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Approximate Bayesian computation (ABC) is a class of algorithmic methods in Bayesian inference using statistical summaries and computer simulations. ABC has become popular in evolutionary genetics and in other branches of biology. However…

Computation · Statistics 2011-05-03 Olivier Francois , Guillaume Laval

Election rules are formal processes that aggregate voters preferences, typically to select a single candidate, called the winner. Most of the election rules studied in the literature require the voters to rank the candidates from the most…

Data Structures and Algorithms · Computer Science 2019-01-31 Matthias Bentert , Piotr Skowron

State-of-the-art results in typical classification tasks are mostly achieved by unexplainable machine learning methods, like deep neural networks, for instance. Contrarily, in this paper, we investigate the application of rule learning…

Machine Learning · Computer Science 2024-03-11 Albert Nössig , Tobias Hell , Georg Moser

We provide the first large-scale data collection of real-world approval-based committee elections. These elections have been conducted on the Polkadot blockchain as part of their Nominated Proof-of-Stake mechanism and contain around one…

Computer Science and Game Theory · Computer Science 2023-12-20 Niclas Boehmer , Markus Brill , Alfonso Cevallos , Jonas Gehrlein , Luis Sánchez-Fernández , Ulrike Schmidt-Kraepelin

To choose a suitable multiwinner voting rule is a hard and ambiguous task. Depending on the context, it varies widely what constitutes the choice of an ``optimal'' subset of alternatives. In this paper, we provide a quantitative analysis of…

Multiagent Systems · Computer Science 2020-09-01 Martin Lackner , Piotr Skowron

We study the committee selection problem in the canonical impartial culture model with a large number of voters and an even larger candidate set. Here, each voter independently reports a uniformly random preference order over the…

Computer Science and Game Theory · Computer Science 2026-02-05 Yifan Lin , Shenyu Qin , Kangning Wang , Lirong Xia

We consider a model where a subset of candidates must be selected based on voter preferences, subject to general constraints that specify which subsets are feasible. This model generalizes committee elections with diversity constraints,…

Computer Science and Game Theory · Computer Science 2026-02-10 Piotr Skowron

In multiwinner approval elections with many candidates, voters may struggle to determine their preferences over the entire slate of candidates. It is therefore of interest to explore which (if any) fairness guarantees can be provided under…

Computer Science and Game Theory · Computer Science 2025-10-14 Drew Springham , Edith Elkind , Bart de Keijzer , Maria Polukarov

Approval-based committee voting has received significant attention in the social choice community. Among the studied rules, Thiele rules, and especially Proportional Approval Voting (PAV), stand out for desirable properties such as…

Artificial Intelligence · Computer Science 2026-05-11 Dimitris Avramidis , Alexandra Lassota , Ulrike Schmidt-Kraepelin , Adrian Vetta

Multi-winner voting rules based on approval ballots have received increased attention in recent years. In particular Satisfaction Approval Voting (SAV) and its variants have been proposed. In this note, we show that the winning set can be…

Computer Science and Game Theory · Computer Science 2015-01-12 Haris Aziz , Toby Walsh

In this paper, we study fairness in committee selection problems. We consider a general notion of fairness via stability: A committee is stable if no coalition of voters can deviate and choose a committee of proportional size, so that all…

Computer Science and Game Theory · Computer Science 2019-05-14 Yu Cheng , Zhihao Jiang , Kamesh Munagala , Kangning Wang

We introduce several electoral systems for multi-winner elections with approval ballots, generalizing the classical methods of Sainte-Lagu\"e and D'Hondt. Our approach is based on the works of Phragm\'en and Thiele. In the last section we…

Computer Science and Game Theory · Computer Science 2017-01-24 Martin Djukanović

We consider synchronous iterative voting, where voters are given the opportunity to strategically choose their ballots depending on the outcome deduced from the previous collective choices.We propose two settings for synchronous iterative…

Computer Science and Game Theory · Computer Science 2022-02-11 Benoît Kloeckner

We study approval-based committee voting from a novel perspective. While extant work largely centers around proportional representation of the voters, we shift our focus to the candidates while preserving proportionality. Intuitively,…

Computer Science and Game Theory · Computer Science 2025-06-24 Gregory Kehne , Ulrike Schmidt-Kraepelin , Krzysztof Sornat

We examine a controlled school choice model where students are categorized into different types, and the distribution of these types within a school influences its priority structure. This study provides a general framework that integrates…

Theoretical Economics · Economics 2025-03-25 Minoru Kitahara , Yasunori Okumura

We develop a model of multiwinner elections that combines performance-based measures of the quality of the committee (such as, e.g., Borda scores of the committee members) with diversity constraints. Specifically, we assume that the…

Computer Science and Game Theory · Computer Science 2017-11-23 Robert Bredereck , Piotr Faliszewski , Ayumi Igarashi , Martin Lackner , Piotr Skowron

Approximate Bayesian Computation (ABC) is a powerful method for carrying out Bayesian inference when the likelihood is computationally intractable. However, a drawback of ABC is that it is an approximate method that induces a systematic…

Methodology · Statistics 2015-09-29 Minh Ngoc Tran , Robert Kohn

Selective classification (or classification with a reject option) pairs a classifier with a selection function to determine whether or not a prediction should be accepted. This framework trades off coverage (probability of accepting a…

Machine Learning · Computer Science 2023-02-23 Andrea Pugnana , Salvatore Ruggieri

Scoring rules elicit probabilistic predictions from a strategic agent by scoring the prediction against a ground truth state. A scoring rule is proper if, from the agent's perspective, reporting the true belief maximizes the expected score.…

Artificial Intelligence · Computer Science 2025-07-09 Yuxuan Lu , Yifan Wu , Jason Hartline , Michael J. Curry

An important aspect of AI design and ethics is to create systems that reflect aggregate preferences of the society. To this end, the techniques of social choice theory are often utilized. We propose a new social choice function motivated by…

Multiagent Systems · Computer Science 2021-03-02 Gergei Bana , Wojciech Jamroga , David Naccache , Peter Y. A. Ryan
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