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Related papers: Learning Coalition Structures with Games

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Hedonic games are an archetypal problem in coalition formation, where a set of selfish agents want to partition themselves into stable coalitions. In this work, we focus on two natural constraints on the possible outcomes. First, we require…

Computer Science and Game Theory · Computer Science 2026-03-24 Foivos Fioravantes , Harmender Gahlawat , Nikolaos Melissinos , Šimon Schierreich

Pricing decisions are increasingly made by AI. Thanks to their ability to train with live market data while making decisions on the fly, deep reinforcement learning algorithms are especially effective in taking such pricing decisions. In…

Artificial Intelligence · Computer Science 2021-07-06 Michael Schlechtinger , Damaris Kosack , Heiko Paulheim , Thomas Fetzer

Stackelberg games (SGs) constitute the most fundamental and acclaimed models of strategic interactions involving some form of commitment. Moreover, they form the basis of more elaborate models of this kind, such as, e.g., Bayesian…

Computer Science and Game Theory · Computer Science 2024-05-14 Francesco Bacchiocchi , Matteo Bollini , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

We investigate a co-design problem, encompassing simultaneous design of system infrastructure and control, through a game-theoretical framework. To this end, we propose the co-design problem as a two-layer hierarchical strategic…

Systems and Control · Electrical Eng. & Systems 2025-08-18 Julian Barreiro-Gomez , Ye Wang

A central problem in the theory of multi-agent reinforcement learning (MARL) is to understand what structural conditions and algorithmic principles lead to sample-efficient learning guarantees, and how these considerations change as we move…

Machine Learning · Computer Science 2023-05-02 Dylan J. Foster , Dean P. Foster , Noah Golowich , Alexander Rakhlin

In Cooperative Games with Externalities when the members of a set S \subset N of agents wish to deviate they need to calculate their worth. This worth depends on what the non-members (outsiders) N \setminus S will do, which in turn depends…

Computer Science and Game Theory · Computer Science 2014-06-16 Paraskevas V. Lekeas

Incentive mechanism design is crucial for enabling federated learning. We deal with clustering problem of agents contributing to federated learning setting. Assuming agents behave selfishly, we model their interaction as a stable coalition…

Computer Science and Game Theory · Computer Science 2021-05-10 Cengis Hasan

Many real-life scenarios require humans to make difficult trade-offs: do we always follow all the traffic rules or do we violate the speed limit in an emergency? These scenarios force us to evaluate the trade-off between collective norms…

Artificial Intelligence · Computer Science 2021-09-24 Arie Glazier , Andrea Loreggia , Nicholas Mattei , Taher Rahgooy , Francesca Rossi , K. Brent Venable

In this paper, we introduce a generalization of the standard Stackelberg Games (SGs) framework: Calibrated Stackelberg Games (CSGs). In CSGs, a principal repeatedly interacts with an agent who (contrary to standard SGs) does not have direct…

Computer Science and Game Theory · Computer Science 2023-06-07 Nika Haghtalab , Chara Podimata , Kunhe Yang

Human social behavior is structured by relationships. We form teams, groups, tribes, and alliances at all scales of human life. These structures guide multi-agent cooperation and competition, but when we observe others these underlying…

Artificial Intelligence · Computer Science 2019-01-21 Michael Shum , Max Kleiman-Weiner , Michael L. Littman , Joshua B. Tenenbaum

Recent work analyzing in-context learning (ICL) has identified a broad set of strategies that describe model behavior in different experimental conditions. We aim to unify these findings by asking why a model learns these disparate…

Machine Learning · Computer Science 2025-06-27 Daniel Wurgaft , Ekdeep Singh Lubana , Core Francisco Park , Hidenori Tanaka , Gautam Reddy , Noah D. Goodman

The in-context learning (ICL) capability of pre-trained models based on the transformer architecture has received growing interest in recent years. While theoretical understanding has been obtained for ICL in reinforcement learning (RL),…

Machine Learning · Statistics 2024-11-03 Chengshuai Shi , Kun Yang , Jing Yang , Cong Shen

We explore the behaviour emerging from learning agents repeatedly interacting strategically for a wide range of learning dynamics, including $Q$-learning, projected gradient, replicator and log-barrier dynamics. Going beyond the better…

Computer Science and Game Theory · Computer Science 2026-03-04 Galit Askenazi-Golan , Domenico Mergoni Cecchelli , Edward Plumb , Clemens Possnig

The pursuit of artificial agents that can learn to master complex environments has led to remarkable successes, yet prevailing deep reinforcement learning methods often rely on immense experience, encoding their knowledge opaquely within…

Artificial Intelligence · Computer Science 2025-09-30 Sai Wang , Yu Wu , Zhongwen Xu

The paper defines a non-cooperative simultaneous finite game to study coalition structure formation with intra and inter-coalition externalities. The novelty of the game is that the game definition embeds a \textit{coalition structure…

Optimization and Control · Mathematics 2016-12-08 Dmitry V. Levando

To reach consensus among interacting agents is a problem of interest for social, economical, and political systems. A computational and mathematical framework to investigate consensus dynamics on complex networks is naming games. In…

Physics and Society · Physics 2018-09-10 Zhong-Yan Fan , Ying-Cheng Lai , Wallace Kit-Sang Tang

Zero-sum games have long guided artificial intelligence research, since they possess both a rich strategy space of best-responses and a clear evaluation metric. What's more, competition is a vital mechanism in many real-world multi-agent…

Computer Science and Game Theory · Computer Science 2020-03-03 Edward Hughes , Thomas W. Anthony , Tom Eccles , Joel Z. Leibo , David Balduzzi , Yoram Bachrach

Pricing algorithms have demonstrated the capability to learn tacit collusion that is largely unaddressed by current regulations. Their increasing use in markets, including oligopolistic industries with a history of collusion, calls for…

Computer Science and Game Theory · Computer Science 2025-02-26 Paul Friedrich , Barna Pásztor , Giorgia Ramponi

Concurrent stochastic games (CSGs) are an ideal formalism for modelling probabilistic systems that feature multiple players or components with distinct objectives making concurrent, rational decisions. Examples include communication or…

Logic in Computer Science · Computer Science 2020-07-27 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

This paper introduces algorithm instance games (AIGs) as a conceptual classification applying to games in which outcomes are resolved from joint strategies algorithmically. For such games, a fundamental question asks: How do the details of…

Computer Science and Game Theory · Computer Science 2014-05-15 Samuel D. Johnson , Tsai-Ching Lu