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Intelligence lies not only in the brain (decision-making processes) but in the body (physical morphology). The morphology of robots can significantly influence how they interact with the physical world, crucial for manipulating objects in…

Robotics · Computer Science 2026-01-13 Ziqiao Wang , Serhat Demirtas , Fabio Zuliani , Jamie Paik

Generating realistic intermediate shapes between non-rigidly deformed shapes is a challenging task in computer vision, especially with unstructured data (e.g., point clouds) where temporal consistency across frames is lacking, and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Lu Sang , Zehranaz Canfes , Dongliang Cao , Riccardo Marin , Florian Bernard , Daniel Cremers

This paper presents DiffSurf, a transformer-based denoising diffusion model for generating and reconstructing 3D surfaces. Specifically, we design a diffusion transformer architecture that predicts noise from noisy 3D surface vertices and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Yusuke Yoshiyasu , Leyuan Sun

We address the problem of generating a high-resolution surface reconstruction from a single image. Our approach is to learn a Higher Order Function (HOF) which takes an image of an object as input and generates a mapping function. The…

Computer Vision and Pattern Recognition · Computer Science 2019-12-20 Ziyun Wang , Volkan Isler , Daniel D. Lee

In this article, a new method for segmentation and restoration of images on two-dimensional surfaces is given. Active contour models for image segmentation are extended to images on surfaces. The evolving curves on the surfaces are…

Computer Vision and Pattern Recognition · Computer Science 2015-05-04 Heike Benninghoff , Harald Garcke

The problem of polycube construction or deformation is an essential problem in computer graphics. In this paper, we present a robust, simple, efficient and automatic algorithm to deform the meshes of arbitrary shapes into their polycube…

Graphics · Computer Science 2018-07-24 Hui Zhao , Na Lei , Xuan Li , Peng Zeng , Ke Xu , Xianfeng Gu

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

We introduce a statistical extension of the classic Poisson Surface Reconstruction algorithm for recovering shapes from 3D point clouds. Instead of outputting an implicit function, we represent the reconstructed shape as a modified Gaussian…

Graphics · Computer Science 2022-09-22 Silvia Sellán , Alec Jacobson

In applications like computer aided design, geometric models are often represented numerically as polynomial splines or NURBS, even when they originate from primitive geometry. For purposes such as redesign and isogeometric analysis, it is…

Numerical Analysis · Mathematics 2023-08-10 Andrea Raffo , Oliver J. D. Barrowclough , Georg Muntingh

In this paper, we present a generalizable method for 3D surface reconstruction from raw point clouds or pre-estimated 3D Gaussians by 3DGS from RGB images. Unlike existing coordinate-based methods which are often computationally intensive…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Shenxing Wei , Jinxi Li , Yafei Yang , Siyuan Zhou , Bo Yang

Single-view point cloud completion aims to recover the full geometry of an object based on only limited observation, which is extremely hard due to the data sparsity and occlusion. The core challenge is to generate plausible geometries to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Bowen Zhang , Xi Zhao , He Wang , Ruizhen Hu

We present Surf-D, a novel method for generating high-quality 3D shapes as Surfaces with arbitrary topologies using Diffusion models. Previous methods explored shape generation with different representations and they suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Zhengming Yu , Zhiyang Dou , Xiaoxiao Long , Cheng Lin , Zekun Li , Yuan Liu , Norman Müller , Taku Komura , Marc Habermann , Christian Theobalt , Xin Li , Wenping Wang

3D shape models are naturally parameterized using vertices and faces, \ie, composed of polygons forming a surface. However, current 3D learning paradigms for predictive and generative tasks using convolutional neural networks focus on a…

Computer Vision and Pattern Recognition · Computer Science 2017-03-14 Ayan Sinha , Asim Unmesh , Qixing Huang , Karthik Ramani

Existing polygonal surface reconstruction methods heavily depend on input completeness and struggle with incomplete point clouds. We argue that while current point cloud completion techniques may recover missing points, they are not…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zhaiyu Chen , Yuqing Wang , Liangliang Nan , Xiao Xiang Zhu

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Edgar Tretschk , Ayush Tewari , Vladislav Golyanik , Michael Zollhöfer , Carsten Stoll , Christian Theobalt

In this paper, the surface of revolution discrete element method (SR-DEM) is introduced to simulate systems of particles with closed surfaces of revolution. Due to the cylindrical symmetry of a surface of revolution, the geometry of any…

Computational Engineering, Finance, and Science · Computer Science 2024-01-09 Fei-Liang Yuan

We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Zi-Chen Xi , Jiahui Huang , Hao-Xiang Chen , Francis Williams , Qun-Ce Xu , Tai-Jiang Mu , Shi-Min Hu

Surface reconstruction from point clouds is a crucial task in the fields of computer vision and computer graphics. SDF-based methods excel at reconstructing smooth meshes with minimal error and artefacts but struggle with representing open…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Hui Tian , Kai Xu

We propose the use of a Transformer to accurately predict normals from point clouds with noise and density variations. Previous learning-based methods utilize PointNet variants to explicitly extract multi-scale features at different input…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Barry Shichen Hu , Siyun Liang , Johannes Paetzold , Huy H. Nguyen , Isao Echizen , Jiapeng Tang
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