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Related papers: Text2Immersion: Generative Immersive Scene with 3D…

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The increasing demand for augmented and virtual reality applications has highlighted the importance of crafting immersive 3D scenes from a simple single-view image. However, due to the partial priors provided by single-view input, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Tianyi Gong , Boyan Li , Yifei Zhong , Fangxin Wang

The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in generative AI, including text-to-3D and image-to-3D methods,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Ziyang Yan , Yihua Shao , Minwen Liao , Siyu Chen , Nan Wang , Muyuan Lin , Jenq-Neng Hwang , Hao Zhao , Fabio Remondino , Lei Li

Text-to-image diffusion generative models can generate high quality images at the cost of tedious prompt engineering. Controllability can be improved by introducing layout conditioning, however existing methods lack layout editing ability…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Alessandro Fontanella , Petru-Daniel Tudosiu , Yongxin Yang , Shifeng Zhang , Sarah Parisot

In this paper, we study Text-to-3D content generation leveraging 2D diffusion priors to enhance the quality and detail of the generated 3D models. Recent progress (Magic3D) in text-to-3D has shown that employing high-resolution (e.g., 512 x…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Jinbo Wu , Xiaobo Gao , Xing Liu , Zhengyang Shen , Chen Zhao , Haocheng Feng , Jingtuo Liu , Errui Ding

Realistic 3D human generation from text prompts is a desirable yet challenging task. Existing methods optimize 3D representations like mesh or neural fields via score distillation sampling (SDS), which suffers from inadequate fine details…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Xian Liu , Xiaohang Zhan , Jiaxiang Tang , Ying Shan , Gang Zeng , Dahua Lin , Xihui Liu , Ziwei Liu

Text-to-3D, known for its efficient generation methods and expansive creative potential, has garnered significant attention in the AIGC domain. However, the pixel-wise rendering of NeRF and its ray marching light sampling constrain the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Xinhai Li , Huaibin Wang , Kuo-Kun Tseng

We present a latent diffusion model over 3D scenes, that can be trained using only 2D image data. To achieve this, we first design an autoencoder that maps multi-view images to 3D Gaussian splats, and simultaneously builds a compressed…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Paul Henderson , Melonie de Almeida , Daniela Ivanova , Titas Anciukevičius

Large-scale text-guided image diffusion models have shown astonishing results in text-to-image (T2I) generation. However, applying these models to synthesize textures for 3D geometries remains challenging due to the domain gap between 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Jiawei Lu , Yingpeng Zhang , Zengjun Zhao , He Wang , Kun Zhou , Tianjia Shao

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Haoyu Wu , Meher Gitika Karumuri , Chuhang Zou , Seungbae Bang , Yuelong Li , Dimitris Samaras , Sunil Hadap

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

Recently, impressive results have been achieved in 3D scene editing with text instructions based on a 2D diffusion model. However, current diffusion models primarily generate images by predicting noise in the latent space, and the editing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Junjie Wang , Jiemin Fang , Xiaopeng Zhang , Lingxi Xie , Qi Tian

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hai Wang , Xiaoyu Xiang , Weihao Xia , Jing-Hao Xue

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

Given a 3D mesh with a UV parameterization, we introduce a novel approach to generating textures from text prompts. While prior work uses optimization from Text-to-Image Diffusion models to generate textures and geometry, this is slow and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Julian Knodt , Xifeng Gao

To achieve realistic immersion in landscape images, fluids such as water and clouds need to move within the image while revealing new scenes from various camera perspectives. Recently, a field called dynamic scene video has emerged, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 In-Hwan Jin , Haesoo Choo , Seong-Hun Jeong , Heemoon Park , Junghwan Kim , Oh-joon Kwon , Kyeongbo Kong

Reconstructing complete and interactive 3D scenes remains a fundamental challenge in computer vision and robotics, particularly due to persistent object occlusions and limited sensor coverage. Multiview observations from a single scene scan…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wenhao Hu , Zesheng Li , Haonan Zhou , Liu Liu , Xuexiang Wen , Zhizhong Su , Xi Li , Gaoang Wang

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman