-in-the-Loop Object Retrieval, a task that consists of iteratively retrieving images containing objects of a class-of-interest, specified by a user-provided query. Starting from a large…
Hand manipulating objects is an important interaction motion in our daily activities. We faithfully reconstruct this motion with a single RGBD camera by a novel deep reinforcement learning method to leverage physics. Firstly, we propose…
Appearance-based generic object recognition is a challenging problem because all possible appearances of objects cannot be registered, especially as new objects are produced every day. Function of objects, however, has a comparatively small…
Human-Object Interaction Detection (HOI-DET) aims to localize human-object pairs and identify their interactive relationships. To aggregate contextual cues, existing methods typically propagate information across all detected entities via…
Human-Object Interaction (HOI) detection is a fundamental task in image understanding. While deep-learning-based HOI methods provide high performance in terms of mean Average Precision (mAP), they are computationally expensive and opaque in…
Recent vision-language-action (VLA) models can generate plausible end-effector motions, yet they often fail in long-horizon, contact-rich tasks because the underlying hand-object interaction (HOI) structure is not explicitly represented. An…
Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…
We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in…
Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…