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Fluid simulation is an important research topic in computer graphics (CG) and animation in video games. Traditional methods based on Navier-Stokes equations are computationally expensive. In this paper, we treat fluid motion as point cloud…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Yu Chen , Shuai Zheng , Nianyi Wang , Menglong Jin , Yan Chang

The increasing number of cameras and a handful of human operators to monitor the video inputs from hundreds of cameras leave the system ill equipped to fulfil the task of detecting anomalies. Thus, there is a dire need to automatically…

Computer Vision and Pattern Recognition · Computer Science 2014-10-16 Mei Kuan Lim , Chee Seng Chan , Dorothy Monekosso , Paolo Remagnino

In the realm of point cloud scene understanding, particularly in indoor scenes, objects are arranged following human habits, resulting in objects of certain semantics being closely positioned and displaying notable inter-object…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Yanhao Wu , Tong Zhang , Wei Ke , Congpei Qiu , Sabine Susstrunk , Mathieu Salzmann

Geometry and color information provided by the point clouds are both crucial for 3D scene understanding. Two pieces of information characterize the different aspects of point clouds, but existing methods lack an elaborate design for the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Guofan Fan , Zekun Qi , Wenkai Shi , Kaisheng Ma

This work proposes a novel approach to 4D radar-based scene flow estimation via cross-modal learning. Our approach is motivated by the co-located sensing redundancy in modern autonomous vehicles. Such redundancy implicitly provides various…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Fangqiang Ding , Andras Palffy , Dariu M. Gavrila , Chris Xiaoxuan Lu

This paper proposes and validates two new particle regularization techniques for the Smoothed Particle Hydrodynamics (SPH) numerical method to improve its stability and accuracy for free surface flow simulations. We introduce a general form…

Fluid Dynamics · Physics 2022-04-05 Mojtaba Jandaghian , Herman Musumari Siaben , Ahmad Shakibaeinia

With the development of 3D sensing technologies, point clouds have attracted increasing attention in a variety of applications for 3D object representation, such as autonomous driving, 3D immersive tele-presence and heritage reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Junkun Qi , Wei Hu , Zongming Guo

We propose an unsupervised learning framework with the pretext task of finding dense correspondences between point cloud shapes from the same category based on the cycle-consistency formulation. In order to learn discriminative pointwise…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Lei Yang , Wenxi Liu , Zhiming Cui , Nenglun Chen , Wenping Wang

We present ReFlow, a unified framework for monocular dynamic scene reconstruction that learns 3D motion in a novel self-correction manner from raw video. Existing methods often suffer from incomplete scene initialization for dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yanzhe Liang , Ruijie Zhu , Hanzhi Chang , Zhuoyuan Li , Jiahao Lu , Tianzhu Zhang

This paper introduces a novel self-supervised learning framework for enhancing 3D perception in autonomous driving scenes. Specifically, our approach, namely NCLR, focuses on 2D-3D neural calibration, a novel pretext task that estimates the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Yifan Zhang , Junhui Hou , Siyu Ren , Jinjian Wu , Yixuan Yuan , Guangming Shi

Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Lanxiao Li , Michael Heizmann

This work introduces a new task of instance-incremental scene graph generation: Given a scene of the point cloud, representing it as a graph and automatically increasing novel instances. A graph denoting the object layout of the scene is…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Chao Qi , Jianqin Yin , Jinghang Xu , Pengxiang Ding

Rigid point cloud registration is a fundamental problem and highly relevant in robotics and autonomous driving. Nowadays deep learning methods can be trained to match a pair of point clouds, given the transformation between them. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Christian Löwens , Thorben Funke , André Wagner , Alexandru Paul Condurache

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Downsampling and feature extraction are essential procedures for 3D point cloud understanding. Existing methods are limited by the inconsistent point densities of different parts in the point cloud. In this work, we analyze the limitation…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Qi Wang , Sheng Shi , Jiahui Li , Wuming Jiang , Xiangde Zhang

Diffusion models are rapidly redefining 3D anomaly detection in point cloud data. As 3D sensing becomes integral to modern manufacturing, reliable anomaly detection is essential for high-throughput quality assurance and process control. Yet…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Pranav A , Shashank B , Pranav Siddappa , Dominik Seuss , Minal Moharir , Subramanya KN

Multi-modal 3D object understanding has gained significant attention, yet current approaches often assume complete data availability and rigid alignment across all modalities. We present CrossOver, a novel framework for cross-modal 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

Learning 3D representations that generalize well to arbitrarily oriented inputs is a challenge of practical importance in applications varying from computer vision to physics and chemistry. We propose a novel multi-resolution convolutional…

Machine Learning · Computer Science 2021-03-22 James Fox , Bo Zhao , Sivasankaran Rajamanickam , Rampi Ramprasad , Le Song

The rapid progress in 3D scene understanding has come with growing demand for data; however, collecting and annotating 3D scenes (e.g. point clouds) are notoriously hard. For example, the number of scenes (e.g. indoor rooms) that can be…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Ji Hou , Benjamin Graham , Matthias Nießner , Saining Xie

Self-supervised representation learning is able to learn semantically meaningful features; however, much of its recent success relies on multiple crops of an image with very few objects. Instead of learning view-invariant representation…

Computer Vision and Pattern Recognition · Computer Science 2021-10-13 Yuwen Xiong , Mengye Ren , Wenyuan Zeng , Raquel Urtasun