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Related papers: Stability in Online Coalition Formation

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Research in cooperative games often assumes that agents know the coalitional values with certainty, and that they can belong to one coalition only. By contrast, this work assumes that the value of a coalition is based on an underlying…

Computer Science and Game Theory · Computer Science 2018-04-17 Michalis Mamakos , Georgios Chalkiadakis

We consider a monopolistic seller in a market that may be segmented. The surplus of each consumer in a segment depends on the price that the seller optimally charges, which depends on the set of consumers in the segment. We study which…

Theoretical Economics · Economics 2022-10-25 Nima Haghpanah , Ron Siegel

We model the formation of networks as a game where players aspire to maximize their own centrality by increasing the number of other players to which they are path-wise connected, while simultaneously incurring a cost for each added…

Computer Science and Game Theory · Computer Science 2012-09-19 Ryan Tatko , Christopher Griffin

We study the problem of fairly allocating indivisible goods to agents in an online setting, where goods arrive sequentially and must be allocated irrevocably. Focusing on the popular fairness notions of envy-freeness, proportionality, and…

Computer Science and Game Theory · Computer Science 2026-05-29 Tzeh Yuan Neoh , Jannik Peters , Nicholas Teh

Interactions between people are the basis on which the structure of our society arises as a complex system and, at the same time, are the starting point of any physical description of it. In the last few years, much theoretical research has…

Computer Science and Game Theory · Computer Science 2017-12-06 Mattia Mazzoli , Angel Sanchez

Sequential allocation is a simple and widely studied mechanism to allocate indivisible items in turns to agents according to a pre-specified picking sequence of agents. At each turn, the current agent in the picking sequence picks its most…

Data Structures and Algorithms · Computer Science 2019-09-17 Mingyu Xiao , Jiaxing Ling

Traditionally, the problem of apportioning the seats of a legislative body has been viewed as a one-shot process with no dynamic considerations. While this approach is reasonable for some settings, dynamic aspects play an important role in…

Computer Science and Game Theory · Computer Science 2025-10-17 Javier Cembrano , Jose Correa , Svenja M. Griesbach , Victor Verdugo

We study relationships between different relaxed notions of core stability in hedonic games, which are a class of coalition formation games. Our unified approach applies to a newly introduced family of hedonic games, called $\alpha$-hedonic…

Computer Science and Game Theory · Computer Science 2024-12-10 Tom Demeulemeester , Jannik Peters

Research regarding the stable marriage and roommate problem has a long and distinguished history in mathematics, computer science and economics. Stability in this context is predominantly core stability or one of its variants in which each…

Computer Science and Game Theory · Computer Science 2012-07-17 Haris Aziz

We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…

Computer Science and Game Theory · Computer Science 2021-09-15 Pedro Cisneros-Velarde , Francesco Bullo

Political actors form coalitions around their joint normative beliefs in order to influence the policy process on contentious issues such as climate change or population ageing. Policy process theory maintains that learning within and…

Social and Information Networks · Computer Science 2024-08-01 Philip Leifeld , Laurence Brandenberger

Applications, such as military and disaster response, can benefit from robotic collectives' ability to perform multiple cooperative tasks (e.g., surveillance, damage assessments) efficiently across a large spatial area. Coalition formation…

Multiagent Systems · Computer Science 2023-06-12 Grace Diehl , Julie A. Adams

This paper is concerned with the problem of controlling a system of constrained dynamic subsystems in a way that balances the performance degradation of decentralized control with the practical cost of centralized control. We propose a…

Systems and Control · Electrical Eng. & Systems 2020-01-29 Pablo R Baldivieso-Monasterios , Paul A Trodden

Network Creation Games are an important framework for understanding the formation of real-world networks. These games usually assume a set of indistinguishable agents strategically buying edges at a uniform price leading to a network among…

Computer Science and Game Theory · Computer Science 2022-05-02 Martin Bullinger , Pascal Lenzner , Anna Melnichenko

Stability and analysis of multi-agent network systems with state-dependent switching typologies have been a fundamental and longstanding challenge in control, social sciences, and many other related fields. These already complex systems…

Systems and Control · Computer Science 2018-12-27 S. Rasoul Etesami

We revisit games in partition function form, i.e. cooperative games where the payoff of a coalition depends on the partition of the entire set of players. We assume that each coalition computes its worth having probabilistic beliefs over…

Computer Science and Game Theory · Computer Science 2026-05-05 Paraskevas V. Lekeas , Giorgos Stamatopoulos

In this paper, we consider one-to-one matchings between two disjoint groups of agents. Each agent has a preference over a subset of the agents in the other group, and these preferences may contain ties. Strong stability is one of the…

Computer Science and Game Theory · Computer Science 2024-01-08 Naoyuki Kamiyama

In this article, we study feature attributions of Machine Learning (ML) models originating from linear game values and coalitional values defined as operators on appropriate functional spaces. The main focus is on random games based on the…

Computer Science and Game Theory · Computer Science 2024-08-13 Alexey Miroshnikov , Konstandinos Kotsiopoulos , Khashayar Filom , Arjun Ravi Kannan

We define and study a new variant of the secretary problem. Whereas in the classic setting multiple secretaries compete for a single position, we study the case where the secretaries arrive one at a time and are assigned, in an on-line…

Computer Science and Game Theory · Computer Science 2017-05-05 Yakov Babichenko , Yuval Emek , Michal Feldman , Boaz Patt-Shamir , Ron Peretz , Rann Smorodinsky

This paper studies the Nash stability in hedonic coalition formation games. We address the following issue: for a general problem formulation, is there any utility allocation method ensuring a Nash-stable partition? We propose the…

Computer Science and Game Theory · Computer Science 2017-11-02 Cengis Hasan , Jean-Marie Gorce , Eitan Altman
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