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Representing and synthesizing novel views in real-world dynamic scenes from casual monocular videos is a long-standing problem. Existing solutions typically approach dynamic scenes by applying geometry techniques or utilizing temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Boyu Zhang , Wenbo Xu , Zheng Zhu , Guan Huang

Neural Radiance Fields (NeRFs) implicitly model continuous three-dimensional scenes using a set of images with known camera poses, enabling the rendering of photorealistic novel views. However, existing NeRF-based methods encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Zhengyu Zou , Jingfeng Li , Hao Li , Xiaolei Hou , Jinwen Hu , Jingkun Chen , Lechao Cheng , Dingwen Zhang

We estimate the radiance field of large-scale dynamic areas from multiple vehicle captures under varying environmental conditions. Previous works in this domain are either restricted to static environments, do not scale to more than a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Tobias Fischer , Lorenzo Porzi , Samuel Rota Bulò , Marc Pollefeys , Peter Kontschieder

Extensions of Neural Radiance Fields (NeRFs) to model dynamic scenes have enabled their near photo-realistic, free-viewpoint rendering. Although these methods have shown some potential in creating immersive experiences, two drawbacks limit…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang , Pedro Miraldo , Suhas Lohit , Moitreya Chatterjee

In the realm of autonomous driving, achieving precise 3D reconstruction of the driving environment is critical for ensuring safety and effective navigation. Neural Radiance Fields (NeRF) have shown promise in creating highly detailed and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Xiaochao Pan , Jiawei Yao , Hongrui Kou , Tong Wu , Canran Xiao

Predicting scene dynamics from visual observations is challenging. Existing methods capture dynamics only within observed boundaries failing to extrapolate far beyond the training sequence. Node-RF (Neural ODE-based NeRF) overcomes this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Hiran Sarkar , Liming Kuang , Yordanka Velikova , Benjamin Busam

Neural Radiance Field (NeRF) has revolutionized novel-view rendering tasks and achieved impressive results. However, the inefficient sampling and per-scene optimization hinder its wide applications. Though some generalizable NeRFs have been…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Yue Shi , Dingyi Rong , Chang Chen , Chaofan Ma , Bingbing Ni , Wenjun Zhang

Generative models have shown great promise in synthesizing photorealistic 3D objects, but they require large amounts of training data. We introduce SinGRAF, a 3D-aware generative model that is trained with a few input images of a single…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Minjung Son , Jeong Joon Park , Leonidas Guibas , Gordon Wetzstein

Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either generate scene graphs from observed frames without…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yi Yang , Yuren Cong , Hao Cheng , Bodo Rosenhahn , Michael Ying Yang

We present ObSuRF, a method which turns a single image of a scene into a 3D model represented as a set of Neural Radiance Fields (NeRFs), with each NeRF corresponding to a different object. A single forward pass of an encoder network…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Karl Stelzner , Kristian Kersting , Adam R. Kosiorek

Comprehensive 3D scene understanding, both geometrically and semantically, is important for real-world applications such as robot perception. Most of the existing work has focused on developing data-driven discriminative models for scene…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Mingtong Zhang , Shuhong Zheng , Zhipeng Bao , Martial Hebert , Yu-Xiong Wang

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

We present NeRFEditor, an efficient learning framework for 3D scene editing, which takes a video captured over 360{\deg} as input and outputs a high-quality, identity-preserving stylized 3D scene. Our method supports diverse types of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Chunyi Sun , Yanbin Liu , Junlin Han , Stephen Gould

Dynamic facial expression recognition (DFER) in the wild is an extremely challenging task, due to a large number of noisy frames in the video sequences. Previous works focus on extracting more discriminative features, but ignore…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Hanting Li , Mingzhe Sui , Zhaoqing Zhu , Feng zhao

Convolutional Neural Networks (CNNs) have proved exceptional at learning representations for visual object categorization. However, CNNs do not explicitly encode objects, parts, and their physical properties, which has limited CNNs' success…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Daniel M. Bear , Chaofei Fan , Damian Mrowca , Yunzhu Li , Seth Alter , Aran Nayebi , Jeremy Schwartz , Li Fei-Fei , Jiajun Wu , Joshua B. Tenenbaum , Daniel L. K. Yamins

Recently, flow-based frame interpolation methods have achieved great success by first modeling optical flow between target and input frames, and then building synthesis network for target frame generation. However, above cascaded…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Lingtong Kong , Jinfeng Liu , Jie Yang

In this work, we tackle 6-DoF grasp detection for transparent and specular objects, which is an important yet challenging problem in vision-based robotic systems, due to the failure of depth cameras in sensing their geometry. We, for the…

Robotics · Computer Science 2023-03-16 Qiyu Dai , Yan Zhu , Yiran Geng , Ciyu Ruan , Jiazhao Zhang , He Wang

3D scene segmentation based on neural implicit representation has emerged recently with the advantage of training only on 2D supervision. However, existing approaches still requires expensive per-scene optimization that prohibits…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Hanlin Chen , Chen Li , Mengqi Guo , Zhiwen Yan , Gim Hee Lee

Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and…

Graphics · Computer Science 2019-08-14 Stephen Lombardi , Tomas Simon , Jason Saragih , Gabriel Schwartz , Andreas Lehrmann , Yaser Sheikh

Representing scenes at the granularity of objects is a prerequisite for scene understanding and decision making. We propose PriSMONet, a novel approach based on Prior Shape knowledge for learning Multi-Object 3D scene decomposition and…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Cathrin Elich , Martin R. Oswald , Marc Pollefeys , Joerg Stueckler
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